Player Matchup

Guan Yu
Guan Yu
Apolloistaken69
Guan Yu
Level 16
God Stats
22W - 20L
1,557 SR
Queue Stats
51W - 51L
1,358 Elo+
Party 3
Cabrakan
Cabrakan
Chakalakastral
Cabrakan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,196 Elo+
Solo
Jormungandr
Jormungandr
Gholper
Jormungandr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
SoulStar190
Discordia
Level 27
God Stats
13W - 5L
1,595 SR
Queue Stats
99W - 96L
1,349 Elo+
Solo
Arachne
Arachne
siane4l
Arachne
Level 15
God Stats
8W - 8L
1,503 SR
Queue Stats
29W - 28L
1,284 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,337 Elo+

VS

Team Averages
Level 19
1,389 SR
1,322 Elo+
Bellona
Bellona
LeftoverCheese
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,246 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Little_Light850
Tsukuyomi
Level 26
God Stats
4W - 8L
1,216 SR
Queue Stats
22W - 33L
1,117 Elo+
Solo
Sun Wukong
Sun Wukong
Poopyface45
Sun Wukong
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Loki
Loki
The Killer19378
Loki
Level 34
God Stats
8W - 11L
1,500 SR
Queue Stats
16W - 28L
1,500 Elo+
Party 2
Hel
Hel
yensmited
Hel
Level 6
God Stats
5W - 8L
1,228 SR
Queue Stats
19W - 20L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 31
18,327
436
34,768
47,796
89,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
20
4 / 12 / 24
17,317
412
15,590
36,322
66,344
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
Gholper
Jormungandr
20
15 / 3 / 33
19,448
463
37,677
49,682
49,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
SoulStar190
Discordia
20
26 / 8 / 16
22,974
547
64,507
26,911
12,915
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
siane4l
Arachne
20
6 / 7 / 14
16,254
387
15,226
25,873
13,166
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 18 / 3
14,444
344
20,342
44,494
45,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
Little_Light850
Tsukuyomi
20
10 / 13 / 4
19,329
460
27,945
46,595
43,904
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Poopyface45
Sun Wukong
20
3 / 7 / 10
16,840
401
20,820
43,812
27,182
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 16 / 4
19,966
475
36,034
38,601
15,680
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 18 / 6
15,593
371
20,328
43,351
36,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
59
69
Kills
32
33
Deaths
72
118
Assists
27
Player
Kills
Deaths
Assists
KDA
W
18
3
31
11.17
W
Cabrakan
4
12
24
1.33
W
Jormungandr
Gholper
Jormungandr
15
3
33
10.5
L
3
18
3
0.25
L
Tsukuyomi
Little_Light850
Tsukuyomi
10
13
4
0.92
L
Sun Wukong
Poopyface45
Sun Wukong
3
7
10
1.14
W
Discordia
SoulStar190
Discordia
26
8
16
4.25
L
13
16
4
0.94
W
Arachne
siane4l
Arachne
6
7
14
1.86
L
3
18
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,768
Damage
125,469
186,584
Taken
216,853
232,312
Mitigated
168,445
72,343
Healing
51,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,768
6,146
12,068
22,843
47,796
89,896
1,814
8,259
39,487
0
67,372
W
Cabrakan
15,590
1,581
0
1,624
36,322
66,344
542
3,920
31,826
51,094
0
W
Jormungandr
Gholper
Jormungandr
37,677
7,176
0
21,890
49,682
49,991
2,801
7,637
42,045
122,158
0
L
20,342
6,139
0
516
44,494
45,051
256
26,248
17,757
739
69,409
L
Tsukuyomi
Little_Light850
Tsukuyomi
27,945
6,118
941
5,166
46,595
43,904
2,046
22,724
23,662
26,952
124,971
L
Sun Wukong
Poopyface45
Sun Wukong
20,820
4,668
0
14,667
43,812
27,182
259
22,461
20,777
0
84,551
W
Discordia
SoulStar190
Discordia
64,507
2,547
641
8,799
26,911
12,915
7,672
2,149
24,738
180,121
0
L
36,034
14,474
693
9,588
38,601
15,680
1,378
21,318
16,860
0
132,759
W
Arachne
siane4l
Arachne
15,226
10,780
0
4,478
25,873
13,166
2,293
2,935
22,910
0
88,272
L
20,328
3,795
5,887
13,663
43,351
36,628
1,574
23,261
19,762
105,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,320
Gold Earned
86,172
502
Minions Killed
681
0
Camps Cleared
0
3,484,785
Distance Traveled
2,917,463
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
18,327
436
46
1
0
783,380
6
W
Cabrakan
17,317
412
52
1
0
612,996
2
W
Jormungandr
19,448
463
107
3
0
831,521
3
L
Bellona
14,444
344
78
2
0
561,248
1
L
Tsukuyomi
19,329
460
213
5
0
577,103
1
L
Sun Wukong
16,840
401
117
3
0
634,293
5
W
Discordia
22,974
547
193
5
0
738,205
0
L
Loki
19,966
475
134
3
0
590,752
4
W
Arachne
16,254
387
104
2
0
518,683
10
L
Hel
15,593
371
139
3
0
554,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role