Player Matchup

Cthulhu
Cthulhu
DNKYPUNCHR
Cthulhu
Level 97
God Stats
2W - 5L
1,489 SR
Queue Stats
15W - 24L
1,340 Elo+
Solo
Cupid
Cupid
crizzy98
Cupid
Level 50
God Stats
2W - 2L
1,190 SR
Queue Stats
4W - 2L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
iiEatCrayons05
Zhong Kui
Level 100
God Stats
3W - 6L
1,300 SR
Queue Stats
247W - 296L
1,366 Elo+
Solo
Team Averages
Level 82
1,326 SR
1,418 Elo+

VS

Team Averages
Level 55
1,394 SR
1,397 Elo+
Chaac
Chaac
 
Chaac
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
LegendaryAloof1
Nike
Level 61
God Stats
0W - 5L
1,290 SR
Queue Stats
15W - 20L
1,356 Elo+
Party 1
Achilles
Achilles
vfaa-2
Achilles
Level 48
God Stats
7W - 14L
1,393 SR
Queue Stats
14W - 22L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DNKYPUNCHR
Cthulhu
20
2 / 6 / 13
16,820
601
20,733
43,182
70,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
crizzy98
Cupid
20
8 / 8 / 6
18,712
668
29,051
29,020
18,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
iiEatCrayons05
Zhong Kui
19
6 / 12 / 5
16,975
606
22,004
34,581
26,220
Breastplate

Breastplate

+20
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 2 / 19
18,006
643
35,502
32,763
42,439
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 10 / 15
18,858
674
29,192
31,224
27,275
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
vfaa-2
Achilles
20
10 / 4 / 13
17,912
640
27,760
31,769
45,100
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
73
16
Kills
26
26
Deaths
16
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
2
19
8.25
W
Cthulhu
DNKYPUNCHR
Cthulhu
2
6
13
1.42
L
9
10
15
1.65
W
Cupid
crizzy98
Cupid
8
8
6
1.38
W
Zhong Kui
iiEatCrayons05
Zhong Kui
6
12
5
0.71
L
Achilles
vfaa-2
Achilles
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,788
Damage
92,454
106,783
Taken
95,756
115,330
Mitigated
114,814
17,264
Healing
33,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
35,502
9,025
3,168
17,785
32,763
42,439
756
16,284
16,479
605
108,848
W
Cthulhu
DNKYPUNCHR
Cthulhu
20,733
2,160
559
488
43,182
70,738
224
93
42,132
81,254
0
L
29,192
15,797
1,107
3,619
31,224
27,275
352
11,738
19,486
175
133,307
W
Cupid
crizzy98
Cupid
29,051
15,045
314
5,327
29,020
18,372
2,087
400
27,980
0
110,782
W
Zhong Kui
iiEatCrayons05
Zhong Kui
22,004
3,962
370
10,206
34,581
26,220
576
257
33,672
78,585
0
L
Achilles
vfaa-2
Achilles
27,760
11,501
1,013
7,256
31,769
45,100
1,914
15,399
16,370
0
74,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,507
Gold Earned
54,776
276
Minions Killed
261
0
Camps Cleared
0
1,262,200
Distance Traveled
1,428,615
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,006
643
94
3
0
488,021
0
W
Cthulhu
16,820
601
50
2
0
526,668
1
L
Nike
18,858
674
108
4
0
455,182
0
W
Cupid
18,712
668
121
4
0
407,451
0
W
Zhong Kui
16,975
606
105
4
0
328,081
0
L
Achilles
17,912
640
59
2
0
485,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role