Player Matchup

Apollo
Apollo
Diamond II
PaulMescal
Apollo
Diamond II
Level 78
God Stats
17W - 14L
1,726 SR
Queue Stats
491W - 496L
2,359 MMR
Solo
Poseidon
Poseidon
Gold II
PetrolMotor
Poseidon
Gold II
Level 81
God Stats
7W - 6L
1,597 SR
Queue Stats
148W - 148L
1,522 MMR
Solo
Vamana
Vamana
Bronze III
ShallowScars
Vamana
Bronze III
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 32L
1,555 MMR
Solo
Bastet
Bastet
Gold II
TheBerserk98
Bastet
Gold II
Level 151
God Stats
2W - 3L
1,500 SR
Queue Stats
415W - 416L
1,687 MMR
Solo
Sylvanus
Sylvanus
Bronze III
trainline
Sylvanus
Bronze III
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 75
1,565 SR
1,725 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 87
1,620 SR
1,735 MMR
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
CALSA04
Scylla
Platinum II
Level 129
God Stats
31W - 21L
1,755 SR
Queue Stats
669W - 673L
1,899 MMR
Solo
Skadi
Skadi
Platinum III
Repliees
Skadi
Platinum III
Level 57
God Stats
8W - 3L
1,771 SR
Queue Stats
139W - 125L
1,862 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum III
iScotyyyy
Tsukuyomi
Platinum III
Level 82
God Stats
22W - 21L
1,553 SR
Queue Stats
782W - 775L
1,919 MMR
Party 1
King Arthur
King Arthur
Silver II
levizeell01
King Arthur
Silver II
Level 77
God Stats
4W - 5L
1,522 SR
Queue Stats
22W - 52L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PaulMescal
Apollo
20
7 / 6 / 9
13,531
588
18,939
22,756
11,474
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
PetrolMotor
Poseidon
17
3 / 7 / 6
11,558
503
6,375
10,472
4,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
18
3 / 3 / 1
11,733
510
18,983
28,515
25,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
19
5 / 10 / 7
12,095
526
19,182
22,077
8,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
trainline
Sylvanus
15
6 / 5 / 9
11,339
493
11,956
19,998
23,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetDanzaburouJanusAphrodite

VS

Bans
NemesisGuan YuGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
2 / 5 / 19
12,332
536
7,189
27,296
24,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
CALSA04
Scylla
20
12 / 4 / 13
14,905
648
22,794
18,557
7,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Repliees
Skadi
20
4 / 7 / 9
13,573
590
16,019
19,373
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
iScotyyyy
Tsukuyomi
20
10 / 6 / 9
14,169
616
17,416
20,809
8,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
levizeell01
King Arthur
20
3 / 2 / 7
13,468
586
15,410
29,065
29,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
88
24
Kills
31
31
Deaths
24
32
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
5
19
2.3
W
Scylla
CALSA04
Scylla
12
4
13
4.63
L
Apollo
PaulMescal
Apollo
7
6
9
1.92
L
Poseidon
PetrolMotor
Poseidon
3
7
6
0.86
W
Skadi
Repliees
Skadi
4
7
9
1.21
L
Vamana
3
3
1
1.17
L
Bastet
5
10
7
0.85
W
Tsukuyomi
iScotyyyy
Tsukuyomi
10
6
9
2.42
W
King Arthur
levizeell01
King Arthur
3
2
7
3.25
L
Sylvanus
trainline
Sylvanus
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,435
Damage
78,828
103,818
Taken
115,100
72,981
Mitigated
76,925
32,163
Healing
43,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,189
1,789
0
12,572
27,296
24,534
431
8,213
19,083
21,200
0
W
Scylla
CALSA04
Scylla
22,794
2,654
540
5,992
18,557
7,956
1,099
3,600
14,957
116,452
0
L
Apollo
PaulMescal
Apollo
18,939
13,509
0
5,405
22,756
11,474
3,498
5,533
17,223
0
107,098
L
Poseidon
PetrolMotor
Poseidon
6,375
473
0
672
10,472
4,086
0
2,919
7,553
70,779
0
W
Skadi
Repliees
Skadi
16,019
9,000
0
5,024
19,373
6,266
4,540
4,779
14,594
0
99,883
L
Vamana
18,983
9,089
48
11,957
28,515
25,267
226
6,176
22,339
549
79,890
L
Bastet
19,182
3,855
0
5,146
22,077
8,935
0
7,863
14,214
0
89,835
W
Tsukuyomi
iScotyyyy
Tsukuyomi
17,416
3,935
0
6,336
20,809
8,510
1,004
3,225
17,584
0
89,149
W
King Arthur
levizeell01
King Arthur
15,410
744
0
13,146
29,065
29,659
1,356
2,150
26,915
165
80,109
L
Sylvanus
trainline
Sylvanus
11,956
1,670
2,330
6,605
19,998
23,219
222
7,600
12,398
30,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,256
Gold Earned
68,447
600
Minions Killed
621
0
Camps Cleared
0
1,967,918
Distance Traveled
2,170,765
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,332
536
18
1
0
449,719
6
W
Scylla
14,905
648
185
8
0
453,506
4
L
Apollo
13,531
588
180
8
0
406,050
4
L
Poseidon
11,558
503
125
5
0
354,077
3
W
Skadi
13,573
590
130
6
0
403,345
2
L
Vamana
11,733
510
138
6
0
420,472
3
L
Bastet
12,095
526
130
6
0
420,611
4
W
Tsukuyomi
14,169
616
128
6
0
462,910
1
W
King Arthur
13,468
586
160
7
0
401,285
5
L
Sylvanus
11,339
493
27
1
0
366,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role