Player Matchup

Sobek
Sobek
Ch4rd105
Sobek
Level 42
God Stats
2W - 0L
1,702 SR
Queue Stats
101W - 75L
1,690 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rev0_HgCryss
Cu Chulainn
Level 47
God Stats
2W - 2L
1,713 SR
Queue Stats
49W - 23L
1,676 Elo+
Party 2
Chang'e
Chang'e
SaltyOpal
Chang'e
Level 83
God Stats
11W - 10L
1,399 SR
Queue Stats
1,048W - 1,133L
1,353 Elo+
Party 3
Neith
Neith
Splinter_Master
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,310 Elo+
Party 3
Thanatos
Thanatos
sicko_js20
Thanatos
Level 142
God Stats
2W - 0L
1,551 SR
Queue Stats
29W - 37L
1,551 Elo+
Party 2
Team Averages
Level 68
1,573 SR
1,516 Elo+

VS

Team Averages
Level 73
1,536 SR
1,376 Elo+
Janus
Janus
Barinitas
Janus
Level 66
God Stats
8W - 13L
1,376 SR
Queue Stats
39W - 44L
1,348 Elo+
Party 1
Hou Yi
Hou Yi
FrostyChris6719
Hou Yi
Level 156
God Stats
5W - 5L
1,930 SR
Queue Stats
329W - 324L
1,511 Elo+
Solo
Cthulhu
Cthulhu
derianus
Cthulhu
Level 29
God Stats
3W - 5L
1,383 SR
Queue Stats
32W - 42L
1,347 Elo+
Party 1
Aphrodite
Aphrodite
lNotorius
Aphrodite
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,286 Elo+
Party 1
Fenrir
Fenrir
varyan117
Fenrir
Level 49
God Stats
18W - 14L
1,489 SR
Queue Stats
37W - 41L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ch4rd105
Sobek
8
3 / 0 / 4
5,542
554
3,813
5,119
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Rev0_HgCryss
Cu Chulainn
11
1 / 0 / 4
6,475
648
6,561
5,257
2,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
SaltyOpal
Chang'e
10
0 / 0 / 4
5,291
529
1,917
4,888
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 0 / 1
5,355
536
4,426
5,660
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
sicko_js20
Thanatos
11
9 / 0 / 1
6,781
678
4,566
7,309
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Barinitas
Janus
9
0 / 2 / 0
4,921
492
3,914
3,627
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
4,979
498
2,480
8,412
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
derianus
Cthulhu
7
0 / 1 / 0
4,816
482
2,405
5,584
1,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
lNotorius
Aphrodite
8
0 / 4 / 0
4,782
478
2,966
5,872
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
varyan117
Fenrir
7
0 / 4 / 0
4,742
474
1,743
8,692
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
14
Kills
0
0
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
Barinitas
Janus
0
2
0
0
W
Sobek
Ch4rd105
Sobek
3
0
4
5
L
0
3
0
0
W
Cu Chulainn
Rev0_HgCryss
Cu Chulainn
1
0
4
3
W
Chang'e
SaltyOpal
Chang'e
0
0
4
2
W
1
0
1
1.5
L
Cthulhu
derianus
Cthulhu
0
1
0
0
L
Aphrodite
lNotorius
Aphrodite
0
4
0
0
W
Thanatos
sicko_js20
Thanatos
9
0
1
9.5
L
Fenrir
varyan117
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
13,508
28,233
Taken
32,187
10,594
Mitigated
9,607
18,860
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Barinitas
Janus
3,914
33
0
111
3,627
931
547
1,224
2,277
27,994
0
W
Sobek
Ch4rd105
Sobek
3,813
499
0
2,506
5,119
3,139
0
2,808
2,211
12,749
0
L
2,480
1,247
0
3,137
8,412
2,481
588
0
8,412
0
25,906
W
Cu Chulainn
Rev0_HgCryss
Cu Chulainn
6,561
1,202
0
1,810
5,257
2,111
0
154
5,069
0
39,260
W
Chang'e
SaltyOpal
Chang'e
1,917
150
180
3,021
4,888
1,482
409
1,993
2,727
23,272
0
W
4,426
2,317
0
3,214
5,660
1,584
659
3,510
2,150
0
26,169
L
Cthulhu
derianus
Cthulhu
2,405
450
147
1,789
5,584
1,587
32
1,535
3,997
11,777
0
L
Aphrodite
lNotorius
Aphrodite
2,966
890
168
2,059
5,872
2,161
0
807
5,065
17,155
0
W
Thanatos
sicko_js20
Thanatos
4,566
1,534
0
8,129
7,309
2,278
503
442
6,791
0
26,030
L
Fenrir
varyan117
Fenrir
1,743
205
0
3,512
8,692
2,447
0
1,908
6,706
0
25,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
24,240
246
Minions Killed
207
0
Camps Cleared
0
988,649
Distance Traveled
903,453
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,921
492
51
5
0
180,359
0
W
Sobek
5,542
554
14
1
0
215,381
1
L
Hou Yi
4,979
498
53
5
0
157,559
0
W
Cu Chulainn
6,475
648
74
7
0
202,752
4
W
Chang'e
5,291
529
54
5
0
202,011
2
W
Neith
5,355
536
50
5
0
154,762
1
L
Cthulhu
4,816
482
17
2
0
188,768
0
L
Aphrodite
4,782
478
33
3
0
163,230
0
W
Thanatos
6,781
678
54
5
0
213,743
0
L
Fenrir
4,742
474
53
5
0
213,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role