Player Matchup

Athena
Athena
Dragoncatsage
Athena
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 52L
1,453 Elo+
Party 2
Thanatos
Thanatos
FTDAJ
Thanatos
Level 95
God Stats
30W - 37L
1,510 SR
Queue Stats
136W - 161L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
SettlingShark39
Danzaburou
Level 4
God Stats
8W - 7L
1,500 SR
Queue Stats
34W - 45L
1,399 Elo+
Party 2
Achilles
Achilles
big bad coup
Achilles
Level 107
God Stats
2W - 9L
1,339 SR
Queue Stats
359W - 353L
1,480 Elo+
Party 2
Tiamat
Tiamat
mxbigfoot
Tiamat
Level 103
God Stats
19W - 12L
1,659 SR
Queue Stats
81W - 90L
1,445 Elo+
Party 2
Team Averages
Level 74
1,502 SR
1,451 Elo+

VS

Team Averages
Level 62
1,574 SR
1,536 Elo+
Jormungandr
Jormungandr
GlennyLion
Jormungandr
Level 29
God Stats
8W - 8L
1,610 SR
Queue Stats
142W - 156L
1,402 Elo+
Party 1
Medusa
Medusa
ItsBIur-_-
Medusa
Level 27
God Stats
4W - 2L
1,534 SR
Queue Stats
192W - 132L
1,516 Elo+
Party 1
Set
Set
Lyaic
Set
Level 69
God Stats
3W - 3L
1,943 SR
Queue Stats
53W - 34L
1,643 Elo+
Party 1
King Arthur
King Arthur
NiNjaGamer_48
King Arthur
Level 102
God Stats
2W - 3L
1,284 SR
Queue Stats
116W - 93L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
tappwxter
Nu Wa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
6,179
515
5,366
11,699
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
FTDAJ
Thanatos
12
2 / 4 / 1
6,739
562
2,288
8,906
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
SettlingShark39
Danzaburou
9
0 / 3 / 1
5,374
448
2,641
6,702
1,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
big bad coup
Achilles
13
4 / 2 / 0
7,303
609
9,183
10,890
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
mxbigfoot
Tiamat
11
1 / 4 / 2
6,485
540
4,978
7,583
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GlennyLion
Jormungandr
10
0 / 1 / 2
5,925
494
4,017
5,918
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
ItsBIur-_-
Medusa
10
5 / 0 / 0
6,062
505
6,360
4,738
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
Lyaic
Set
16
5 / 1 / 3
8,881
740
7,972
9,207
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
NiNjaGamer_48
King Arthur
11
1 / 4 / 1
6,307
526
5,871
11,234
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
tappwxter
Nu Wa
11
4 / 3 / 4
6,506
542
7,243
5,106
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
9
Kills
15
15
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Thanatos
FTDAJ
Thanatos
2
4
1
0.63
W
Jormungandr
GlennyLion
Jormungandr
0
1
2
1
W
Medusa
ItsBIur-_-
Medusa
5
0
0
5
W
Set
Lyaic
Set
5
1
3
6.5
W
King Arthur
NiNjaGamer_48
King Arthur
1
4
1
0.38
L
Danzaburou
SettlingShark39
Danzaburou
0
3
1
0.17
L
Achilles
big bad coup
Achilles
4
2
0
2
L
Tiamat
mxbigfoot
Tiamat
1
4
2
0.5
W
Nu Wa
tappwxter
Nu Wa
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,456
Damage
31,463
45,780
Taken
36,203
21,892
Mitigated
15,878
15,892
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,366
2,136
0
1,876
11,699
6,080
0
2,773
8,822
19,930
0
L
Thanatos
FTDAJ
Thanatos
2,288
490
0
6,625
8,906
2,652
0
1,173
7,498
0
32,548
W
Jormungandr
GlennyLion
Jormungandr
4,017
1,127
0
1,154
5,918
2,708
0
2,298
3,620
21,780
0
W
Medusa
ItsBIur-_-
Medusa
6,360
3,138
0
1,813
4,738
1,517
0
2,417
2,321
0
24,713
W
Set
Lyaic
Set
7,972
4,319
0
5,077
9,207
3,830
0
1,675
7,355
0
70,948
W
King Arthur
NiNjaGamer_48
King Arthur
5,871
1,046
0
4,290
11,234
6,301
84
0
10,770
0
29,756
L
Danzaburou
SettlingShark39
Danzaburou
2,641
1,668
0
1,266
6,702
1,828
86
2,572
4,026
0
20,559
L
Achilles
big bad coup
Achilles
9,183
2,824
0
4,071
10,890
8,248
0
474
9,901
0
39,147
L
Tiamat
mxbigfoot
Tiamat
4,978
798
0
2,054
7,583
3,084
472
3,448
3,773
38,046
0
W
Nu Wa
tappwxter
Nu Wa
7,243
1,761
0
883
5,106
1,522
60
3,480
1,254
23,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,080
Gold Earned
33,681
302
Minions Killed
339
0
Camps Cleared
0
1,186,306
Distance Traveled
1,183,975
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,179
515
25
2
0
266,437
0
L
Thanatos
6,739
562
76
6
0
241,969
3
W
Jormungandr
5,925
494
39
3
0
221,766
1
W
Medusa
6,062
505
54
5
0
240,553
5
W
Set
8,881
740
156
13
0
279,254
2
W
King Arthur
6,307
526
67
6
0
218,829
3
L
Danzaburou
5,374
448
32
3
0
220,012
3
L
Achilles
7,303
609
85
7
0
234,020
3
L
Tiamat
6,485
540
84
7
0
223,868
6
W
Nu Wa
6,506
542
23
2
0
223,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role