Player Matchup

Chaac
Chaac
Louphao_
Chaac
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
286W - 268L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
TropicRegent4
Cu Chulainn
Level 106
God Stats
30W - 31L
1,485 SR
Queue Stats
240W - 215L
1,511 Elo+
Party 2
Sobek
Sobek
iDoctorRangelX_
Sobek
Level 58
God Stats
5W - 3L
1,622 SR
Queue Stats
260W - 237L
1,457 Elo+
Solo
Nu Wa
Nu Wa
iStaminBus--
Nu Wa
Level 89
God Stats
5W - 5L
1,047 SR
Queue Stats
467W - 410L
1,516 Elo+
Solo
Cthulhu
Cthulhu
nazmons
Cthulhu
Level 108
God Stats
2W - 3L
1,364 SR
Queue Stats
456W - 411L
1,520 Elo+
Party 2
Team Averages
Level 97
1,404 SR
1,508 Elo+

VS

Team Averages
Level 107
1,470 SR
1,443 Elo+
Kuzenbo
Kuzenbo
IkeIkeSaiyaku22
Kuzenbo
Level 152
God Stats
15W - 22L
1,468 SR
Queue Stats
176W - 163L
1,535 Elo+
Solo
Susano
Susano
Sketchman77
Susano
Level 89
God Stats
19W - 21L
1,538 SR
Queue Stats
256W - 247L
1,483 Elo+
Solo
Bellona
Bellona
immergingdragon
Bellona
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
jimothy_gem
Nu Wa
Level 105
God Stats
1W - 4L
1,517 SR
Queue Stats
295W - 281L
1,494 Elo+
Party 1
Medusa
Medusa
x Chief787 x
Medusa
Level 96
God Stats
2W - 1L
1,326 SR
Queue Stats
6W - 3L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Louphao_
Chaac
13
2 / 4 / 7
7,940
467
6,849
18,012
9,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
TropicRegent4
Cu Chulainn
14
5 / 1 / 2
8,591
505
8,634
14,619
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 2 / 6
8,891
523
6,919
14,237
13,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 5
9,225
543
10,670
9,881
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
nazmons
Cthulhu
12
2 / 5 / 4
7,167
422
7,483
15,447
9,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,402
435
8,450
14,615
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
13
2 / 6 / 6
7,945
467
9,103
13,694
4,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 2 / 0
7,841
461
6,575
10,993
7,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 2
8,376
493
14,145
8,960
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
11
3 / 2 / 3
7,385
434
8,271
10,813
3,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
13
13
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Chaac
Louphao_
Chaac
2
4
7
1.38
L
Susano
2
6
6
0.83
W
Cu Chulainn
TropicRegent4
Cu Chulainn
5
1
2
6
W
4
2
6
3.5
W
4
1
5
6.5
L
5
2
0
2.5
L
3
3
2
1.33
W
Cthulhu
nazmons
Cthulhu
2
5
4
0.8
L
Medusa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,555
Damage
46,544
72,196
Taken
59,075
43,989
Mitigated
33,989
28,173
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,450
3,951
0
2,324
14,615
15,434
0
8,258
6,104
27,476
0
W
Chaac
Louphao_
Chaac
6,849
970
0
7,179
18,012
9,187
524
2,987
14,862
0
43,336
L
Susano
9,103
1,717
0
1,000
13,694
4,847
0
2,961
10,386
0
49,792
W
Cu Chulainn
TropicRegent4
Cu Chulainn
8,634
756
0
8,349
14,619
8,667
408
4,232
10,125
0
44,909
W
6,919
392
0
4,805
14,237
13,990
0
5,200
8,865
24,697
0
W
10,670
1,058
84
4,290
9,881
3,051
1,527
4,270
5,293
64,988
0
L
6,575
1,429
0
2,357
10,993
7,168
402
3,068
7,489
5,934
26,043
L
14,145
2,999
0
1,538
8,960
3,003
372
3,604
5,028
57,207
0
W
Cthulhu
nazmons
Cthulhu
7,483
534
682
2,784
15,447
9,094
32
5,905
9,359
38,258
0
L
Medusa
8,271
3,005
160
3,396
10,813
3,537
0
6,139
4,448
0
41,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
38,949
379
Minions Killed
339
0
Camps Cleared
0
1,589,642
Distance Traveled
1,632,759
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,402
435
29
2
0
303,087
5
W
Chaac
7,940
467
78
5
0
301,778
3
L
Susano
7,945
467
80
5
0
342,457
1
W
Cu Chulainn
8,591
505
77
5
0
353,238
3
W
Sobek
8,891
523
39
2
0
284,103
0
W
Nu Wa
9,225
543
120
7
0
325,026
4
L
Bellona
7,841
461
59
3
0
333,596
6
L
Nu Wa
8,376
493
102
6
0
287,868
4
W
Cthulhu
7,167
422
65
4
0
325,497
1
L
Medusa
7,385
434
69
4
0
365,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role