Player Matchup

Hera
Hera
Diabahl
Hera
Level 47
God Stats
0W - 2L
1,653 SR
Queue Stats
240W - 191L
1,672 Elo+
Party 1
Neith
Neith
Hennynsour17
Neith
Level 152
God Stats
0W - 1L
1,866 SR
Queue Stats
43W - 45L
1,526 Elo+
Party 1
Pele
Pele
Killazeen
Pele
Level 119
God Stats
1W - 5L
1,500 SR
Queue Stats
185W - 153L
1,667 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NeedahLeash
Kumbhakarna
Level 42
God Stats
0W - 2L
1,556 SR
Queue Stats
0W - 2L
1,329 Elo+
Party 1
Hercules
Hercules
xxPr0GuYeZpZxx69
Hercules
Level 101
God Stats
9W - 6L
1,966 SR
Queue Stats
139W - 92L
1,697 Elo+
Party 1
Team Averages
Level 92
1,708 SR
1,578 Elo+

VS

Team Averages
Level 73
1,427 SR
1,529 Elo+
Agni
Agni
ALLtheJUICE
Agni
Level 74
God Stats
8W - 12L
1,234 SR
Queue Stats
277W - 314L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Arcora69
Danzaburou
Level 43
God Stats
20W - 16L
1,521 SR
Queue Stats
110W - 104L
1,556 Elo+
Party 2
Ymir
Ymir
Iarry
Ymir
Level 34
God Stats
18W - 18L
1,557 SR
Queue Stats
162W - 152L
1,632 Elo+
Solo
Tiamat
Tiamat
Remnant96
Tiamat
Level 116
God Stats
1W - 1L
1,253 SR
Queue Stats
131W - 115L
1,508 Elo+
Solo
Mulan
Mulan
wTc-GsxR750L1
Mulan
Level 99
God Stats
10W - 5L
1,571 SR
Queue Stats
119W - 107L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Diabahl
Hera
9
0 / 2 / 0
5,082
508
1,473
3,708
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,161
416
2,477
5,308
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pele
9
1 / 2 / 0
5,087
509
1,492
6,890
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
NeedahLeash
Kumbhakarna
7
0 / 4 / 0
4,009
401
579
5,575
1,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 0
6,270
627
1,774
6,161
2,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,515
552
2,835
3,546
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Arcora69
Danzaburou
11
7 / 0 / 1
6,953
695
6,310
4,611
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Iarry
Ymir
9
3 / 0 / 5
5,948
595
3,068
5,500
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Remnant96
Tiamat
11
1 / 1 / 0
6,377
638
2,783
3,200
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 1 / 2
5,066
507
1,291
5,539
1,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
12
12
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Danzaburou
Arcora69
Danzaburou
7
0
1
7.5
L
Hera
Diabahl
Hera
0
2
0
0
L
0
3
0
0
W
Ymir
Iarry
Ymir
3
0
5
5.5
L
Pele
1
2
0
0.5
L
Kumbhakarna
NeedahLeash
Kumbhakarna
0
4
0
0
W
Tiamat
Remnant96
Tiamat
1
1
0
1
W
1
1
2
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,795
Damage
16,287
27,642
Taken
22,396
7,908
Mitigated
8,895
7,100
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,835
127
0
1,255
3,546
955
0
604
2,892
25,525
0
W
Danzaburou
Arcora69
Danzaburou
6,310
3,949
0
2,061
4,611
1,455
288
391
4,220
0
40,370
L
Hera
Diabahl
Hera
1,473
250
0
1,227
3,708
1,004
0
1,894
1,642
23,602
0
L
2,477
578
0
1,531
5,308
990
300
476
4,832
0
18,822
W
Ymir
Iarry
Ymir
3,068
562
0
2,857
5,500
2,449
0
347
5,109
17,319
0
L
Pele
1,492
573
0
2,607
6,890
1,962
0
1,893
4,847
0
24,092
L
Kumbhakarna
NeedahLeash
Kumbhakarna
579
299
0
0
5,575
1,383
128
1,318
4,257
8,914
0
W
Tiamat
Remnant96
Tiamat
2,783
515
0
1,916
3,200
2,156
0
0
3,200
35,156
0
W
1,291
0
0
2,609
5,539
1,880
0
540
4,923
0
21,770
L
1,774
618
0
1,735
6,161
2,569
300
2,497
3,378
0
38,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
29,859
290
Minions Killed
290
0
Camps Cleared
0
943,525
Distance Traveled
887,052
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,515
552
61
6
0
163,501
0
W
Danzaburou
6,953
695
75
8
0
163,717
0
L
Hera
5,082
508
68
7
0
172,656
4
L
Neith
4,161
416
42
4
0
161,757
0
W
Ymir
5,948
595
21
2
0
186,964
2
L
Pele
5,087
509
57
6
0
203,968
4
L
Kumbhakarna
4,009
401
18
2
0
209,848
0
W
Tiamat
6,377
638
94
9
0
188,501
3
W
Mulan
5,066
507
39
4
0
184,369
1
L
Hercules
6,270
627
105
11
0
195,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role