Player Matchup

Cabrakan
Cabrakan
Swaggerdaddii
Cabrakan
Level 32
God Stats
1W - 1L
1,787 SR
Queue Stats
14W - 10L
1,898 Elo+
Party 1
Thor
Thor
WorldOfIsiah
Thor
Level 24
God Stats
0W - 1L
1,320 SR
Queue Stats
2W - 4L
1,626 Elo+
Party 1
Cerberus
Cerberus
ellison9012
Cerberus
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 14L
1,787 Elo+
Party 1
Set
Set
raxsta_
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,898 Elo+
Party 1
Rama
Rama
x-KronikxAngel-x
Rama
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,787 Elo+
Party 1
Team Averages
Level 47
1,522 SR
1,799 Elo+

VS

Team Averages
Level 43
1,620 SR
1,442 Elo+
Ne Zha
Ne Zha
FiireFlaame
Ne Zha
Level 73
God Stats
7W - 5L
1,738 SR
Queue Stats
233W - 188L
1,593 Elo+
Party 2
Bellona
Bellona
IoN_HenataiLover
Bellona
Level 41
God Stats
3W - 3L
1,647 SR
Queue Stats
6W - 11L
1,258 Elo+
Party 3
Ymir
Ymir
Young Cancer
Ymir
Level 8
God Stats
8W - 5L
1,775 SR
Queue Stats
10W - 10L
1,425 Elo+
Party 2
Cernunnos
Cernunnos
YuqiiBuilds
Cernunnos
Level 29
God Stats
3W - 3L
1,443 SR
Queue Stats
40W - 36L
1,438 Elo+
Party 3
Ra
Ra
stampxde
Ra
Level 62
God Stats
7W - 3L
1,500 SR
Queue Stats
51W - 43L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Swaggerdaddii
Cabrakan
13
0 / 6 / 2
7,499
417
3,545
13,536
9,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 0
6,220
346
913
8,864
3,203
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ellison9012
Cerberus
11
0 / 4 / 4
7,474
415
5,846
15,840
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Set
13
2 / 5 / 0
7,562
420
5,853
11,676
4,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 7 / 0
7,827
435
9,827
13,907
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
10 / 0 / 2
11,237
624
11,176
15,191
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 2 / 3
10,795
600
11,046
10,158
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 2 / 3
8,023
446
3,654
9,603
6,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
YuqiiBuilds
Cernunnos
15
1 / 2 / 8
9,149
508
11,092
11,130
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 0 / 5
10,840
602
10,966
7,265
2,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
27
27
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
10
0
2
11
W
5
2
3
3.25
L
Cabrakan
Swaggerdaddii
Cabrakan
0
6
2
0.17
L
0
5
0
0
W
2
2
3
1.75
W
Cernunnos
YuqiiBuilds
Cernunnos
1
2
8
2.5
L
Cerberus
ellison9012
Cerberus
0
4
4
0.5
L
Set
2
5
0
0.4
W
9
0
5
11.5
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,984
Damage
47,934
63,823
Taken
53,347
32,450
Mitigated
27,606
11,070
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,176
3,063
0
8,218
15,191
7,437
1,816
67
15,124
0
83,834
W
11,046
4,411
219
4,919
10,158
7,465
2,885
3,478
6,680
0
64,920
L
Cabrakan
Swaggerdaddii
Cabrakan
3,545
685
0
1,538
13,536
9,275
102
168
13,368
28,715
0
L
913
0
0
0
8,864
3,203
0
2,139
6,725
0
18,345
W
3,654
630
0
317
9,603
6,476
185
2,034
7,569
17,458
0
W
Cernunnos
YuqiiBuilds
Cernunnos
11,092
4,512
195
5,455
11,130
3,555
1,441
3,082
8,048
0
59,968
L
Cerberus
ellison9012
Cerberus
5,846
406
0
3,136
15,840
11,500
0
5,287
10,553
29,545
0
L
Set
5,853
2,159
429
2,428
11,676
4,258
0
2,575
9,101
0
40,059
W
10,966
1,500
206
2,502
7,265
2,673
380
730
6,535
72,676
0
L
9,827
8,809
0
3,539
13,907
4,214
0
4,786
9,121
0
40,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,582
Gold Earned
50,044
300
Minions Killed
542
0
Camps Cleared
0
1,514,158
Distance Traveled
1,674,070
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,237
624
155
9
0
355,579
4
W
Bellona
10,795
600
137
8
0
323,783
0
L
Cabrakan
7,499
417
67
4
0
306,159
0
L
Thor
6,220
346
28
2
0
308,248
0
W
Ymir
8,023
446
27
2
0
339,475
1
W
Cernunnos
9,149
508
89
5
0
297,973
0
L
Cerberus
7,474
415
73
4
0
332,742
2
L
Set
7,562
420
60
3
0
315,362
0
W
Ra
10,840
602
134
7
0
357,260
0
L
Rama
7,827
435
72
4
0
251,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role