Player Matchup

Chaac
Chaac
Silver II
Recon PlayZz549
Chaac
Silver II
Level 88
God Stats
11W - 5L
1,608 SR
Queue Stats
51W - 46L
1,336 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 88
1,608 SR
1,336 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,477 SR
1,213 MMR
Izanami
Izanami
Bronze III
TheMadEnchilada
Izanami
Bronze III
Level 45
God Stats
0W - 4L
1,477 SR
Queue Stats
0W - 6L
1,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 0
12,186
762
13,920
22,487
20,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SkadiBacchusCu ChulainnAnhurKing Arthur

VS

Bans
AnubisOsirisAh Muzen CabErlang ShenBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 0
12,075
755
13,210
20,211
8,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
4
Kills
4
4
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
4
0
1
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,920
Damage
13,210
22,487
Taken
20,211
20,049
Mitigated
8,778
11,702
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,920
2,865
0
11,702
22,487
20,049
2,590
176
22,311
0
77,640
L
13,210
10,170
0
8,816
20,211
8,778
685
20
20,191
0
82,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,186
Gold Earned
12,075
116
Minions Killed
122
0
Camps Cleared
0
283,830
Distance Traveled
241,216
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,186
762
116
7
0
283,830
4
L
Izanami
12,075
755
122
8
0
241,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role