Player Matchup

Chaac
Chaac
CrispyPango
Chaac
Level 122
God Stats
19W - 14L
1,706 SR
Queue Stats
233W - 249L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
EllieDanger1382
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,834 Elo+
Party 1
Janus
Janus
Lord Norixius
Janus
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
90W - 77L
1,635 Elo+
Party 1
Athena
Athena
Nelill
Athena
Level 160
God Stats
6W - 6L
1,550 SR
Queue Stats
413W - 413L
1,594 Elo+
Party 1
Anhur
Anhur
duke of hazard5
Anhur
Level 157
God Stats
7W - 9L
1,573 SR
Queue Stats
345W - 341L
1,596 Elo+
Party 1
Team Averages
Level 119
1,566 SR
1,648 Elo+

VS

Team Averages
Level 75
1,478 SR
1,441 Elo+
Ymir
Ymir
ScarredFoxx
Ymir
Level 48
God Stats
0W - 2L
1,388 SR
Queue Stats
143W - 134L
1,574 Elo+
Party 3
Arachne
Arachne
TinyTerror420
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,333 Elo+
Party 2
Merlin
Merlin
XIII_bibblical
Merlin
Level 106
God Stats
1W - 4L
1,238 SR
Queue Stats
173W - 175L
1,421 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kaanwood
Ah Muzen Cab
Level 103
God Stats
0W - 2L
1,635 SR
Queue Stats
138W - 105L
1,617 Elo+
Party 3
Skadi
Skadi
xXTinyTerror269
Skadi
Level 68
God Stats
33W - 25L
1,629 SR
Queue Stats
150W - 193L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
7,783
556
6,700
10,624
8,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
EllieDanger1382
Danzaburou
16
11 / 0 / 5
10,262
733
10,935
6,870
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 9
8,579
613
7,127
4,900
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Nelill
Athena
12
1 / 0 / 13
7,847
561
5,626
11,231
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
7 / 0 / 8
8,161
583
8,867
7,666
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,536
395
1,166
11,997
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
10
0 / 3 / 0
6,076
434
1,250
8,147
3,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 0
7,102
507
3,938
7,207
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
kaanwood
Ah Muzen Cab
9
0 / 7 / 0
5,654
404
6,124
10,711
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 8 / 1
6,454
461
5,586
11,043
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
3
29
Kills
2
2
Deaths
29
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Danzaburou
EllieDanger1382
Danzaburou
11
0
5
13.5
W
5
0
9
9.5
W
Athena
Nelill
Athena
1
0
13
7.5
L
0
5
0
0
L
Arachne
0
3
0
0
L
1
6
0
0.17
W
7
0
8
11
L
Ah Muzen Cab
kaanwood
Ah Muzen Cab
0
7
0
0
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,255
Damage
18,064
41,291
Taken
49,105
22,614
Mitigated
15,242
14,264
Healing
7,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,700
682
0
5,165
10,624
8,818
120
487
10,082
1,558
24,565
W
Danzaburou
EllieDanger1382
Danzaburou
10,935
5,109
0
1,375
6,870
2,891
2,635
1,338
5,462
0
69,907
W
7,127
547
112
1,970
4,900
1,611
1,271
1,129
3,623
54,234
0
W
Athena
Nelill
Athena
5,626
2,127
0
2,866
11,231
6,945
1,048
1,172
10,019
23,823
0
L
1,166
219
0
1,600
11,997
4,709
0
3,067
8,866
11,100
0
L
Arachne
1,250
744
378
1,921
8,147
3,154
0
2,403
5,629
0
33,277
L
3,938
296
0
67
7,207
1,890
0
849
6,226
41,823
0
W
8,867
4,499
0
2,776
7,666
2,349
3,338
649
7,001
0
42,795
L
Ah Muzen Cab
kaanwood
Ah Muzen Cab
6,124
2,216
0
2,583
10,711
2,500
148
3,242
7,357
0
33,264
L
5,586
2,650
0
1,148
11,043
2,989
796
2,978
7,659
0
25,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
30,822
409
Minions Killed
302
0
Camps Cleared
0
1,380,055
Distance Traveled
1,201,477
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,783
556
43
3
0
260,599
3
W
Danzaburou
10,262
733
132
9
0
277,063
5
W
Janus
8,579
613
115
8
0
309,099
0
W
Athena
7,847
561
35
3
0
295,560
3
L
Ymir
5,536
395
20
1
0
246,686
4
L
Arachne
6,076
434
70
5
0
290,521
3
L
Merlin
7,102
507
89
6
0
235,841
4
W
Anhur
8,161
583
84
6
0
237,734
2
L
Ah Muzen Cab
5,654
404
65
5
0
240,927
3
L
Skadi
6,454
461
58
4
0
187,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role