Player Matchup

Ymir
Ymir
 
Ymir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
HoldMyLane
Chronos
Level 120
God Stats
2W - 1L
1,467 SR
Queue Stats
128W - 104L
1,561 Elo+
Party 1
Bellona
Bellona
Hudeix
Bellona
Level 25
God Stats
13W - 2L
1,890 SR
Queue Stats
87W - 56L
1,540 Elo+
Party 1
Osiris
Osiris
Mxr2K-
Osiris
Level 62
God Stats
2W - 2L
1,583 SR
Queue Stats
129W - 99L
1,572 Elo+
Party 1
Ullr
Ullr
iDisown
Ullr
Level 65
God Stats
5W - 2L
1,980 SR
Queue Stats
42W - 29L
1,822 Elo+
Party 1
Team Averages
Level 65
1,684 SR
1,599 Elo+

VS

Team Averages
Level 66
1,493 SR
1,390 Elo+
Ne Zha
Ne Zha
AssaiZ23
Ne Zha
Level 45
God Stats
3W - 3L
1,473 SR
Queue Stats
43W - 43L
1,468 Elo+
Party 2
Medusa
Medusa
Gandhi Kr3w
Medusa
Level 36
God Stats
5W - 12L
1,269 SR
Queue Stats
8W - 13L
1,227 Elo+
Solo
Cthulhu
Cthulhu
Merinos33
Cthulhu
Level 85
God Stats
20W - 29L
1,536 SR
Queue Stats
67W - 116L
1,402 Elo+
Party 2
Discordia
Discordia
Taniahz
Discordia
Level 83
God Stats
11W - 11L
1,570 SR
Queue Stats
65W - 114L
1,411 Elo+
Party 2
Bacchus
Bacchus
xMASACRExZ23
Bacchus
Level 80
God Stats
11W - 6L
1,620 SR
Queue Stats
165W - 214L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 3 / 4
6,411
583
2,732
7,590
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
HoldMyLane
Chronos
12
2 / 2 / 4
6,418
583
4,510
4,100
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Hudeix
Bellona
13
0 / 0 / 0
7,086
644
3,758
7,503
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
Mxr2K-
Osiris
12
3 / 0 / 2
7,020
638
3,411
7,159
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
iDisown
Ullr
12
6 / 0 / 1
7,133
648
5,733
6,964
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AssaiZ23
Ne Zha
9
0 / 3 / 0
5,620
511
3,102
7,422
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
10
4 / 3 / 1
6,045
550
5,021
5,096
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Merinos33
Cthulhu
11
0 / 1 / 0
5,647
513
4,011
6,137
5,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
Taniahz
Discordia
10
0 / 3 / 1
5,539
504
3,143
4,631
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
xMASACRExZ23
Bacchus
8
1 / 4 / 1
5,417
492
1,548
7,865
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
5
5
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
4
1.67
L
Ne Zha
AssaiZ23
Ne Zha
0
3
0
0
L
Medusa
4
3
1
1.5
W
Chronos
HoldMyLane
Chronos
2
2
4
2
W
Bellona
Hudeix
Bellona
0
0
0
0
L
Cthulhu
Merinos33
Cthulhu
0
1
0
0
W
Osiris
Mxr2K-
Osiris
3
0
2
4
L
Discordia
Taniahz
Discordia
0
3
1
0.17
W
Ullr
iDisown
Ullr
6
0
1
6.5
L
Bacchus
xMASACRExZ23
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,144
Damage
16,825
33,316
Taken
31,151
16,867
Mitigated
15,933
12,659
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,732
503
0
2,487
7,590
4,541
0
1,278
6,312
12,237
0
L
Ne Zha
AssaiZ23
Ne Zha
3,102
966
0
1,592
7,422
2,868
0
438
6,984
0
32,881
L
Medusa
5,021
2,383
0
717
5,096
1,314
0
3,341
1,755
0
23,095
W
Chronos
HoldMyLane
Chronos
4,510
2,297
0
1,535
4,100
1,066
846
734
3,366
38,348
0
W
Bellona
Hudeix
Bellona
3,758
899
0
3,222
7,503
4,657
0
3,586
3,492
0
47,808
L
Cthulhu
Merinos33
Cthulhu
4,011
168
0
1,101
6,137
5,898
0
0
6,137
29,164
0
W
Osiris
Mxr2K-
Osiris
3,411
1,541
0
3,288
7,159
4,170
0
645
6,514
0
48,285
L
Discordia
Taniahz
Discordia
3,143
37
0
678
4,631
1,177
0
0
4,631
30,323
0
W
Ullr
iDisown
Ullr
5,733
2,210
0
2,127
6,964
2,433
403
2,034
4,930
0
33,881
L
Bacchus
xMASACRExZ23
Bacchus
1,548
42
0
2,131
7,865
4,676
0
3,463
4,402
13,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
28,268
371
Minions Killed
241
0
Camps Cleared
0
1,096,409
Distance Traveled
1,102,673
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,411
583
26
2
0
175,795
0
L
Ne Zha
5,620
511
77
7
0
238,030
2
L
Medusa
6,045
550
36
3
0
209,635
0
W
Chronos
6,418
583
71
6
0
206,948
2
W
Bellona
7,086
644
121
11
0
228,165
3
L
Cthulhu
5,647
513
53
5
0
221,132
0
W
Osiris
7,020
638
96
9
0
266,104
4
L
Discordia
5,539
504
48
4
0
215,329
0
W
Ullr
7,133
648
57
5
0
219,397
3
L
Bacchus
5,417
492
27
2
0
218,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role