Player Matchup

Neith
Neith
ArchdukeKrabman
Neith
Level 8
God Stats
1W - 6L
1,500 SR
Queue Stats
4W - 9L
1,721 Elo+
Solo
Zeus
Zeus
Asiansharkk
Zeus
Level 29
God Stats
8W - 13L
1,500 SR
Queue Stats
173W - 188L
1,426 Elo+
Solo
Nemesis
Nemesis
CrucifiedLife
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 2
Sol
Sol
Jaymancooljay
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
Tic06152
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,064 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,482 Elo+

VS

Team Averages
Level 24
1,472 SR
1,409 Elo+
Ah Puch
Ah Puch
Danglefully
Ah Puch
Level 15
God Stats
4W - 3L
1,468 SR
Queue Stats
176W - 208L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
Eon_The_Legit
Kukulkan
Level 26
God Stats
24W - 21L
1,556 SR
Queue Stats
28W - 23L
1,543 Elo+
Solo
Olorun
Olorun
GUNS GRIMI3ST
Olorun
Level 18
God Stats
2W - 2L
1,268 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo
Fenrir
Fenrir
KillaWiggles0
Fenrir
Level 27
God Stats
20W - 12L
1,572 SR
Queue Stats
253W - 290L
1,358 Elo+
Party 1
Ymir
Ymir
hypebeastassain
Ymir
Level 32
God Stats
4W - 7L
1,498 SR
Queue Stats
202W - 275L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,992
384
3,396
6,536
1,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 2 / 1
5,635
433
1,338
4,052
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
5
0 / 6 / 0
4,577
352
1,517
6,982
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 6 / 0
4,516
347
1,382
6,772
1,873
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
9
0 / 4 / 0
5,222
402
2,579
6,596
2,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Danglefully
Ah Puch
13
6 / 0 / 1
8,240
634
4,270
3,481
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Eon_The_Legit
Kukulkan
13
3 / 0 / 0
7,675
590
4,571
3,760
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
6,413
493
2,458
5,513
1,553
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 1 / 1
7,944
611
6,039
5,724
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
4 / 0 / 6
8,001
615
3,380
7,009
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
22
22
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
2
1
0.25
L
Nemesis
0
6
0
0
W
Ah Puch
Danglefully
Ah Puch
6
0
1
6.5
W
Kukulkan
Eon_The_Legit
Kukulkan
3
0
0
3
W
1
1
1
1.5
L
0
6
0
0
W
8
1
1
8.5
L
Rama
0
4
0
0
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,212
Damage
20,718
30,938
Taken
25,487
9,483
Mitigated
12,710
2,718
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,396
1,370
0
366
6,536
1,921
171
2,646
3,890
0
16,824
L
1,338
432
0
835
4,052
1,376
33
2,659
1,393
24,888
0
L
Nemesis
1,517
529
0
368
6,982
1,904
0
2,895
4,087
0
10,822
W
Ah Puch
Danglefully
Ah Puch
4,270
827
0
1,152
3,481
1,070
2,400
765
2,704
37,288
0
W
Kukulkan
Eon_The_Legit
Kukulkan
4,571
149
0
2,002
3,760
1,323
1,290
738
2,946
44,874
0
W
2,458
650
0
268
5,513
1,553
246
159
5,354
24,290
0
L
1,382
658
0
567
6,772
1,873
0
3,687
3,085
7,438
0
W
6,039
2,310
0
673
5,724
2,280
1,982
89
5,595
0
30,743
L
Rama
2,579
2,279
0
582
6,596
2,409
0
2,792
3,804
0
13,731
W
3,380
938
0
838
7,009
6,484
584
811
6,168
22,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,942
Gold Earned
38,273
130
Minions Killed
311
0
Camps Cleared
0
1,041,595
Distance Traveled
1,102,201
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,992
384
28
2
0
226,636
0
L
Zeus
5,635
433
47
4
0
207,368
3
L
Nemesis
4,577
352
20
2
0
236,058
0
W
Ah Puch
8,240
634
77
6
0
220,114
0
W
Kukulkan
7,675
590
87
7
0
194,114
4
W
Olorun
6,413
493
45
3
0
220,968
0
L
Sol
4,516
347
14
1
0
178,932
1
W
Fenrir
7,944
611
58
4
0
249,526
0
L
Rama
5,222
402
21
2
0
192,601
0
W
Ymir
8,001
615
44
3
0
217,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role