Player Matchup

Pele
Pele
Akaweee
Pele
Level 17
God Stats
49W - 46L
1,435 SR
Queue Stats
105W - 126L
1,304 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ExtremeTactics
Tsukuyomi
Level 24
God Stats
13W - 8L
1,487 SR
Queue Stats
55W - 67L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
GrizzlyNick
Cthulhu
Level 7
God Stats
12W - 14L
1,147 SR
Queue Stats
18W - 25L
1,212 Elo+
Party 1
Ah Puch
Ah Puch
LeksTheLegend
Ah Puch
Level 18
God Stats
10W - 9L
1,372 SR
Queue Stats
127W - 143L
1,340 Elo+
Party 1
Discordia
Discordia
kuriikame
Discordia
Level 20
God Stats
25W - 24L
1,417 SR
Queue Stats
111W - 133L
1,347 Elo+
Party 1
Team Averages
Level 17
1,372 SR
1,315 Elo+

VS

Team Averages
Level 11
1,391 SR
1,149 Elo+
Ymir
Ymir
DorianGS97
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,167 Elo+
Party 2
Hou Yi
Hou Yi
KerryCachota15
Hou Yi
Level 15
God Stats
2W - 2L
1,255 SR
Queue Stats
4W - 7L
1,239 Elo+
Party 2
Tiamat
Tiamat
fonixfire
Tiamat
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
927 Elo+
Solo
Ra
Ra
pacotexas
Ra
Level 4
God Stats
0W - 2L
1,202 SR
Queue Stats
2W - 2L
1,167 Elo+
Party 2
Thanatos
Thanatos
xXDarkReaper12Xx
Thanatos
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
54W - 38L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Akaweee
Pele
18
7 / 2 / 17
10,961
996
6,383
9,035
2,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
ExtremeTactics
Tsukuyomi
19
16 / 2 / 20
13,510
1,228
20,625
15,588
6,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
GrizzlyNick
Cthulhu
19
4 / 1 / 25
11,969
1,088
13,084
8,947
3,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
20
15 / 2 / 20
13,280
1,207
25,461
13,038
4,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
kuriikame
Discordia
19
6 / 0 / 24
11,948
1,086
14,735
6,062
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 3
9,413
856
8,552
19,471
14,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 7 / 6
10,458
951
9,777
14,763
8,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
fonixfire
Tiamat
16
0 / 11 / 4
9,546
868
5,247
17,467
8,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 7 / 3
10,434
949
10,844
11,374
4,973
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 12 / 3
11,248
1,023
14,130
22,684
10,258
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
26
48
Kills
7
7
Deaths
48
106
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
Akaweee
Pele
7
2
17
7.75
L
0
11
3
0.14
W
Tsukuyomi
ExtremeTactics
Tsukuyomi
16
2
20
13
W
Cthulhu
GrizzlyNick
Cthulhu
4
1
25
16.5
L
1
7
6
0.57
W
Ah Puch
15
2
20
12.5
L
Tiamat
fonixfire
Tiamat
0
11
4
0.18
W
Discordia
kuriikame
Discordia
6
0
24
18
L
2
7
3
0.5
L
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,288
Damage
48,550
52,670
Taken
85,759
19,488
Mitigated
47,025
6,765
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Akaweee
Pele
6,383
2,194
0
2,281
9,035
2,972
0
6,361
2,674
0
14,962
L
8,552
1,171
0
0
19,471
14,435
0
12,198
7,273
23,250
0
W
Tsukuyomi
ExtremeTactics
Tsukuyomi
20,625
9,043
0
1,259
15,588
6,020
0
6,145
9,443
0
30,922
W
Cthulhu
GrizzlyNick
Cthulhu
13,084
524
119
923
8,947
3,850
0
4,370
4,577
31,103
0
L
9,777
5,857
0
0
14,763
8,641
0
7,105
7,658
0
28,497
W
Ah Puch
25,461
3,274
0
1,806
13,038
4,542
0
5,424
7,614
45,006
0
L
Tiamat
fonixfire
Tiamat
5,247
1,217
0
1,547
17,467
8,718
0
11,685
5,782
20,577
0
W
Discordia
kuriikame
Discordia
14,735
1,608
0
377
6,062
2,104
0
2,343
3,719
42,456
0
L
10,844
882
1,035
93
11,374
4,973
0
5,702
5,672
45,083
0
L
14,130
3,897
747
5,487
22,684
10,258
0
16,590
6,094
0
22,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,668
Gold Earned
51,099
207
Minions Killed
221
10
Camps Cleared
4
1,087,729
Distance Traveled
895,646
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,961
996
22
2
3
207,403
0
L
Ymir
9,413
856
36
3
2
173,193
0
W
Tsukuyomi
13,510
1,228
29
3
2
242,506
0
W
Cthulhu
11,969
1,088
33
3
0
217,583
1
L
Hou Yi
10,458
951
55
5
1
168,830
0
W
Ah Puch
13,280
1,207
47
4
3
197,858
0
L
Tiamat
9,546
868
25
2
1
185,319
0
W
Discordia
11,948
1,086
76
7
2
222,379
0
L
Ra
10,434
949
92
8
0
189,999
0
L
Thanatos
11,248
1,023
13
1
0
178,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role