Player Matchup

Neith
Neith
InfamousNova19
Neith
Level 24
God Stats
2W - 9L
1,387 SR
Queue Stats
30W - 38L
1,500 Elo+
Party 2
Arachne
Arachne
ShrmpShrmp
Arachne
Level 63
God Stats
4W - 9L
1,500 SR
Queue Stats
24W - 33L
1,500 Elo+
Party 2
Geb
Geb
everydaykiller4
Geb
Level 49
God Stats
0W - 2L
1,517 SR
Queue Stats
41W - 76L
1,395 Elo+
Solo
Bellona
Bellona
sedici00
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Poseidon
Poseidon
umonkey3
Poseidon
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 44L
1,500 Elo+
Party 2
Team Averages
Level 56
1,481 SR
1,479 Elo+

VS

Team Averages
Level 58
1,625 SR
1,527 Elo+
Danzaburou
Danzaburou
Appmagunjo
Danzaburou
Level 23
God Stats
21W - 25L
1,566 SR
Queue Stats
72W - 67L
1,457 Elo+
Party 1
Izanami
Izanami
BacknextNS
Izanami
Level 62
God Stats
70W - 55L
1,748 SR
Queue Stats
297W - 293L
1,621 Elo+
Solo
Kuzenbo
Kuzenbo
CPCondor
Kuzenbo
Level 112
God Stats
2W - 1L
1,557 SR
Queue Stats
74W - 61L
1,526 Elo+
Party 1
Bacchus
Bacchus
FynionTheDK
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Xragxerus
Kukulkan
Level 24
God Stats
3W - 0L
1,755 SR
Queue Stats
14W - 18L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,082
468
3,777
4,555
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Arachne
ShrmpShrmp
Arachne
11
3 / 6 / 1
6,941
534
5,793
11,313
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 4 / 1
5,315
409
2,006
9,767
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
sedici00
Bellona
10
1 / 5 / 2
6,125
471
751
5,061
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
umonkey3
Poseidon
12
2 / 5 / 1
7,217
555
7,424
8,440
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Appmagunjo
Danzaburou
12
3 / 0 / 1
7,476
575
5,317
5,512
1,979
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
BacknextNS
Izanami
16
11 / 4 / 1
9,666
744
8,826
10,748
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
CPCondor
Kuzenbo
11
2 / 1 / 8
6,738
518
5,146
7,996
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
FynionTheDK
Bacchus
10
0 / 1 / 9
6,407
493
3,677
7,104
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Xragxerus
Kukulkan
12
5 / 1 / 1
7,386
568
2,781
5,159
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
21
21
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Appmagunjo
Danzaburou
3
0
1
3.5
W
Izanami
BacknextNS
Izanami
11
4
1
2.88
W
Kuzenbo
CPCondor
Kuzenbo
2
1
8
6
W
Bacchus
FynionTheDK
Bacchus
0
1
9
4.5
L
1
1
0
1
L
Arachne
ShrmpShrmp
Arachne
3
6
1
0.58
W
Kukulkan
Xragxerus
Kukulkan
5
1
1
5.5
L
0
4
1
0.13
L
Bellona
sedici00
Bellona
1
5
2
0.4
L
Poseidon
umonkey3
Poseidon
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,751
Damage
25,747
39,136
Taken
36,519
15,585
Mitigated
16,860
8,635
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Appmagunjo
Danzaburou
5,317
2,503
0
2,684
5,512
1,979
696
717
4,770
0
44,151
W
Izanami
BacknextNS
Izanami
8,826
6,033
0
4,829
10,748
3,826
2,119
2,515
8,108
0
71,848
W
Kuzenbo
CPCondor
Kuzenbo
5,146
2,194
0
2,457
7,996
4,304
114
1,934
5,949
24,075
0
W
Bacchus
FynionTheDK
Bacchus
3,677
518
0
2,686
7,104
5,010
264
1,350
5,681
15,185
0
L
3,777
1,272
0
1,438
4,555
1,238
994
1,723
2,832
0
35,015
L
Arachne
ShrmpShrmp
Arachne
5,793
3,765
0
3,094
11,313
4,070
0
2,670
8,643
0
34,562
W
Kukulkan
Xragxerus
Kukulkan
2,781
137
0
500
5,159
1,741
286
2,428
2,581
38,149
0
L
2,006
194
0
2,447
9,767
3,889
288
2,900
6,867
11,557
0
L
Bellona
sedici00
Bellona
751
217
0
52
5,061
2,947
0
0
5,061
0
11,958
L
Poseidon
umonkey3
Poseidon
7,424
974
0
1,604
8,440
3,441
216
4,311
4,129
38,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
37,673
241
Minions Killed
395
0
Camps Cleared
0
1,108,121
Distance Traveled
1,211,811
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,476
575
92
7
0
233,365
1
W
Izanami
9,666
744
153
12
0
205,951
1
W
Kuzenbo
6,738
518
39
3
0
255,910
0
W
Bacchus
6,407
493
18
1
0
261,810
5
L
Neith
6,082
468
77
6
0
175,428
0
L
Arachne
6,941
534
62
5
0
237,718
0
W
Kukulkan
7,386
568
93
7
0
254,775
1
L
Geb
5,315
409
14
1
0
238,639
1
L
Bellona
6,125
471
20
2
0
232,378
0
L
Poseidon
7,217
555
68
5
0
223,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role