Player Matchup

Hercules
Hercules
CalamityWave
Hercules
Level 106
God Stats
8W - 13L
1,135 SR
Queue Stats
493W - 457L
1,488 Elo+
Solo
Fenrir
Fenrir
ElMrJaSo
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,417 Elo+
Solo
Heimdallr
Heimdallr
MsFoxxiCleopatra
Heimdallr
Level 106
God Stats
0W - 2L
1,191 SR
Queue Stats
22W - 23L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Talelce1
Danzaburou
Level 38
God Stats
0W - 2L
1,299 SR
Queue Stats
31W - 27L
1,552 Elo+
Solo
Thoth
Thoth
ZeroAnxieties
Thoth
Level 115
God Stats
0W - 3L
1,241 SR
Queue Stats
35W - 42L
1,483 Elo+
Party 1
Team Averages
Level 86
1,273 SR
1,490 Elo+

VS

Team Averages
Level 90
1,568 SR
1,469 Elo+
Ganesha
Ganesha
DarthXedonias
Ganesha
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
154W - 145L
1,482 Elo+
Party 2
Cernunnos
Cernunnos
Mavbruh119
Cernunnos
Level 58
God Stats
4W - 1L
1,599 SR
Queue Stats
373W - 350L
1,472 Elo+
Party 3
Sol
Sol
Tracb01
Sol
Level 148
God Stats
5W - 7L
1,383 SR
Queue Stats
220W - 222L
1,526 Elo+
Party 2
Xbalanque
Xbalanque
VulcansFury
Xbalanque
Level 49
God Stats
1W - 0L
1,753 SR
Queue Stats
32W - 36L
1,458 Elo+
Party 3
Neith
Neith
bigMAAD
Neith
Level 67
God Stats
1W - 1L
1,604 SR
Queue Stats
67W - 73L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CalamityWave
Hercules
16
5 / 4 / 4
9,570
870
10,328
23,012
13,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ElMrJaSo
Fenrir
11
0 / 8 / 4
6,955
632
4,892
11,768
4,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
12
0 / 7 / 9
7,537
685
6,429
10,118
2,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Talelce1
Danzaburou
17
6 / 4 / 5
9,892
899
12,901
13,560
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 9
8,135
740
11,698
9,244
2,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 1 / 24
9,496
863
7,691
14,790
15,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Mavbruh119
Cernunnos
17
9 / 3 / 10
10,205
928
12,520
10,924
5,376
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
17
6 / 1 / 17
9,979
907
15,389
8,246
3,896
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
VulcansFury
Xbalanque
15
6 / 4 / 11
9,807
892
13,033
11,572
5,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
bigMAAD
Neith
16
6 / 3 / 11
9,814
892
12,891
12,746
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
11
Kills
27
27
Deaths
12
31
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hercules
CalamityWave
Hercules
5
4
4
1.75
W
Ganesha
0
1
24
12
L
Fenrir
ElMrJaSo
Fenrir
0
8
4
0.25
W
Cernunnos
Mavbruh119
Cernunnos
9
3
10
4.67
L
Heimdallr
0
7
9
0.64
L
Danzaburou
Talelce1
Danzaburou
6
4
5
2.13
W
Sol
6
1
17
14.5
W
Xbalanque
VulcansFury
Xbalanque
6
4
11
2.88
L
0
4
9
1.13
W
Neith
bigMAAD
Neith
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,248
Damage
61,524
67,702
Taken
58,278
29,134
Mitigated
37,288
24,250
Healing
24,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CalamityWave
Hercules
10,328
1,450
962
9,794
23,012
13,359
0
6,743
16,269
0
13,924
W
Ganesha
7,691
446
2,334
4,253
14,790
15,309
291
4,615
10,175
10,838
0
L
Fenrir
ElMrJaSo
Fenrir
4,892
1,092
0
1,159
11,768
4,743
160
4,247
7,521
0
8,685
W
Cernunnos
Mavbruh119
Cernunnos
12,520
7,230
1,046
3,073
10,924
5,376
1,163
1,301
9,623
0
25,894
L
Heimdallr
6,429
1,473
889
518
10,118
2,871
378
3,812
6,306
0
14,334
L
Danzaburou
Talelce1
Danzaburou
12,901
3,458
1,651
4,920
13,560
5,188
738
4,900
8,660
0
26,583
W
Sol
15,389
3,222
1,994
2,641
8,246
3,896
1,766
1,367
6,879
29,016
0
W
Xbalanque
VulcansFury
Xbalanque
13,033
2,667
1,605
2,035
11,572
5,650
908
2,004
9,568
0
20,482
L
11,698
731
1,600
2,757
9,244
2,973
560
3,378
5,866
31,883
0
W
Neith
bigMAAD
Neith
12,891
5,129
1,282
4,012
12,746
7,057
869
2,411
10,335
0
28,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
49,301
102
Minions Killed
132
0
Camps Cleared
0
924,306
Distance Traveled
1,039,679
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,570
870
8
1
0
181,174
1
W
Ganesha
9,496
863
1
0
0
249,212
0
L
Fenrir
6,955
632
11
1
0
192,716
0
W
Cernunnos
10,205
928
29
3
0
187,593
1
L
Heimdallr
7,537
685
19
2
0
150,160
2
L
Danzaburou
9,892
899
34
3
0
191,130
0
W
Sol
9,979
907
36
3
0
205,015
2
W
Xbalanque
9,807
892
24
2
0
214,266
0
L
Thoth
8,135
740
30
3
0
209,126
2
W
Neith
9,814
892
42
4
0
183,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role