Player Matchup

Jormungandr
Jormungandr
ElDiosRA03
Jormungandr
Level 67
God Stats
9W - 13L
1,395 SR
Queue Stats
10W - 21L
1,253 Elo+
Party 1
Thor
Thor
ElNachoRusoJoJo
Thor
Level 66
God Stats
5W - 4L
1,482 SR
Queue Stats
25W - 32L
1,259 Elo+
Party 1
Anubis
Anubis
Lucaas_Rub7
Anubis
Level 16
God Stats
1W - 5L
1,284 SR
Queue Stats
3W - 10L
1,199 Elo+
Party 1
Danzaburou
Danzaburou
agustingo
Danzaburou
Level 12
God Stats
5W - 16L
1,280 SR
Queue Stats
8W - 21L
1,209 Elo+
Party 1
Sun Wukong
Sun Wukong
franspeziale
Sun Wukong
Level 49
God Stats
6W - 9L
1,266 SR
Queue Stats
23W - 29L
1,249 Elo+
Party 1
Team Averages
Level 42
1,341 SR
1,234 Elo+

VS

Team Averages
Level 57
1,533 SR
1,461 Elo+
Sobek
Sobek
CamaronAgraciado
Sobek
Level 69
God Stats
12W - 22L
1,376 SR
Queue Stats
193W - 193L
1,397 Elo+
Party 2
Cabrakan
Cabrakan
EXT_RezZ
Cabrakan
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
257W - 232L
1,476 Elo+
Party 2
Ra
Ra
PantsGoblin29
Ra
Level 37
God Stats
5W - 4L
1,788 SR
Queue Stats
102W - 103L
1,428 Elo+
Party 3
Kali
Kali
legacyunicorn66
Kali
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 33L
1,488 Elo+
Party 3
Rama
Rama
pizuco21
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 66L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElDiosRA03
Jormungandr
13
4 / 7 / 2
9,121
480
10,771
19,578
9,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 4 / 3
8,518
448
8,184
14,400
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
2 / 9 / 2
8,289
436
11,571
15,151
7,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
agustingo
Danzaburou
11
1 / 11 / 3
7,198
379
5,859
12,922
4,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
franspeziale
Sun Wukong
13
2 / 7 / 1
9,031
475
9,686
19,813
17,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 14
9,283
489
8,466
14,039
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cabrakan
EXT_RezZ
Cabrakan
15
7 / 2 / 21
10,535
554
11,269
17,253
19,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 3 / 18
10,192
536
20,040
11,754
5,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 3 / 3
10,529
554
7,012
14,156
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
17
13 / 2 / 11
11,202
590
14,873
10,711
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
105
11
Kills
38
38
Deaths
11
11
Assists
67
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
W
Cabrakan
EXT_RezZ
Cabrakan
7
2
21
8.75
L
Jormungandr
ElDiosRA03
Jormungandr
4
7
2
0.71
L
2
4
3
0.88
L
Anubis
2
9
2
0.33
W
5
3
18
4.67
L
Danzaburou
agustingo
Danzaburou
1
11
3
0.23
L
Sun Wukong
franspeziale
Sun Wukong
2
7
1
0.36
W
9
3
3
3.5
W
Rama
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,071
Damage
61,660
81,864
Taken
67,913
44,361
Mitigated
47,165
16,507
Healing
27,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,466
652
0
6,874
14,039
11,685
1,185
3,156
10,883
33,699
0
W
Cabrakan
EXT_RezZ
Cabrakan
11,269
1,706
0
5,228
17,253
19,639
462
6,056
11,197
31,949
0
L
Jormungandr
ElDiosRA03
Jormungandr
10,771
2,831
462
4,669
19,578
9,529
907
11,260
8,145
37,845
0
L
8,184
1,205
99
3,711
14,400
5,304
0
4,007
10,154
0
43,299
L
Anubis
11,571
673
0
2,841
15,151
7,334
336
6,613
8,118
45,257
0
W
20,040
2,927
2,886
5,691
11,754
5,087
1,625
3,429
8,325
61,782
0
L
Danzaburou
agustingo
Danzaburou
5,859
4,388
0
659
12,922
4,493
963
6,588
6,242
0
22,646
L
Sun Wukong
franspeziale
Sun Wukong
9,686
1,010
0
4,066
19,813
17,701
696
9,637
9,430
0
41,321
W
7,012
3,838
0
3,995
14,156
6,436
0
4,318
9,838
0
56,214
W
Rama
14,873
11,980
0
3,016
10,711
4,318
6,384
5,383
5,328
0
58,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,157
Gold Earned
51,741
320
Minions Killed
389
0
Camps Cleared
0
1,441,583
Distance Traveled
1,812,237
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,283
489
68
4
0
371,611
1
W
Cabrakan
10,535
554
39
2
0
370,401
2
L
Jormungandr
9,121
480
54
3
0
283,487
2
L
Thor
8,518
448
78
4
0
337,260
2
L
Anubis
8,289
436
75
4
0
266,300
5
W
Ra
10,192
536
96
5
0
362,092
0
L
Danzaburou
7,198
379
46
2
0
240,816
0
L
Sun Wukong
9,031
475
67
4
0
313,720
2
W
Kali
10,529
554
92
5
0
385,786
1
W
Rama
11,202
590
94
5
0
322,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role