Player Matchup

Sobek
Sobek
CaptnBougui
Sobek
Level 18
God Stats
1W - 3L
1,506 SR
Queue Stats
3W - 4L
1,462 Elo+
Party 1
Athena
Athena
FouduGland
Athena
Level 23
God Stats
4W - 2L
1,587 SR
Queue Stats
16W - 14L
1,528 Elo+
Party 1
Merlin
Merlin
PlsBuffAzir
Merlin
Level 24
God Stats
2W - 2L
1,338 SR
Queue Stats
9W - 7L
1,588 Elo+
Party 1
Ares
Ares
itachi3269
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,555 Elo+
Party 1
Hercules
Hercules
zambiejiji
Hercules
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,550 Elo+
Party 1
Team Averages
Level 30
1,486 SR
1,536 Elo+

VS

Team Averages
Level 22
1,422 SR
1,483 Elo+
Erlang Shen
Erlang Shen
ExplicitNeith
Erlang Shen
Level 27
God Stats
5W - 6L
1,174 SR
Queue Stats
102W - 97L
1,460 Elo+
Party 2
Skadi
Skadi
LandonMc56
Skadi
Level 28
God Stats
11W - 11L
1,444 SR
Queue Stats
88W - 95L
1,447 Elo+
Solo
King Arthur
King Arthur
TheWeebishTiger
King Arthur
Level 19
God Stats
13W - 16L
1,494 SR
Queue Stats
32W - 48L
1,377 Elo+
Party 2
Janus
Janus
myDezaia
Janus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,705 Elo+
Solo
Geb
Geb
xilytipoling
Geb
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 12L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,740
337
4,140
14,906
8,273
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
FouduGland
Athena
13
1 / 5 / 3
7,770
389
8,148
15,131
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
4 / 7 / 1
8,936
447
11,900
11,580
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 6 / 3
9,811
491
9,960
18,265
12,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
zambiejiji
Hercules
15
2 / 3 / 1
8,733
437
8,038
15,144
15,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ExplicitNeith
Erlang Shen
18
5 / 1 / 3
10,714
536
5,732
13,319
8,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
15
4 / 3 / 5
9,407
470
8,181
6,889
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TheWeebishTiger
King Arthur
15
2 / 2 / 6
9,411
471
9,504
16,470
9,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
myDezaia
Janus
19
13 / 3 / 7
12,352
618
25,923
13,449
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 12
8,855
443
9,328
19,987
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
24
24
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Erlang Shen
ExplicitNeith
Erlang Shen
5
1
3
6.5
L
Athena
FouduGland
Athena
1
5
3
0.5
W
Skadi
4
3
5
2.17
L
Merlin
4
7
1
0.64
W
King Arthur
TheWeebishTiger
King Arthur
2
2
6
2.5
L
4
6
3
0.92
W
Janus
myDezaia
Janus
13
3
7
5.5
W
0
2
12
3
L
Hercules
zambiejiji
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,186
Damage
58,668
75,026
Taken
70,114
44,919
Mitigated
37,341
14,669
Healing
21,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,140
278
0
2,846
14,906
8,273
0
9,082
5,640
10,341
0
W
Erlang Shen
ExplicitNeith
Erlang Shen
5,732
3,148
0
3,339
13,319
8,840
0
4,597
8,383
0
70,045
L
Athena
FouduGland
Athena
8,148
2,608
0
2,870
15,131
5,633
38
7,589
7,434
39,810
0
W
Skadi
8,181
3,827
0
1,022
6,889
2,273
1,371
5,037
1,750
0
57,425
L
Merlin
11,900
1,404
0
1,080
11,580
3,328
0
7,320
4,005
40,105
0
W
King Arthur
TheWeebishTiger
King Arthur
9,504
992
0
4,671
16,470
9,070
418
3,688
12,436
0
40,699
L
9,960
852
0
3,609
18,265
12,005
0
7,581
10,170
51,067
0
W
Janus
myDezaia
Janus
25,923
1,919
0
2,804
13,449
5,394
637
8,595
4,600
103,539
0
W
9,328
693
0
9,188
19,987
11,764
163
11,597
8,181
28,209
0
L
Hercules
zambiejiji
Hercules
8,038
2,924
0
4,264
15,144
15,680
784
2,750
12,058
0
37,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,990
Gold Earned
50,739
322
Minions Killed
495
0
Camps Cleared
0
1,828,150
Distance Traveled
1,948,698
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,740
337
23
1
0
384,742
7
W
Erlang Shen
10,714
536
142
7
0
480,435
2
L
Athena
7,770
389
59
3
0
406,341
2
W
Skadi
9,407
470
105
5
0
334,873
4
L
Merlin
8,936
447
73
4
0
333,627
0
W
King Arthur
9,411
471
58
3
0
362,416
3
L
Ares
9,811
491
78
4
0
364,332
2
W
Janus
12,352
618
164
8
0
411,295
2
W
Geb
8,855
443
26
1
0
359,679
5
L
Hercules
8,733
437
89
4
0
339,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role