Player Matchup

Fenrir
Fenrir
Aingisni314
Fenrir
Level 44
God Stats
9W - 18L
1,349 SR
Queue Stats
15W - 71L
1,045 Elo+
Party 2
Ratatoskr
Ratatoskr
DarkMaddHatter
Ratatoskr
Level 43
God Stats
0W - 5L
1,108 SR
Queue Stats
14W - 72L
1,011 Elo+
Party 2
Neith
Neith
KyuYouKun
Neith
Level 28
God Stats
8W - 30L
1,120 SR
Queue Stats
11W - 52L
1,049 Elo+
Party 2
Ra
Ra
SteamTheQueen
Ra
Level 34
God Stats
13W - 58L
1,104 SR
Queue Stats
14W - 63L
1,034 Elo+
Party 2
Athena
Athena
beow555
Athena
Level 21
God Stats
2W - 8L
1,104 SR
Queue Stats
3W - 21L
1,003 Elo+
Party 2
Team Averages
Level 34
1,157 SR
1,028 Elo+

VS

Team Averages
Level 47
1,472 SR
1,374 Elo+
Ah Muzen Cab
Ah Muzen Cab
ComradeBugs
Ah Muzen Cab
Level 38
God Stats
4W - 2L
1,580 SR
Queue Stats
45W - 58L
1,348 Elo+
Solo
Thanatos
Thanatos
Majora258
Thanatos
Level 42
God Stats
18W - 9L
1,507 SR
Queue Stats
137W - 157L
1,398 Elo+
Party 1
Zeus
Zeus
iYuNgBrAtZ
Zeus
Level 40
God Stats
47W - 41L
1,579 SR
Queue Stats
173W - 192L
1,469 Elo+
Solo
Ullr
Ullr
makôo
Ullr
Level 41
God Stats
5W - 4L
1,419 SR
Queue Stats
71W - 73L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
rynn319
Sun Wukong
Level 72
God Stats
1W - 3L
1,277 SR
Queue Stats
117W - 157L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 7 / 0
7,569
398
58
9,044
2,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
DarkMaddHatter
Ratatoskr
12
1 / 12 / 0
7,835
412
4,392
16,996
6,115
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
KyuYouKun
Neith
15
2 / 8 / 1
9,728
512
7,453
16,744
6,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 9 / 1
8,139
428
4,872
12,890
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
beow555
Athena
11
0 / 12 / 1
7,454
392
4,980
22,619
12,333
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ComradeBugs
Ah Muzen Cab
19
10 / 0 / 16
12,521
659
18,921
12,130
5,890
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Majora258
Thanatos
16
10 / 2 / 5
10,681
562
7,184
14,862
5,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 1 / 10
10,941
576
10,939
5,264
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
makôo
Ullr
19
11 / 1 / 2
12,817
675
10,848
9,778
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
rynn319
Sun Wukong
16
7 / 2 / 10
11,405
600
5,947
12,639
6,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
87
5
Kills
44
48
Deaths
6
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
7
0
0
W
Ah Muzen Cab
ComradeBugs
Ah Muzen Cab
10
0
16
18
L
Ratatoskr
DarkMaddHatter
Ratatoskr
1
12
0
0.08
L
Neith
KyuYouKun
Neith
2
8
1
0.31
W
Thanatos
Majora258
Thanatos
10
2
5
6.25
L
2
9
1
0.28
L
Athena
beow555
Athena
0
12
1
0.04
W
6
1
10
11
W
Ullr
makôo
Ullr
11
1
2
12
W
Sun Wukong
rynn319
Sun Wukong
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,755
Damage
53,839
78,293
Taken
54,673
31,169
Mitigated
24,476
8,931
Healing
27,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
58
0
0
654
9,044
2,879
180
907
8,095
0
31,294
W
Ah Muzen Cab
ComradeBugs
Ah Muzen Cab
18,921
7,278
0
5,500
12,130
5,890
5,390
1,836
10,104
0
98,564
L
Ratatoskr
DarkMaddHatter
Ratatoskr
4,392
1,013
369
1,778
16,996
6,115
1,930
1,220
15,700
0
38,003
L
Neith
KyuYouKun
Neith
7,453
2,867
0
1,746
16,744
6,149
1,097
6,435
9,731
0
49,667
W
Thanatos
Majora258
Thanatos
7,184
2,498
0
12,422
14,862
5,861
66
1,691
13,119
0
49,325
L
4,872
250
932
3,110
12,890
3,693
564
651
12,191
36,797
0
L
Athena
beow555
Athena
4,980
2,059
0
342
22,619
12,333
1,075
950
21,637
30,166
0
W
10,939
1,580
486
1,295
5,264
1,774
1,769
0
5,264
60,704
0
W
Ullr
makôo
Ullr
10,848
5,413
0
2,708
9,778
4,571
3,735
3,635
6,131
0
77,466
W
Sun Wukong
rynn319
Sun Wukong
5,947
1,195
1,481
3,619
12,639
6,380
0
2,162
10,203
0
39,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,725
Gold Earned
58,365
369
Minions Killed
505
0
Camps Cleared
0
1,508,403
Distance Traveled
1,711,618
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,569
398
67
4
0
228,769
0
W
Ah Muzen Cab
12,521
659
155
8
0
355,320
1
L
Ratatoskr
7,835
412
79
4
0
338,926
0
L
Neith
9,728
512
91
5
0
324,263
1
W
Thanatos
10,681
562
71
4
0
371,339
4
L
Ra
8,139
428
88
5
0
319,331
1
L
Athena
7,454
392
44
2
0
297,114
0
W
Zeus
10,941
576
118
6
0
343,156
0
W
Ullr
12,817
675
125
7
0
292,872
0
W
Sun Wukong
11,405
600
36
2
0
348,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role