Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Ainz_ooal_Gown42
Chaac
Level 29
God Stats
10W - 6L
1,467 SR
Queue Stats
177W - 161L
1,384 Elo+
Party 4
Thanatos
Thanatos
DarkDragen7756
Thanatos
Level 108
God Stats
4W - 4L
1,573 SR
Queue Stats
214W - 216L
1,525 Elo+
Party 4
Fafnir
Fafnir
Oshijam2007
Fafnir
Level 30
God Stats
2W - 2L
1,790 SR
Queue Stats
43W - 45L
1,281 Elo+
Party 3
Danzaburou
Danzaburou
Squidnugget499
Danzaburou
Level 68
God Stats
30W - 19L
1,574 SR
Queue Stats
513W - 435L
1,446 Elo+
Party 3
Team Averages
Level 79
1,581 SR
1,427 Elo+

VS

Team Averages
Level 56
1,427 SR
1,440 Elo+
Sylvanus
Sylvanus
Six5jr
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,557 Elo+
Party 2
Mulan
Mulan
VloneKeyzz
Mulan
Level 84
God Stats
7W - 13L
1,428 SR
Queue Stats
486W - 495L
1,448 Elo+
Party 1
Poseidon
Poseidon
YeetandDelete669
Poseidon
Level 16
God Stats
6W - 12L
1,371 SR
Queue Stats
21W - 29L
1,368 Elo+
Party 1
King Arthur
King Arthur
donoffear28
King Arthur
Level 90
God Stats
8W - 18L
1,407 SR
Queue Stats
107W - 113L
1,467 Elo+
Party 2
Izanami
Izanami
vloneflvme
Izanami
Level 29
God Stats
30W - 28L
1,427 SR
Queue Stats
331W - 344L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 0
6,226
623
3,139
4,692
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 1
6,559
656
5,979
8,475
5,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
10
6 / 2 / 1
6,295
630
5,204
8,441
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
8
1 / 2 / 3
5,571
557
1,986
6,350
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Squidnugget499
Danzaburou
8
1 / 1 / 3
5,155
516
6,507
4,792
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Six5jr
Sylvanus
9
1 / 3 / 2
5,576
558
3,327
7,491
2,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
10
3 / 0 / 1
6,156
616
4,037
6,602
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
5,129
513
1,593
3,689
707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
donoffear28
King Arthur
9
1 / 4 / 0
5,619
562
4,253
8,024
3,616
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
vloneflvme
Izanami
8
0 / 4 / 3
4,851
485
3,504
7,320
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
5
5
Deaths
12
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
0
1
W
3
0
1
3.5
W
Thanatos
6
2
1
3.25
W
Fafnir
1
2
3
1.25
L
Sylvanus
Six5jr
Sylvanus
1
3
2
0.67
W
Danzaburou
Squidnugget499
Danzaburou
1
1
3
2.5
L
Mulan
3
0
1
3.5
L
0
1
0
0
L
King Arthur
donoffear28
King Arthur
1
4
0
0.25
L
Izanami
vloneflvme
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,815
Damage
16,714
32,750
Taken
33,126
15,921
Mitigated
10,932
18,605
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,139
203
0
3,155
4,692
2,194
492
1,293
3,177
32,953
0
W
5,979
936
0
5,113
8,475
5,925
576
0
8,475
0
33,244
W
Thanatos
5,204
1,151
0
7,110
8,441
2,438
860
1,297
7,104
0
28,656
W
Fafnir
1,986
527
294
1,655
6,350
4,121
78
1,080
5,270
7,831
0
L
Sylvanus
Six5jr
Sylvanus
3,327
774
1,231
2,370
7,491
2,387
377
2,449
5,000
15,902
0
W
Danzaburou
Squidnugget499
Danzaburou
6,507
2,227
0
1,278
4,792
1,243
947
988
3,804
0
31,245
L
Mulan
4,037
732
0
3,239
6,602
2,414
0
182
6,396
0
33,136
L
1,593
58
0
0
3,689
707
768
1,501
1,956
21,342
0
L
King Arthur
donoffear28
King Arthur
4,253
634
0
1,169
8,024
3,616
0
0
8,024
0
27,191
L
Izanami
vloneflvme
Izanami
3,504
1,868
99
1,086
7,320
1,808
731
689
6,625
0
21,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,806
Gold Earned
27,331
277
Minions Killed
254
0
Camps Cleared
0
1,018,762
Distance Traveled
968,594
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,226
623
81
8
0
199,099
4
W
Chaac
6,559
656
77
8
0
215,427
0
W
Thanatos
6,295
630
50
5
0
220,906
3
W
Fafnir
5,571
557
10
1
0
212,911
0
L
Sylvanus
5,576
558
26
3
0
170,492
2
W
Danzaburou
5,155
516
59
6
0
170,419
2
L
Mulan
6,156
616
70
7
0
230,605
1
L
Poseidon
5,129
513
49
5
0
191,198
1
L
King Arthur
5,619
562
58
6
0
211,087
0
L
Izanami
4,851
485
51
5
0
165,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role