Player Matchup

Anhur
Anhur
DaReal_frosty
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,453 Elo+
Party 1
Achilles
Achilles
Grimey_Dior
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,442 Elo+
Party 1
Anubis
Anubis
Murakami_EHJ
Anubis
Level 6
God Stats
2W - 3L
1,233 SR
Queue Stats
22W - 29L
1,319 Elo+
Party 1
Pele
Pele
Wanderbread4525
Pele
Level 27
God Stats
1W - 1L
1,654 SR
Queue Stats
44W - 15L
1,908 Elo+
Solo
Thor
Thor
aledmano
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,686 Elo+
Solo
Team Averages
Level 10
1,477 SR
1,562 Elo+

VS

Team Averages
Level 16
1,613 SR
1,577 Elo+
Ymir
Ymir
ElClown44
Ymir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 4L
1,562 Elo+
Solo
Guan Yu
Guan Yu
SnappishQuill
Guan Yu
Level 28
God Stats
3W - 1L
1,887 SR
Queue Stats
263W - 156L
1,674 Elo+
Solo
Set
Set
Splash_Onyx
Set
Level 18
God Stats
79W - 70L
1,467 SR
Queue Stats
374W - 350L
1,353 Elo+
Solo
Nox
Nox
WinterSteel2103
Nox
Level 25
God Stats
2W - 2L
1,772 SR
Queue Stats
129W - 97L
1,643 Elo+
Solo
Neith
Neith
xxcxxcc
Neith
Level 7
God Stats
4W - 2L
1,442 SR
Queue Stats
5W - 3L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,339
521
6,444
8,267
2,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Grimey_Dior
Achilles
12
0 / 6 / 1
7,123
445
4,144
11,915
10,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
9
0 / 4 / 1
6,417
401
3,266
7,388
3,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 2 / 1
11,367
710
14,571
14,893
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
1
0 / 0 / 0
4,607
288
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 1 / 0
8,788
549
5,062
9,830
8,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
17
5 / 1 / 1
9,749
609
8,431
12,107
13,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 5 / 1
9,190
574
6,802
12,660
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 3
9,420
589
7,342
9,305
2,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xxcxxcc
Neith
5
0 / 1 / 0
5,202
325
495
1,483
202
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
11
Kills
13
13
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Ymir
1
1
0
1
L
Achilles
Grimey_Dior
Achilles
0
6
1
0.08
L
Anubis
0
4
1
0.13
W
Guan Yu
5
1
1
5.5
W
4
5
1
0.9
L
9
2
1
4.75
W
3
3
3
1.5
L
Thor
0
0
0
0
W
Neith
xxcxxcc
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,425
Damage
28,132
42,463
Taken
45,385
23,561
Mitigated
28,256
12,571
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,444
3,686
0
2,432
8,267
2,462
979
4,422
3,845
0
37,106
W
Ymir
5,062
1,382
0
1,633
9,830
8,092
124
0
9,830
53,698
0
L
Achilles
Grimey_Dior
Achilles
4,144
1,763
171
2,554
11,915
10,801
0
0
11,915
0
32,905
L
Anubis
3,266
0
0
1,915
7,388
3,611
0
3,736
3,652
25,173
0
W
Guan Yu
8,431
1,628
91
6,737
12,107
13,192
1,074
0
12,107
0
60,076
W
6,802
3,408
127
4,014
12,660
3,987
66
160
12,500
0
48,186
L
14,571
4,395
0
5,499
14,893
6,687
0
4,246
10,647
0
104,701
W
7,342
356
0
2,839
9,305
2,783
219
3,106
6,199
54,116
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Neith
xxcxxcc
Neith
495
162
0
137
1,483
202
34
0
1,483
0
7,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
42,349
360
Minions Killed
441
0
Camps Cleared
0
1,097,279
Distance Traveled
1,294,394
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,339
521
74
5
0
280,909
0
W
Ymir
8,788
549
100
6
0
285,562
1
L
Achilles
7,123
445
63
4
0
283,686
0
L
Anubis
6,417
401
42
3
0
189,607
0
W
Guan Yu
9,749
609
127
8
0
319,635
1
W
Set
9,190
574
83
5
0
344,910
0
L
Pele
11,367
710
181
11
0
343,077
2
W
Nox
9,420
589
117
7
0
271,041
0
L
Thor
4,607
288
0
0
0
0
0
W
Neith
5,202
325
14
1
0
73,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role