Player Matchup

Bacchus
Bacchus
CPTNRoast
Bacchus
Level 65
God Stats
8W - 6L
1,140 SR
Queue Stats
200W - 218L
1,492 Elo+
Party 3
Neith
Neith
Ginette99
Neith
Level 7
God Stats
3W - 3L
1,717 SR
Queue Stats
3W - 4L
1,665 Elo+
Party 3
Guan Yu
Guan Yu
KiraRahl
Guan Yu
Level 6
God Stats
4W - 1L
1,686 SR
Queue Stats
69W - 83L
1,440 Elo+
Solo
He Bo
He Bo
Majuicah
He Bo
Level 33
God Stats
8W - 12L
1,207 SR
Queue Stats
95W - 113L
1,419 Elo+
Party 1
Scylla
Scylla
PansyOffspring
Scylla
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,469 Elo+
Party 1
Team Averages
Level 26
1,450 SR
1,497 Elo+

VS

Team Averages
Level 11
1,412 SR
1,364 Elo+
Guan Yu
Guan Yu
Baritonoholandez
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Cerberus
Cerberus
Datmewmew
Cerberus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 32L
1,388 Elo+
Party 4
Jormungandr
Jormungandr
Raditz798
Jormungandr
Level 17
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 3L
1,543 Elo+
Party 2
Neith
Neith
Weazill
Neith
Level 15
God Stats
3W - 4L
1,457 SR
Queue Stats
34W - 49L
1,338 Elo+
Party 4
Sol
Sol
Zukidoll
Sol
Level 6
God Stats
1W - 7L
1,318 SR
Queue Stats
4W - 11L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CPTNRoast
Bacchus
20
3 / 3 / 35
13,322
1,025
14,856
19,614
39,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Ginette99
Neith
20
4 / 0 / 28
12,884
991
15,885
5,021
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
KiraRahl
Guan Yu
20
7 / 7 / 28
13,757
1,058
15,353
21,142
24,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Majuicah
He Bo
20
25 / 4 / 15
17,640
1,357
40,672
20,878
8,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 27
13,048
1,004
15,002
14,875
5,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 8
11,364
874
5,137
19,888
14,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Datmewmew
Cerberus
20
3 / 7 / 13
12,717
978
11,089
28,500
31,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Raditz798
Jormungandr
19
8 / 7 / 6
13,880
1,068
15,891
25,527
18,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Weazill
Neith
20
4 / 9 / 10
13,520
1,040
20,415
20,960
6,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 9 / 12
13,340
1,026
22,859
18,876
6,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
68
43
Kills
19
19
Deaths
44
133
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
12
8
0.42
W
Bacchus
CPTNRoast
Bacchus
3
3
35
6.83
L
Cerberus
Datmewmew
Cerberus
3
7
13
1.36
W
Neith
Ginette99
Neith
4
0
28
18
W
Guan Yu
KiraRahl
Guan Yu
7
7
28
3
W
He Bo
Majuicah
He Bo
25
4
15
8.13
W
4
5
27
3.5
L
Jormungandr
Raditz798
Jormungandr
8
7
6
1.57
L
Neith
Weazill
Neith
4
9
10
1
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,768
Damage
75,391
81,530
Taken
113,751
79,690
Mitigated
77,143
24,676
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,137
1,302
1,065
1,715
19,888
14,438
0
12,302
7,586
0
12,339
W
Bacchus
CPTNRoast
Bacchus
14,856
2,126
427
998
19,614
39,021
0
11,824
7,790
20,719
0
L
Cerberus
Datmewmew
Cerberus
11,089
343
0
3,473
28,500
31,091
0
15,719
12,781
25,162
0
W
Neith
Ginette99
Neith
15,885
7,345
0
848
5,021
2,053
0
3,943
1,078
0
28,577
W
Guan Yu
KiraRahl
Guan Yu
15,353
3,533
4,616
5,415
21,142
24,410
0
12,968
8,174
0
27,068
W
He Bo
Majuicah
He Bo
40,672
4,871
1,877
8,462
20,878
8,435
0
11,563
9,315
86,217
0
W
15,002
6,622
330
1,703
14,875
5,771
0
9,541
5,334
34,901
0
L
Jormungandr
Raditz798
Jormungandr
15,891
1,784
1,680
3,535
25,527
18,309
0
18,966
6,561
39,141
0
L
Neith
Weazill
Neith
20,415
12,693
0
2,960
20,960
6,674
0
13,084
7,876
0
69,950
L
22,859
6,626
0
4,214
18,876
6,631
0
10,459
8,417
47,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,651
Gold Earned
64,821
225
Minions Killed
251
4
Camps Cleared
6
1,064,347
Distance Traveled
1,059,753
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,364
874
9
1
2
163,282
1
W
Bacchus
13,322
1,025
12
1
0
234,463
0
L
Cerberus
12,717
978
36
3
1
242,211
0
W
Neith
12,884
991
25
2
2
252,119
0
W
Guan Yu
13,757
1,058
28
2
1
192,033
0
W
He Bo
17,640
1,357
117
9
0
213,105
0
W
Scylla
13,048
1,004
43
3
1
172,627
0
L
Jormungandr
13,880
1,068
29
2
0
244,978
0
L
Neith
13,520
1,040
120
9
3
207,445
0
L
Sol
13,340
1,026
57
4
0
201,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role