Player Matchup

Neith
Neith
ADRIANABVBY
Neith
Level 8
God Stats
28W - 14L
1,767 SR
Queue Stats
34W - 18L
1,699 Elo+
Party 1
Ah Puch
Ah Puch
ComicBeret25782
Ah Puch
Level 29
God Stats
39W - 21L
1,766 SR
Queue Stats
274W - 217L
1,636 Elo+
Party 3
Danzaburou
Danzaburou
LunarNoble
Danzaburou
Level 29
God Stats
29W - 22L
1,595 SR
Queue Stats
161W - 135L
1,601 Elo+
Party 3
Anubis
Anubis
ShiftDevious
Anubis
Level 105
God Stats
2W - 1L
1,538 SR
Queue Stats
52W - 31L
1,645 Elo+
Party 1
Sun Wukong
Sun Wukong
Teusa
Sun Wukong
Level 29
God Stats
3W - 1L
1,697 SR
Queue Stats
34W - 24L
1,629 Elo+
Solo
Team Averages
Level 40
1,673 SR
1,642 Elo+

VS

Team Averages
Level 25
1,706 SR
1,621 Elo+
Kukulkan
Kukulkan
AulinaWho
Kukulkan
Level 8
God Stats
1W - 3L
1,829 SR
Queue Stats
15W - 18L
1,614 Elo+
Party 2
Jormungandr
Jormungandr
Cortastian
Jormungandr
Level 24
God Stats
27W - 15L
1,779 SR
Queue Stats
382W - 266L
1,587 Elo+
Party 2
Ra
Ra
GreyWolfSkoll
Ra
Level 24
God Stats
7W - 8L
1,519 SR
Queue Stats
42W - 32L
1,669 Elo+
Solo
Guan Yu
Guan Yu
Sokaron
Guan Yu
Level 21
God Stats
37W - 19L
1,612 SR
Queue Stats
362W - 262L
1,612 Elo+
Party 2
Bastet
Bastet
TurtleD3RP
Bastet
Level 46
God Stats
15W - 9L
1,790 SR
Queue Stats
213W - 176L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 16
12,773
912
7,120
8,458
3,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 7 / 14
15,680
1,120
34,408
15,428
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LunarNoble
Danzaburou
20
7 / 4 / 10
14,913
1,065
21,297
14,825
5,277
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
20
14 / 6 / 12
16,871
1,205
30,676
17,818
8,113
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Teusa
Sun Wukong
20
4 / 2 / 21
15,209
1,086
16,763
20,306
24,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AulinaWho
Kukulkan
19
1 / 5 / 6
12,726
909
5,632
14,799
5,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Cortastian
Jormungandr
20
4 / 5 / 14
14,369
1,026
14,543
29,557
26,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
2 / 10 / 12
13,750
982
13,969
19,872
6,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Sokaron
Guan Yu
20
1 / 8 / 14
13,601
972
12,340
28,365
37,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
TurtleD3RP
Bastet
20
15 / 7 / 5
16,946
1,210
26,553
23,883
7,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
74
35
Kills
23
23
Deaths
35
73
Assists
51
Player
Kills
Deaths
Assists
KDA
W
0
4
16
2
L
Kukulkan
AulinaWho
Kukulkan
1
5
6
0.8
W
10
7
14
2.43
L
Jormungandr
Cortastian
Jormungandr
4
5
14
2.2
L
2
10
12
0.8
W
Danzaburou
LunarNoble
Danzaburou
7
4
10
3
W
Anubis
14
6
12
3.33
L
Guan Yu
Sokaron
Guan Yu
1
8
14
1
W
Sun Wukong
Teusa
Sun Wukong
4
2
21
7.25
L
Bastet
TurtleD3RP
Bastet
15
7
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,264
Damage
73,037
76,835
Taken
116,476
45,685
Mitigated
83,983
12,284
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,120
4,660
0
840
8,458
3,353
0
3,729
4,729
0
23,772
L
Kukulkan
AulinaWho
Kukulkan
5,632
667
0
0
14,799
5,391
0
8,955
5,714
29,789
0
W
34,408
945
0
2,986
15,428
4,904
0
5,782
9,471
71,078
0
L
Jormungandr
Cortastian
Jormungandr
14,543
1,599
0
251
29,557
26,363
0
16,218
13,065
34,493
0
L
13,969
265
2,331
436
19,872
6,580
0
12,107
7,613
68,126
0
W
Danzaburou
LunarNoble
Danzaburou
21,297
15,047
0
2,196
14,825
5,277
0
7,349
7,401
0
50,262
W
Anubis
30,676
730
0
3,487
17,818
8,113
0
8,043
9,600
74,681
0
L
Guan Yu
Sokaron
Guan Yu
12,340
1,235
1,928
3,987
28,365
37,975
0
13,308
14,847
0
24,315
W
Sun Wukong
Teusa
Sun Wukong
16,763
3,154
0
2,775
20,306
24,038
0
9,241
10,790
0
24,150
L
Bastet
TurtleD3RP
Bastet
26,553
14,037
0
2,299
23,883
7,674
0
13,490
10,153
0
45,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,446
Gold Earned
71,392
311
Minions Killed
291
11
Camps Cleared
7
1,277,681
Distance Traveled
1,423,768
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,773
912
46
3
0
237,682
0
L
Kukulkan
12,726
909
61
4
1
255,535
0
W
Ah Puch
15,680
1,120
83
6
1
236,528
1
L
Jormungandr
14,369
1,026
31
2
1
288,416
1
L
Ra
13,750
982
143
10
0
271,594
0
W
Danzaburou
14,913
1,065
62
4
5
240,779
0
W
Anubis
16,871
1,205
108
8
5
229,925
0
L
Guan Yu
13,601
972
19
1
1
293,065
0
W
Sun Wukong
15,209
1,086
12
1
0
332,767
1
L
Bastet
16,946
1,210
37
3
4
315,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role