Player Matchup

Medusa
Medusa
CIinTaurus
Medusa
Level 116
God Stats
8W - 12L
1,362 SR
Queue Stats
434W - 447L
1,503 Elo+
Party 1
Ymir
Ymir
DrMunchkin
Ymir
Level 14
God Stats
3W - 4L
1,345 SR
Queue Stats
93W - 63L
1,490 Elo+
Party 1
Chaac
Chaac
Notorious_Ginga
Chaac
Level 106
God Stats
10W - 9L
1,599 SR
Queue Stats
103W - 110L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
abs-ner
Kukulkan
Level 102
God Stats
11W - 3L
1,628 SR
Queue Stats
395W - 380L
1,591 Elo+
Party 1
Ao Kuang
Ao Kuang
u4wycp30
Ao Kuang
Level 111
God Stats
17W - 12L
1,710 SR
Queue Stats
349W - 352L
1,476 Elo+
Party 1
Team Averages
Level 90
1,529 SR
1,511 Elo+

VS

Team Averages
Level 43
1,525 SR
1,422 Elo+
Tsukuyomi
Tsukuyomi
ASHABEBE22
Tsukuyomi
Level 28
God Stats
4W - 3L
1,399 SR
Queue Stats
142W - 116L
1,442 Elo+
Party 2
Ymir
Ymir
BigDogQ
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 62L
1,332 Elo+
Party 2
Izanami
Izanami
ChuchaCuerera-
Izanami
Level 26
God Stats
6W - 8L
1,451 SR
Queue Stats
6W - 8L
1,369 Elo+
Party 2
Zeus
Zeus
Deku XiX
Zeus
Level 54
God Stats
20W - 18L
1,570 SR
Queue Stats
64W - 69L
1,534 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GringkoLST
Cu Chulainn
Level 89
God Stats
21W - 15L
1,703 SR
Queue Stats
424W - 405L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CIinTaurus
Medusa
18
3 / 0 / 8
10,805
569
12,564
8,245
3,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 3 / 10
9,657
508
9,445
14,231
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 5 / 4
7,936
418
3,216
11,587
6,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
abs-ner
Kukulkan
20
13 / 1 / 4
12,824
675
15,884
7,731
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
u4wycp30
Ao Kuang
19
7 / 5 / 6
11,341
597
12,703
19,862
7,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ASHABEBE22
Tsukuyomi
14
1 / 5 / 6
8,897
468
6,788
14,225
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
BigDogQ
Ymir
13
2 / 5 / 2
8,596
452
5,365
17,392
10,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 1
8,199
432
3,750
10,736
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
13
2 / 9 / 2
9,040
476
9,043
13,568
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
GringkoLST
Cu Chulainn
17
7 / 4 / 2
10,477
551
14,788
18,500
8,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
28
Kills
14
14
Deaths
28
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ASHABEBE22
Tsukuyomi
1
5
6
0.8
L
Ymir
BigDogQ
Ymir
2
5
2
0.6
W
Medusa
CIinTaurus
Medusa
3
0
8
7
L
2
5
1
0.5
L
Zeus
2
9
2
0.33
W
5
3
10
3.33
L
Cu Chulainn
GringkoLST
Cu Chulainn
7
4
2
2
W
0
5
4
0.4
W
Kukulkan
abs-ner
Kukulkan
13
1
4
15
W
Ao Kuang
u4wycp30
Ao Kuang
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,812
Damage
39,734
61,656
Taken
74,421
36,406
Mitigated
32,059
15,480
Healing
16,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ASHABEBE22
Tsukuyomi
6,788
1,606
0
3,999
14,225
5,208
0
5,958
8,130
0
54,137
L
Ymir
BigDogQ
Ymir
5,365
532
449
2,085
17,392
10,002
0
7,413
9,936
31,853
0
W
Medusa
CIinTaurus
Medusa
12,564
8,033
0
3,772
8,245
3,398
2,182
2,200
6,003
0
102,120
L
3,750
3,172
147
1,933
10,736
3,081
0
4,521
6,161
0
41,500
L
Zeus
9,043
794
433
2,622
13,568
5,027
378
8,338
5,038
48,063
0
W
9,445
903
0
1,254
14,231
15,121
413
5,833
8,305
23,177
0
L
Cu Chulainn
GringkoLST
Cu Chulainn
14,788
4,614
0
4,635
18,500
8,741
2,175
11,379
6,824
9,806
59,764
W
3,216
976
0
2,965
11,587
6,811
0
970
10,617
0
28,969
W
Kukulkan
abs-ner
Kukulkan
15,884
2,535
0
130
7,731
3,323
502
2,712
4,813
96,529
0
W
Ao Kuang
u4wycp30
Ao Kuang
12,703
3,859
0
7,359
19,862
7,753
326
4,827
14,909
69,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,563
Gold Earned
45,209
529
Minions Killed
439
0
Camps Cleared
0
1,691,050
Distance Traveled
1,659,349
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,897
468
91
5
0
382,530
7
L
Ymir
8,596
452
49
3
0
332,212
3
W
Medusa
10,805
569
160
8
0
359,459
8
L
Izanami
8,199
432
84
4
0
329,012
0
L
Zeus
9,040
476
94
5
0
303,135
3
W
Ymir
9,657
508
32
2
0
334,204
5
L
Cu Chulainn
10,477
551
121
6
0
312,460
0
W
Chaac
7,936
418
44
2
0
253,108
0
W
Kukulkan
12,824
675
192
10
0
382,855
6
W
Ao Kuang
11,341
597
101
5
0
361,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role