Player Matchup

Ah Puch
Ah Puch
Ashyonce
Ah Puch
Level 29
God Stats
22W - 14L
1,576 SR
Queue Stats
123W - 147L
1,477 Elo+
Party 2
Medusa
Medusa
BouBousss
Medusa
Level 26
God Stats
16W - 14L
1,539 SR
Queue Stats
148W - 154L
1,466 Elo+
Party 2
Merlin
Merlin
GoWithTheFlo
Merlin
Level 46
God Stats
7W - 7L
1,486 SR
Queue Stats
85W - 67L
1,540 Elo+
Party 2
Ganesha
Ganesha
Nobeloo
Ganesha
Level 100
God Stats
2W - 0L
1,459 SR
Queue Stats
320W - 317L
1,504 Elo+
Party 2
Odin
Odin
bws024
Odin
Level 46
God Stats
22W - 16L
1,667 SR
Queue Stats
315W - 312L
1,498 Elo+
Solo
Team Averages
Level 49
1,545 SR
1,497 Elo+

VS

Team Averages
Level 48
1,451 SR
1,455 Elo+
Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Drake FDU
Ra
Level 31
God Stats
0W - 3L
1,200 SR
Queue Stats
14W - 23L
1,480 Elo+
Solo
Bellona
Bellona
KenzieSegale09
Bellona
Level 12
God Stats
22W - 45L
1,503 SR
Queue Stats
48W - 67L
1,483 Elo+
Party 1
Cupid
Cupid
jeanfranco261
Cupid
Level 86
God Stats
0W - 1L
1,553 SR
Queue Stats
16W - 29L
1,377 Elo+
Party 1
Da Ji
Da Ji
seluan2508
Da Ji
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 225L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ashyonce
Ah Puch
15
1 / 0 / 13
9,324
932
5,434
3,624
1,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
BouBousss
Medusa
15
4 / 2 / 6
9,866
987
11,158
8,743
3,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
17
14 / 0 / 6
11,575
1,158
22,351
5,242
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Nobeloo
Ganesha
18
0 / 1 / 20
11,057
1,106
10,539
11,439
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odin
bws024
Odin
15
1 / 2 / 11
9,136
914
10,331
9,463
9,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

278

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 5 / 4
8,744
874
10,861
12,809
4,000
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 3
9,025
903
7,384
13,646
4,550
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 2
8,067
807
3,165
13,898
7,752
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 0 / 2
9,483
948
9,301
9,323
3,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
14
2 / 4 / 2
8,942
894
4,167
12,789
6,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
20
Kills
5
5
Deaths
20
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
4
0.4
W
Ah Puch
Ashyonce
Ah Puch
1
0
13
7.5
W
Medusa
BouBousss
Medusa
4
2
6
3.5
L
1
5
3
0.5
W
Merlin
14
0
6
17
L
0
6
2
0.17
W
Ganesha
Nobeloo
Ganesha
0
1
20
10
W
Odin
bws024
Odin
1
2
11
3.25
L
2
0
2
3
L
Da Ji
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,813
Damage
34,878
38,511
Taken
62,465
29,995
Mitigated
26,036
5,704
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,861
2,256
621
2,392
12,809
4,000
0
8,583
3,861
32,950
0
W
Ah Puch
Ashyonce
Ah Puch
5,434
115
0
1,050
3,624
1,385
0
1,810
1,814
22,208
0
W
Medusa
BouBousss
Medusa
11,158
5,837
0
1,472
8,743
3,609
0
4,254
4,489
0
26,418
L
7,384
564
1,032
930
13,646
4,550
0
8,408
4,849
26,017
0
W
Merlin
22,351
932
148
1,238
5,242
2,549
0
2,653
2,589
35,203
0
L
3,165
1,492
0
26
13,898
7,752
0
8,030
5,610
0
5,405
W
Ganesha
Nobeloo
Ganesha
10,539
527
0
1,796
11,439
13,053
0
5,926
5,513
32,804
0
W
Odin
bws024
Odin
10,331
1,753
0
0
9,463
9,399
0
3,602
5,861
0
18,484
L
9,301
3,227
1,208
1,545
9,323
3,252
0
5,418
3,760
0
37,243
L
Da Ji
4,167
1,265
0
0
12,789
6,482
0
6,497
6,061
0
11,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,958
Gold Earned
44,261
193
Minions Killed
229
4
Camps Cleared
5
959,546
Distance Traveled
900,778
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,744
874
75
8
0
170,478
0
W
Ah Puch
9,324
932
72
7
0
202,170
0
W
Medusa
9,866
987
41
4
2
179,912
0
L
Ra
9,025
903
48
5
2
175,381
0
W
Merlin
11,575
1,158
48
5
0
191,811
0
L
Bellona
8,067
807
2
0
0
170,627
0
W
Ganesha
11,057
1,106
1
0
0
193,984
0
W
Odin
9,136
914
31
3
2
191,669
1
L
Cupid
9,483
948
92
9
1
187,138
0
L
Da Ji
8,942
894
12
1
2
197,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role