Player Matchup

Hel
Hel
 
Hel
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
BigCroissant04
Loki
Level 62
God Stats
12W - 14L
1,486 SR
Queue Stats
220W - 221L
1,433 Elo+
Party 1
Bellona
Bellona
DiCEELUSIVE
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vamana
Vamana
SixGodTingsEh
Vamana
Level 61
God Stats
416W - 360L
1,594 SR
Queue Stats
667W - 674L
1,512 Elo+
Party 3
Skadi
Skadi
wired-max
Skadi
Level 27
God Stats
8W - 9L
1,319 SR
Queue Stats
38W - 43L
1,398 Elo+
Party 1
Team Averages
Level 44
1,480 SR
1,469 Elo+

VS

Team Averages
Level 50
1,425 SR
1,417 Elo+
Ullr
Ullr
Nesyak25
Ullr
Level 8
God Stats
2W - 0L
1,356 SR
Queue Stats
8W - 22L
1,270 Elo+
Party 2
Artio
Artio
TMGJayJay8974
Artio
Level 60
God Stats
6W - 8L
1,412 SR
Queue Stats
226W - 214L
1,525 Elo+
Party 2
King Arthur
King Arthur
Ximbt
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,440 Elo+
Party 2
Loki
Loki
coopycoopy123
Loki
Level 119
God Stats
11W - 6L
1,512 SR
Queue Stats
263W - 248L
1,562 Elo+
Party 2
Anubis
Anubis
l Gonzo I
Anubis
Level 38
God Stats
10W - 19L
1,347 SR
Queue Stats
172W - 219L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 5 / 2
8,177
481
6,451
11,513
3,789
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 1
9,207
542
4,547
11,124
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
DiCEELUSIVE
Bellona
9
0 / 5 / 0
5,839
343
1,114
8,904
4,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 4 / 0
7,540
444
10,764
14,567
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
wired-max
Skadi
10
0 / 6 / 3
6,641
391
8,681
11,175
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 2 / 6
7,532
443
5,492
6,905
2,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
1 / 1 / 9
8,505
500
6,160
16,777
13,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Ximbt
King Arthur
15
2 / 1 / 1
8,867
522
3,517
8,583
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 0 / 3
10,511
618
13,173
10,329
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
l Gonzo I
Anubis
15
7 / 4 / 2
9,430
555
9,753
11,312
6,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
8
Kills
21
22
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
2
0.4
L
4
2
1
2.25
L
Bellona
DiCEELUSIVE
Bellona
0
5
0
0
W
Ullr
1
2
6
2
L
3
4
0
0.75
W
1
1
9
5.5
W
King Arthur
Ximbt
King Arthur
2
1
1
2.5
W
10
0
3
11.5
W
Anubis
l Gonzo I
Anubis
7
4
2
2
L
Skadi
wired-max
Skadi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,557
Damage
38,095
57,283
Taken
53,906
22,713
Mitigated
34,167
17,250
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,451
146
55
2,697
11,513
3,789
0
4,313
7,175
49,520
0
L
4,547
1,289
0
5,616
11,124
3,903
0
1,077
10,022
0
61,314
L
Bellona
DiCEELUSIVE
Bellona
1,114
159
0
52
8,904
4,143
0
596
8,113
0
15,116
W
Ullr
5,492
2,521
0
270
6,905
2,463
119
428
6,206
0
32,762
L
10,764
4,942
320
6,500
14,567
8,134
338
5,203
9,364
0
43,879
W
6,160
1,240
1,075
6,958
16,777
13,323
62
0
16,332
32,616
0
W
King Arthur
Ximbt
King Arthur
3,517
335
0
2,139
8,583
6,401
1,196
666
7,917
0
38,271
W
13,173
3,959
0
3,316
10,329
5,717
465
1,555
8,728
0
75,648
W
Anubis
l Gonzo I
Anubis
9,753
618
0
4,158
11,312
6,263
832
3,802
7,460
59,867
0
L
Skadi
wired-max
Skadi
8,681
2,842
588
1,422
11,175
2,744
0
4,724
6,451
0
30,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,404
Gold Earned
44,845
372
Minions Killed
409
0
Camps Cleared
0
1,507,946
Distance Traveled
1,624,915
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,177
481
104
6
0
290,895
1
L
Loki
9,207
542
120
7
0
343,279
1
L
Bellona
5,839
343
24
1
0
286,274
1
W
Ullr
7,532
443
56
3
0
310,704
0
L
Vamana
7,540
444
70
4
0
315,392
2
W
Artio
8,505
500
44
3
0
344,454
1
W
King Arthur
8,867
522
67
4
0
290,222
1
W
Loki
10,511
618
131
8
0
405,378
0
W
Anubis
9,430
555
111
7
0
274,157
2
L
Skadi
6,641
391
54
3
0
272,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role