Player Matchup

Cerberus
Cerberus
Axe_Evaris42
Cerberus
Level 22
God Stats
2W - 6L
1,042 SR
Queue Stats
40W - 58L
1,345 Elo+
Solo
Olorun
Olorun
Suferikusu
Olorun
Level 29
God Stats
1W - 1L
1,496 SR
Queue Stats
81W - 76L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
Swagy Dragon271
Ratatoskr
Level 26
God Stats
12W - 6L
1,681 SR
Queue Stats
38W - 23L
1,407 Elo+
Solo
Merlin
Merlin
TwinJupiter5350
Merlin
Level 27
God Stats
31W - 32L
1,584 SR
Queue Stats
445W - 463L
1,405 Elo+
Solo
Neith
Neith
ll vEndzy ll
Neith
Level 29
God Stats
1W - 6L
1,121 SR
Queue Stats
111W - 120L
1,481 Elo+
Solo
Team Averages
Level 27
1,385 SR
1,414 Elo+

VS

Team Averages
Level 20
1,470 SR
1,334 Elo+
Zeus
Zeus
ITBMW
Zeus
Level 16
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Artemis
Artemis
KILLER-9055
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 Elo+
Party 1
Da Ji
Da Ji
Shine14
Da Ji
Level 29
God Stats
3W - 7L
1,571 SR
Queue Stats
21W - 25L
1,427 Elo+
Solo
Ares
Ares
XXCaReBaRe905XX
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 83L
1,248 Elo+
Solo
Fenrir
Fenrir
YVXVXVXVXVY
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Axe_Evaris42
Cerberus
7
0 / 2 / 3
4,552
569
2,006
5,565
2,528
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Suferikusu
Olorun
9
2 / 0 / 2
5,224
653
2,485
4,033
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ratatoskr
Swagy Dragon271
Ratatoskr
8
2 / 3 / 0
5,189
649
1,425
5,747
1,511
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,509
689
1,368
1,799
543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
4 / 2 / 0
5,087
636
4,053
5,360
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ITBMW
Zeus
8
1 / 3 / 1
4,325
541
2,292
3,711
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
KILLER-9055
Artemis
7
2 / 2 / 0
4,345
543
3,588
3,644
845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Shine14
Da Ji
7
2 / 0 / 1
4,563
570
2,281
4,525
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mace

Mace

+10
Physical Power

5
1 / 4 / 0
3,834
479
1,208
6,556
2,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
1
0 / 1 / 0
3,166
396
298
765
174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
10
Kills
6
7
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Axe_Evaris42
Cerberus
0
2
3
0.75
L
Zeus
ITBMW
Zeus
1
3
1
0.5
L
Artemis
KILLER-9055
Artemis
2
2
0
1
L
Da Ji
Shine14
Da Ji
2
0
1
2.5
W
Olorun
Suferikusu
Olorun
2
0
2
3
W
Ratatoskr
Swagy Dragon271
Ratatoskr
2
3
0
0.67
W
2
0
1
2.5
L
1
4
0
0.25
L
Fenrir
0
1
0
0
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,337
Damage
9,667
22,504
Taken
19,201
7,173
Mitigated
5,857
8,335
Healing
1,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Axe_Evaris42
Cerberus
2,006
107
0
2,096
5,565
2,528
373
276
5,289
11,029
0
L
Zeus
ITBMW
Zeus
2,292
399
0
889
3,711
897
87
1,407
1,998
17,120
0
L
Artemis
KILLER-9055
Artemis
3,588
1,750
0
426
3,644
845
0
1,166
2,400
0
14,413
L
Da Ji
Shine14
Da Ji
2,281
1,029
0
285
4,525
1,576
742
401
4,044
0
15,886
W
Olorun
Suferikusu
Olorun
2,485
555
0
1,356
4,033
1,285
839
2,054
1,979
18,968
0
W
Ratatoskr
Swagy Dragon271
Ratatoskr
1,425
262
0
2,181
5,747
1,511
0
673
5,074
0
18,516
W
1,368
178
0
417
1,799
543
968
150
1,649
20,110
0
L
1,208
226
0
214
6,556
2,365
0
2,119
4,359
5,111
0
L
Fenrir
298
126
0
93
765
174
0
214
541
0
1,340
W
4,053
1,929
0
2,285
5,360
1,306
1,218
347
5,013
0
19,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,561
Gold Earned
20,233
195
Minions Killed
93
0
Camps Cleared
0
721,026
Distance Traveled
647,478
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,552
569
21
3
0
151,876
0
L
Zeus
4,325
541
28
4
0
128,526
1
L
Artemis
4,345
543
29
4
0
132,889
2
L
Da Ji
4,563
570
29
4
0
176,206
0
W
Olorun
5,224
653
38
5
0
146,762
2
W
Ratatoskr
5,189
649
50
6
0
157,520
0
W
Merlin
5,509
689
51
6
0
129,786
0
L
Ares
3,834
479
4
1
0
159,773
0
L
Fenrir
3,166
396
3
0
0
50,084
0
W
Neith
5,087
636
35
4
0
135,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role