Player Matchup

Thor
Thor
ATOMIC RAVEN19
Thor
Level 45
God Stats
1W - 1L
1,568 SR
Queue Stats
98W - 84L
1,473 Elo+
Party 1
Merlin
Merlin
Astro Duck27
Merlin
Level 47
God Stats
1W - 3L
1,495 SR
Queue Stats
91W - 88L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
l ThumbMan l
Cthulhu
Level 46
God Stats
4W - 5L
1,638 SR
Queue Stats
70W - 67L
1,469 Elo+
Party 1
Team Averages
Level 46
1,567 SR
1,473 Elo+

VS

Team Averages
Level 83
1,463 SR
1,292 Elo+
Heimdallr
Heimdallr
DeathReaper1302
Heimdallr
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 35L
1,425 Elo+
Party 2
Ra
Ra
ImJustBacon
Ra
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 93L
1,064 Elo+
Solo
Artio
Artio
RapidRedJumper
Artio
Level 78
God Stats
5W - 7L
1,390 SR
Queue Stats
37W - 41L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
7,638
588
4,711
9,111
3,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
3 / 6 / 3
8,263
636
10,752
10,855
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
l ThumbMan l
Cthulhu
12
3 / 4 / 3
8,530
656
10,218
14,884
11,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeathReaper1302
Heimdallr
13
10 / 5 / 2
10,036
772
9,355
11,866
4,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 9
8,722
671
9,285
10,193
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
2 / 3 / 10
8,689
668
9,729
17,197
14,083
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
13
13
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Merlin
3
6
3
0.75
W
Heimdallr
DeathReaper1302
Heimdallr
10
5
2
2.2
W
1
0
9
5.5
W
2
3
10
2.33
L
Cthulhu
l ThumbMan l
Cthulhu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,681
Damage
28,369
34,850
Taken
39,256
17,953
Mitigated
22,295
8,829
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,711
711
662
2,708
9,111
3,115
0
3,176
5,931
0
15,302
L
Merlin
10,752
1,437
528
1,507
10,855
3,715
38
5,908
4,942
28,275
0
W
Heimdallr
DeathReaper1302
Heimdallr
9,355
4,052
0
1,850
11,866
4,171
947
4,694
5,908
0
23,738
W
9,285
1,245
1,812
5,247
10,193
4,041
1,113
5,312
4,391
51,777
0
W
9,729
369
3,459
6,907
17,197
14,083
393
9,198
7,230
20,502
0
L
Cthulhu
l ThumbMan l
Cthulhu
10,218
332
424
3,000
14,884
11,123
0
9,946
4,938
31,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,431
Gold Earned
27,447
108
Minions Killed
127
0
Camps Cleared
0
743,761
Distance Traveled
717,851
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,638
588
18
1
0
253,997
0
L
Merlin
8,263
636
45
3
0
251,495
1
W
Heimdallr
10,036
772
34
3
0
230,979
0
W
Ra
8,722
671
76
6
0
228,227
0
W
Artio
8,689
668
17
1
0
258,645
3
L
Cthulhu
8,530
656
45
3
0
238,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role