Player Matchup

Erlang Shen
Erlang Shen
BxIloon
Erlang Shen
Level 26
God Stats
9W - 11L
1,466 SR
Queue Stats
224W - 325L
1,421 Elo+
Solo
Olorun
Olorun
Caaarry
Olorun
Level 28
God Stats
4W - 4L
1,453 SR
Queue Stats
40W - 39L
1,557 Elo+
Solo
Skadi
Skadi
HeyJustice
Skadi
Level 146
God Stats
9W - 3L
1,711 SR
Queue Stats
256W - 195L
1,608 Elo+
Party 2
Ganesha
Ganesha
Lipado
Ganesha
Level 93
God Stats
23W - 31L
1,501 SR
Queue Stats
199W - 267L
1,516 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Throngvar1
Cu Chulainn
Level 127
God Stats
15W - 15L
1,582 SR
Queue Stats
352W - 383L
1,586 Elo+
Party 2
Team Averages
Level 84
1,543 SR
1,537 Elo+

VS

Team Averages
Level 87
1,350 SR
1,423 Elo+
Sylvanus
Sylvanus
Anzacthug
Sylvanus
Level 154
God Stats
7W - 17L
1,384 SR
Queue Stats
65W - 84L
1,418 Elo+
Solo
Thanatos
Thanatos
Prometheus1150
Thanatos
Level 8
God Stats
1W - 3L
1,309 SR
Queue Stats
3W - 5L
1,199 Elo+
Solo
Osiris
Osiris
SaladSIM
Osiris
Level 37
God Stats
5W - 7L
1,177 SR
Queue Stats
174W - 188L
1,392 Elo+
Solo
Eset
Eset
SloppyChops
Eset
Level 134
God Stats
9W - 6L
1,441 SR
Queue Stats
697W - 683L
1,533 Elo+
Party 1
Apollo
Apollo
Tempest
Apollo
Level 100
God Stats
0W - 8L
1,439 SR
Queue Stats
372W - 344L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BxIloon
Erlang Shen
17
4 / 1 / 5
10,200
567
9,037
12,408
6,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
Caaarry
Olorun
15
6 / 7 / 1
9,783
544
10,896
17,105
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
18
4 / 2 / 3
10,727
596
11,956
9,721
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Lipado
Ganesha
14
2 / 3 / 8
9,376
521
4,284
13,497
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Throngvar1
Cu Chulainn
18
10 / 2 / 2
11,442
636
13,701
14,742
11,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anzacthug
Sylvanus
13
1 / 3 / 7
8,475
471
7,215
16,117
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
13
4 / 7 / 3
8,251
458
3,670
14,183
4,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
SaladSIM
Osiris
16
2 / 5 / 0
9,529
529
8,328
15,903
10,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 6 / 6
9,647
536
15,060
13,203
5,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Tempest
Apollo
15
4 / 5 / 4
9,151
508
6,952
11,464
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
26
Kills
15
15
Deaths
26
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Anzacthug
Sylvanus
1
3
7
1.5
W
Erlang Shen
BxIloon
Erlang Shen
4
1
5
6.5
W
Olorun
Caaarry
Olorun
6
7
1
0.93
W
Skadi
4
2
3
2.75
W
Ganesha
Lipado
Ganesha
2
3
8
2
L
Thanatos
4
7
3
0.79
L
Osiris
SaladSIM
Osiris
2
5
0
0.4
L
4
6
6
1.17
L
Apollo
Tempest
Apollo
4
5
4
1.2
W
Cu Chulainn
Throngvar1
Cu Chulainn
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,874
Damage
41,225
67,473
Taken
70,870
35,337
Mitigated
38,342
22,514
Healing
27,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Anzacthug
Sylvanus
7,215
2,687
1,990
4,493
16,117
13,317
35
4,897
11,220
30,954
0
W
Erlang Shen
BxIloon
Erlang Shen
9,037
6,043
0
1,695
12,408
6,886
0
3,137
9,271
0
85,875
W
Olorun
Caaarry
Olorun
10,896
6,244
200
8,127
17,105
5,931
885
11,188
5,917
55,791
0
W
Skadi
11,956
6,728
0
3,050
9,721
3,794
348
1,872
7,849
0
98,945
W
Ganesha
Lipado
Ganesha
4,284
662
0
4,493
13,497
7,348
186
5,252
8,245
29,544
0
L
Thanatos
3,670
988
263
8,276
14,183
4,497
0
1,425
12,758
0
36,466
L
Osiris
SaladSIM
Osiris
8,328
4,092
0
5,956
15,903
10,790
0
1,445
14,458
0
61,391
L
15,060
2,340
780
2,845
13,203
5,589
0
7,255
5,948
68,442
0
L
Apollo
Tempest
Apollo
6,952
3,957
0
2,615
11,464
4,149
0
2,006
9,458
0
59,521
W
Cu Chulainn
Throngvar1
Cu Chulainn
13,701
2,782
0
4,949
14,742
11,378
0
826
13,916
12,905
60,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
45,053
588
Minions Killed
434
0
Camps Cleared
0
1,654,673
Distance Traveled
1,581,430
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,475
471
38
2
0
291,308
7
W
Erlang Shen
10,200
567
138
8
0
375,434
12
W
Olorun
9,783
544
121
7
0
287,759
5
W
Skadi
10,727
596
170
9
0
320,356
5
W
Ganesha
9,376
521
10
1
0
344,467
4
L
Thanatos
8,251
458
59
3
0
312,286
4
L
Osiris
9,529
529
113
6
0
362,787
3
L
Eset
9,647
536
106
6
0
319,011
5
L
Apollo
9,151
508
118
7
0
296,038
9
W
Cu Chulainn
11,442
636
149
8
0
326,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role