Player Matchup

Cthulhu
Cthulhu
LordJcesar
Cthulhu
Level 18
God Stats
1W - 1L
1,309 SR
Queue Stats
26W - 42L
1,275 Elo+
Solo
Xing Tian
Xing Tian
MTLZ99
Xing Tian
Level 25
God Stats
2W - 1L
1,305 SR
Queue Stats
39W - 53L
1,360 Elo+
Party 1
Izanami
Izanami
Mend1nha
Izanami
Level 18
God Stats
8W - 6L
1,434 SR
Queue Stats
24W - 31L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
TwoCP
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,131 Elo+
Party 1
Loki
Loki
mokako
Loki
Level 16
God Stats
1W - 2L
1,303 SR
Queue Stats
16W - 27L
1,214 Elo+
Party 1
Team Averages
Level 16
1,370 SR
1,260 Elo+

VS

Team Averages
Level 12
1,550 SR
1,313 Elo+
Achilles
Achilles
Feeeear
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,244 Elo+
Party 2
Tiamat
Tiamat
Malucoblz02
Tiamat
Level 25
God Stats
3W - 4L
1,454 SR
Queue Stats
21W - 12L
1,355 Elo+
Solo
Ares
Ares
Ramamberco
Ares
Level 5
God Stats
1W - 2L
1,555 SR
Queue Stats
7W - 11L
1,244 Elo+
Party 2
Odin
Odin
cm_gamer1
Odin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,479 Elo+
Solo
Hachiman
Hachiman
nik1tooo
Hachiman
Level 5
God Stats
1W - 3L
1,743 SR
Queue Stats
15W - 16L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LordJcesar
Cthulhu
18
5 / 7 / 5
12,119
551
11,562
21,480
17,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
MTLZ99
Xing Tian
16
5 / 5 / 11
11,559
525
6,923
17,313
19,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Mend1nha
Izanami
18
18 / 2 / 8
13,336
606
25,021
15,468
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TwoCP
Kukulkan
17
2 / 6 / 1
10,820
492
6,806
10,062
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
mokako
Loki
18
8 / 1 / 4
12,344
561
4,979
12,888
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Feeeear
Achilles
18
10 / 3 / 1
11,458
521
14,074
17,177
19,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
17
6 / 6 / 3
11,313
514
16,037
17,824
12,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 9 / 6
10,668
485
6,990
19,360
16,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
13
0 / 11 / 1
8,163
371
2,279
14,533
9,840
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Boots

Boots

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
nik1tooo
Hachiman
13
2 / 10 / 1
8,976
408
5,221
11,731
3,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
38
Kills
20
21
Deaths
39
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Feeeear
Achilles
10
3
1
3.5
W
Cthulhu
LordJcesar
Cthulhu
5
7
5
1.07
W
Xing Tian
MTLZ99
Xing Tian
5
5
11
2.1
L
Tiamat
6
6
3
1.25
W
Izanami
Mend1nha
Izanami
18
2
8
11
L
2
9
6
0.56
W
Kukulkan
TwoCP
Kukulkan
2
6
1
0.42
L
Odin
0
11
1
0.05
W
Loki
mokako
Loki
8
1
4
10
L
Hachiman
nik1tooo
Hachiman
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,291
Damage
44,601
77,211
Taken
80,625
54,119
Mitigated
62,024
11,715
Healing
9,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Feeeear
Achilles
14,074
5,120
0
4,517
17,177
19,689
552
6,645
10,532
594
43,636
W
Cthulhu
LordJcesar
Cthulhu
11,562
1,045
327
2,748
21,480
17,856
1,798
2,968
17,904
52,758
0
W
Xing Tian
MTLZ99
Xing Tian
6,923
591
0
1,129
17,313
19,366
1,675
6,877
10,231
32,753
0
L
Tiamat
16,037
2,046
0
3,702
17,824
12,342
1,237
6,827
10,887
68,201
0
W
Izanami
Mend1nha
Izanami
25,021
16,932
0
2,691
15,468
7,969
5,554
4,852
10,496
0
83,785
L
6,990
697
0
900
19,360
16,677
255
6,009
13,265
26,537
0
W
Kukulkan
TwoCP
Kukulkan
6,806
1,028
0
0
10,062
3,964
2,125
3,780
5,857
60,472
0
L
Odin
2,279
990
0
556
14,533
9,840
1,168
3,458
11,023
0
19,661
W
Loki
mokako
Loki
4,979
1,473
0
4,820
12,888
4,964
1,264
4,128
8,454
0
64,208
L
Hachiman
nik1tooo
Hachiman
5,221
4,092
0
0
11,731
3,476
368
2,064
9,627
0
45,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,178
Gold Earned
50,578
530
Minions Killed
326
0
Camps Cleared
0
1,935,225
Distance Traveled
1,857,894
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,458
521
69
3
0
390,398
3
W
Cthulhu
12,119
551
93
4
0
337,438
0
W
Xing Tian
11,559
525
51
2
0
427,643
1
L
Tiamat
11,313
514
114
5
0
373,508
3
W
Izanami
13,336
606
128
6
0
396,801
2
L
Ares
10,668
485
38
2
0
407,976
3
W
Kukulkan
10,820
492
133
6
0
363,803
1
L
Odin
8,163
371
33
2
0
316,448
2
W
Loki
12,344
561
125
6
0
409,540
0
L
Hachiman
8,976
408
72
3
0
369,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role