Player Matchup

Neith
Neith
BigPapaHippo
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hermetic_Hermit
Baron Samedi
Level 143
God Stats
28W - 23L
1,611 SR
Queue Stats
895W - 1,002L
1,409 Elo+
Party 1
Arachne
Arachne
LaFreakki
Arachne
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,314 Elo+
Party 3
Nike
Nike
MunchieSlayer
Nike
Level 155
God Stats
7W - 9L
1,539 SR
Queue Stats
802W - 859L
1,437 Elo+
Party 1
Scylla
Scylla
Thunderjeep
Scylla
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,388 Elo+
Party 3
Team Averages
Level 87
1,530 SR
1,410 Elo+

VS

Team Averages
Level 53
1,553 SR
1,387 Elo+
Jormungandr
Jormungandr
A5H7AR5H3R4N
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,485 Elo+
Solo
Ra
Ra
DodoRex11
Ra
Level 20
God Stats
0W - 1L
1,616 SR
Queue Stats
22W - 33L
1,380 Elo+
Solo
Tiamat
Tiamat
HowBouDoc
Tiamat
Level 38
God Stats
1W - 3L
1,328 SR
Queue Stats
49W - 57L
1,320 Elo+
Party 2
Thoth
Thoth
LAXXUS2014
Thoth
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 103L
1,534 Elo+
Solo
Poseidon
Poseidon
Rxbicals
Poseidon
Level 65
God Stats
0W - 2L
1,821 SR
Queue Stats
29W - 30L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 14
10,738
895
5,540
8,903
3,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
Hermetic_Hermit
Baron Samedi
17
7 / 4 / 9
10,761
897
10,875
10,930
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
LaFreakki
Arachne
15
6 / 9 / 10
10,196
850
10,457
13,418
5,684
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 5 / 18
10,793
899
9,318
14,951
14,155
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
18
12 / 5 / 11
11,697
975
21,960
11,386
4,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A5H7AR5H3R4N
Jormungandr
17
6 / 5 / 14
9,818
818
7,818
14,781
15,971
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 6 / 10
9,482
790
7,174
11,616
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
HowBouDoc
Tiamat
15
3 / 7 / 15
9,066
756
5,506
13,080
8,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
15
2 / 8 / 8
8,503
709
4,000
9,782
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Rxbicals
Poseidon
17
6 / 7 / 8
10,145
845
9,856
12,247
4,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
78
33
Kills
23
23
Deaths
33
62
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A5H7AR5H3R4N
Jormungandr
6
5
14
2.6
W
2
0
14
9
L
6
6
10
1.83
W
Baron Samedi
Hermetic_Hermit
Baron Samedi
7
4
9
2.88
L
Tiamat
HowBouDoc
Tiamat
3
7
15
1.5
L
Thoth
2
8
8
0.75
W
Arachne
LaFreakki
Arachne
6
9
10
1.22
W
6
5
18
3
L
Poseidon
Rxbicals
Poseidon
6
7
8
1.43
W
Scylla
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,150
Damage
34,354
59,588
Taken
61,506
33,896
Mitigated
36,124
21,589
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A5H7AR5H3R4N
Jormungandr
7,818
622
878
975
14,781
15,971
0
6,854
7,927
16,745
0
W
5,540
1,556
450
4,327
8,903
3,883
2,769
5,162
3,625
0
23,016
L
7,174
1,056
869
2,188
11,616
4,247
252
7,485
4,131
12,986
0
W
Baron Samedi
Hermetic_Hermit
Baron Samedi
10,875
295
6,020
4,588
10,930
5,342
814
6,991
3,772
29,148
0
L
Tiamat
HowBouDoc
Tiamat
5,506
582
1,356
3,626
13,080
8,137
0
6,668
6,412
9,046
0
L
Thoth
4,000
26
414
552
9,782
3,283
0
5,494
4,288
12,178
0
W
Arachne
LaFreakki
Arachne
10,457
6,654
0
1,358
13,418
5,684
259
8,927
4,203
488
14,000
W
9,318
501
1,110
1,800
14,951
14,155
138
4,805
9,950
0
16,946
L
Poseidon
Rxbicals
Poseidon
9,856
794
643
1,595
12,247
4,486
228
6,770
5,477
32,055
0
W
Scylla
21,960
521
367
1,569
11,386
4,832
889
7,360
3,684
36,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,185
Gold Earned
47,014
137
Minions Killed
112
0
Camps Cleared
0
1,165,353
Distance Traveled
927,964
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,818
818
13
1
0
190,925
0
W
Neith
10,738
895
47
4
0
256,810
0
L
Ra
9,482
790
21
2
0
208,725
1
W
Baron Samedi
10,761
897
36
3
0
226,330
1
L
Tiamat
9,066
756
12
1
0
188,579
0
L
Thoth
8,503
709
15
1
0
142,738
0
W
Arachne
10,196
850
8
1
0
229,111
0
W
Nike
10,793
899
15
1
0
214,656
2
L
Poseidon
10,145
845
51
4
0
196,997
0
W
Scylla
11,697
975
31
3
0
238,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role