Player Matchup

Thanatos
Thanatos
Drowzyy7
Thanatos
Level 29
God Stats
32W - 26L
1,528 SR
Queue Stats
753W - 669L
1,542 Elo+
Party 3
Chernobog
Chernobog
K1dSt1ck
Chernobog
Level 28
God Stats
62W - 28L
1,709 SR
Queue Stats
479W - 421L
1,586 Elo+
Party 3
Anubis
Anubis
La_Leyenda-PR-27
Anubis
Level 29
God Stats
4W - 0L
1,756 SR
Queue Stats
4W - 1L
1,795 Elo+
Party 4
Osiris
Osiris
PURDUCHI
Osiris
Level 89
God Stats
11W - 6L
1,861 SR
Queue Stats
428W - 349L
1,585 Elo+
Party 3
Sobek
Sobek
TacoD_Chicharron
Sobek
Level 121
God Stats
18W - 22L
1,525 SR
Queue Stats
464W - 472L
1,448 Elo+
Party 4
Team Averages
Level 59
1,676 SR
1,591 Elo+

VS

Team Averages
Level 40
1,694 SR
1,548 Elo+
Athena
Athena
 
Athena
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GiantGrumpyGay
Sol
Level 24
God Stats
10W - 7L
1,738 SR
Queue Stats
18W - 18L
1,552 Elo+
Party 2
Bellona
Bellona
Longshlogger
Bellona
Level 53
God Stats
3W - 6L
1,580 SR
Queue Stats
222W - 187L
1,552 Elo+
Party 1
Neith
Neith
MamiTheTopKek
Neith
Level 62
God Stats
4W - 1L
1,781 SR
Queue Stats
23W - 25L
1,605 Elo+
Party 2
Geb
Geb
xXAwsome_Pie_Man
Geb
Level 20
God Stats
4W - 6L
1,868 SR
Queue Stats
17W - 19L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drowzyy7
Thanatos
14
3 / 1 / 3
8,279
552
3,969
8,843
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
K1dSt1ck
Chernobog
14
7 / 1 / 4
8,470
565
7,055
11,188
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 4
8,442
563
8,106
4,198
1,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
PURDUCHI
Osiris
15
2 / 0 / 2
8,523
568
10,031
13,504
9,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 2 / 5
6,710
447
2,735
11,416
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 2 / 1
7,210
481
3,659
11,534
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 0
6,719
448
2,835
11,229
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Longshlogger
Bellona
13
1 / 2 / 0
8,184
546
9,665
13,195
9,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 1 / 1
6,909
461
8,123
5,768
1,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 1
7,381
492
5,132
8,401
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
W
Thanatos
Drowzyy7
Thanatos
3
1
3
4.5
L
0
8
0
0
W
Chernobog
K1dSt1ck
Chernobog
7
1
4
9
W
5
0
4
7
L
Bellona
Longshlogger
Bellona
1
2
0
0.5
L
2
1
1
2.5
W
Osiris
PURDUCHI
Osiris
2
0
2
3
W
0
2
5
1.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
29,414
49,149
Taken
50,127
26,540
Mitigated
23,149
26,290
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,659
745
0
5,092
11,534
4,946
0
1,585
9,949
38,397
0
W
Thanatos
Drowzyy7
Thanatos
3,969
1,489
0
7,532
8,843
3,399
620
1,270
7,573
0
59,267
L
2,835
832
0
935
11,229
2,475
604
6,521
4,708
29,057
1,311
W
Chernobog
K1dSt1ck
Chernobog
7,055
3,522
0
4,971
11,188
4,206
365
2,931
8,257
0
54,235
W
8,106
93
0
1,496
4,198
1,710
0
2,552
1,646
45,338
0
L
Bellona
Longshlogger
Bellona
9,665
4,466
0
6,835
13,195
9,845
0
156
13,039
0
53,968
L
8,123
3,862
0
1,267
5,768
1,408
2,157
1,285
4,483
0
43,122
W
Osiris
PURDUCHI
Osiris
10,031
4,106
0
8,129
13,504
9,672
104
1,167
12,337
0
54,899
W
2,735
238
797
3,365
11,416
7,553
165
3,561
7,855
16,725
0
L
5,132
633
0
953
8,401
4,475
609
1,294
7,107
26,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
36,403
424
Minions Killed
361
0
Camps Cleared
0
1,458,158
Distance Traveled
1,419,900
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,210
481
77
5
0
280,784
2
W
Thanatos
8,279
552
104
7
0
322,450
1
L
Sol
6,719
448
55
4
0
256,633
3
W
Chernobog
8,470
565
95
6
0
300,676
3
W
Anubis
8,442
563
88
6
0
261,056
1
L
Bellona
8,184
546
113
8
0
285,083
1
L
Neith
6,909
461
77
5
0
283,542
2
W
Osiris
8,523
568
120
8
0
324,854
4
W
Sobek
6,710
447
17
1
0
249,122
3
L
Geb
7,381
492
39
3
0
313,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role