Player Matchup

Chaac
Chaac
KetchupKorndog
Chaac
Level 27
God Stats
3W - 4L
1,571 SR
Queue Stats
35W - 30L
1,479 Elo+
Party 2
Merlin
Merlin
The Loop Cat
Merlin
Level 147
God Stats
7W - 6L
1,616 SR
Queue Stats
98W - 93L
1,544 Elo+
Party 2
Neith
Neith
saweezi
Neith
Level 83
God Stats
5W - 8L
1,452 SR
Queue Stats
77W - 61L
1,579 Elo+
Party 2
Team Averages
Level 86
1,546 SR
1,534 Elo+

VS

Team Averages
Level 85
1,589 SR
1,522 Elo+
Janus
Janus
Chikkum
Janus
Level 141
God Stats
11W - 4L
1,679 SR
Queue Stats
177W - 70L
1,715 Elo+
Party 1
Anubis
Anubis
CrazyJDZ
Anubis
Level 96
God Stats
5W - 1L
1,412 SR
Queue Stats
141W - 80L
1,422 Elo+
Party 1
Horus
Horus
the1tyler
Horus
Level 18
God Stats
3W - 0L
1,677 SR
Queue Stats
29W - 23L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
10,613
559
9,102
18,774
11,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
16
4 / 2 / 2
11,763
619
19,062
8,433
2,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
saweezi
Neith
13
1 / 3 / 4
10,714
564
5,110
10,382
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chikkum
Janus
17
6 / 0 / 5
12,110
637
16,733
8,266
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
CrazyJDZ
Anubis
17
6 / 2 / 5
12,730
670
12,973
14,369
7,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
the1tyler
Horus
13
0 / 5 / 9
10,698
563
2,083
21,964
13,359
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
12
12
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
Chikkum
Janus
6
0
5
8.5
W
Anubis
CrazyJDZ
Anubis
6
2
5
4.25
L
2
7
3
0.5
L
Merlin
4
2
2
2.5
L
Neith
saweezi
Neith
1
3
4
1
W
Horus
the1tyler
Horus
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
31,789
37,589
Taken
44,599
17,784
Mitigated
23,720
5,952
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Chikkum
Janus
16,733
533
0
1,498
8,266
3,103
1,237
3,509
4,757
63,895
0
W
Anubis
CrazyJDZ
Anubis
12,973
342
0
7,932
14,369
7,258
1,253
7,369
7,000
88,428
0
L
9,102
497
0
1,804
18,774
11,904
45
14,943
3,831
2,534
22,619
L
Merlin
19,062
567
304
1,081
8,433
2,509
347
6,807
1,626
59,275
0
L
Neith
saweezi
Neith
5,110
1,537
0
2,763
10,382
3,371
388
8,065
2,317
0
49,174
W
Horus
the1tyler
Horus
2,083
1,077
519
1,928
21,964
13,359
1,024
9,223
12,741
0
12,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
35,538
194
Minions Killed
229
0
Camps Cleared
0
932,283
Distance Traveled
958,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,110
637
70
4
0
325,327
0
W
Anubis
12,730
670
143
8
0
332,912
0
L
Chaac
10,613
559
40
2
0
319,081
0
L
Merlin
11,763
619
66
3
0
298,150
0
L
Neith
10,714
564
88
5
0
315,052
0
W
Horus
10,698
563
16
1
0
300,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role