Player Matchup

Hou Yi
Hou Yi
HOWITIS11
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JumboJuice-_-
Ymir
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 10L
1,277 Elo+
Party 3
Fenrir
Fenrir
SpaceNinjaYoshi
Fenrir
Level 156
God Stats
5W - 8L
1,530 SR
Queue Stats
224W - 223L
1,490 Elo+
Party 2
Janus
Janus
ethanhadef
Janus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 82L
1,468 Elo+
Party 3
Tiamat
Tiamat
wontxn
Tiamat
Level 67
God Stats
0W - 3L
1,220 SR
Queue Stats
25W - 31L
1,513 Elo+
Party 3
Team Averages
Level 103
1,450 SR
1,449 Elo+

VS

Team Averages
Level 91
1,591 SR
1,503 Elo+
Sol
Sol
I Fry Women
Sol
Level 68
God Stats
5W - 0L
1,734 SR
Queue Stats
24W - 15L
1,503 Elo+
Party 1
Yemoja
Yemoja
Kusuyama
Yemoja
Level 85
God Stats
1W - 6L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
Artemis
Artemis
NYC Ferret
Artemis
Level 106
God Stats
15W - 11L
1,636 SR
Queue Stats
375W - 364L
1,510 Elo+
Party 1
Ra
Ra
NYC Pluto
Ra
Level 89
God Stats
16W - 12L
1,501 SR
Queue Stats
276W - 285L
1,485 Elo+
Party 1
Vamana
Vamana
NYC Snip3r
Vamana
Level 105
God Stats
182W - 145L
1,585 SR
Queue Stats
241W - 215L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HOWITIS11
Hou Yi
12
0 / 3 / 1
7,391
411
6,288
9,706
3,064
12
0 / 8 / 2
7,389
411
5,371
17,644
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 3 / 1
9,808
545
7,734
15,234
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
14
3 / 5 / 3
8,942
497
9,667
8,437
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
wontxn
Tiamat
15
0 / 7 / 2
8,790
488
7,529
12,070
11,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
10,707
595
14,252
13,510
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
Kusuyama
Yemoja
15
1 / 1 / 11
9,315
518
4,718
6,645
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
NYC Ferret
Artemis
16
4 / 3 / 8
9,484
527
8,899
13,891
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 2 / 1
11,736
652
6,391
8,629
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
NYC Snip3r
Vamana
16
8 / 2 / 8
10,150
564
11,796
18,994
10,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
26
26
Deaths
9
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
HOWITIS11
Hou Yi
0
3
1
0.17
W
7
1
7
10.5
L
0
8
2
0.13
W
Yemoja
Kusuyama
Yemoja
1
1
11
6.5
W
Artemis
NYC Ferret
Artemis
4
3
8
2.67
W
6
2
1
3.25
W
Vamana
NYC Snip3r
Vamana
8
2
8
6
L
6
3
1
2.17
L
Janus
3
5
3
0.9
L
Tiamat
wontxn
Tiamat
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,589
Damage
46,056
63,091
Taken
61,669
33,415
Mitigated
28,377
16,174
Healing
28,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
HOWITIS11
Hou Yi
6,288
2,007
0
3,552
9,706
3,064
0
2,235
7,471
0
44,792
W
14,252
4,356
0
7,085
13,510
4,649
4,088
6,522
6,718
67,249
0
L
5,371
178
234
2,498
17,644
9,183
69
8,278
9,326
24,587
0
W
Yemoja
Kusuyama
Yemoja
4,718
862
4,333
3,612
6,645
3,917
1,164
2,396
4,203
27,103
0
W
Artemis
NYC Ferret
Artemis
8,899
4,094
0
3,655
13,891
6,303
613
1,819
12,036
0
69,049
W
6,391
756
559
4,899
8,629
3,307
2,036
4,965
3,168
72,517
0
W
Vamana
NYC Snip3r
Vamana
11,796
6,631
0
4,696
18,994
10,201
682
5,705
12,977
0
62,591
L
7,734
1,140
0
6,582
15,234
6,367
0
5,142
10,064
0
65,213
L
Janus
9,667
86
0
500
8,437
2,826
0
2,925
5,512
57,047
0
L
Tiamat
wontxn
Tiamat
7,529
304
0
2,808
12,070
11,975
0
6,479
5,357
57,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,320
Gold Earned
51,392
477
Minions Killed
550
0
Camps Cleared
0
1,536,657
Distance Traveled
1,617,198
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,391
411
83
5
0
255,741
3
W
Sol
10,707
595
122
7
0
324,786
3
L
Ymir
7,389
411
36
2
0
299,218
2
W
Yemoja
9,315
518
59
3
0
313,371
1
W
Artemis
9,484
527
96
5
0
288,830
3
W
Ra
11,736
652
172
10
0
299,507
0
W
Vamana
10,150
564
101
6
0
390,704
1
L
Fenrir
9,808
545
110
6
0
364,916
0
L
Janus
8,942
497
115
6
0
328,196
4
L
Tiamat
8,790
488
133
7
0
288,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role