Player Matchup

Da Ji
Da Ji
BrynoV
Da Ji
Level 18
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
CaptaìnCold
Apollo
Level 8
God Stats
11W - 6L
1,583 SR
Queue Stats
136W - 102L
1,578 Elo+
Party 2
Geb
Geb
DOUTHVADER
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 111L
1,610 Elo+
Party 2
Osiris
Osiris
RiseOfOsiris
Osiris
Level 17
God Stats
2W - 0L
1,292 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
gatosabroso
Nu Wa
Level 31
God Stats
1W - 0L
1,345 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 40
1,405 SR
1,538 Elo+

VS

Team Averages
Level 26
1,569 SR
1,514 Elo+
Ymir
Ymir
BerserkrWarlord
Ymir
Level 22
God Stats
1W - 2L
1,753 SR
Queue Stats
58W - 57L
1,474 Elo+
Party 3
Persephone
Persephone
GottaWee
Persephone
Level 34
God Stats
8W - 6L
1,607 SR
Queue Stats
153W - 145L
1,514 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
IMNOOBKILLUGAE
Ah Muzen Cab
Level 25
God Stats
3W - 3L
1,392 SR
Queue Stats
78W - 74L
1,458 Elo+
Party 3
Sun Wukong
Sun Wukong
WakeXXI
Sun Wukong
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 103L
1,586 Elo+
Party 4
Nemesis
Nemesis
WiiSportsResort
Nemesis
Level 18
God Stats
8W - 6L
1,594 SR
Queue Stats
42W - 37L
1,538 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BrynoV
Da Ji
16
3 / 3 / 5
10,250
539
7,844
13,818
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
18
9 / 0 / 2
11,948
629
11,572
7,325
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 1 / 9
11,263
593
7,491
12,740
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
16
2 / 2 / 0
9,811
516
4,830
11,309
10,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 2 / 4
10,628
559
6,801
7,394
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,442
392
2,188
12,405
6,366
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
GottaWee
Persephone
16
1 / 2 / 2
9,713
511
5,319
4,718
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
IMNOOBKILLUGAE
Ah Muzen Cab
13
1 / 10 / 0
7,777
409
5,965
13,896
4,110
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
WakeXXI
Sun Wukong
18
4 / 3 / 1
10,585
557
9,415
14,663
11,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 1 / 2
9,590
505
4,449
10,995
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
8
8
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Da Ji
BrynoV
Da Ji
3
3
5
1.83
W
Apollo
9
0
2
10
W
3
1
9
7.5
L
Persephone
GottaWee
Persephone
1
2
2
1
L
Ah Muzen Cab
IMNOOBKILLUGAE
Ah Muzen Cab
1
10
0
0.1
W
Osiris
2
2
0
1
L
Sun Wukong
WakeXXI
Sun Wukong
4
3
1
1.5
L
2
1
2
3
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,538
Damage
27,336
52,586
Taken
56,677
34,011
Mitigated
28,252
19,822
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,188
358
0
948
12,405
6,366
128
3,644
8,761
21,533
0
W
Da Ji
BrynoV
Da Ji
7,844
3,269
0
5,878
13,818
5,568
2,217
2,179
11,566
0
58,254
W
Apollo
11,572
6,190
0
6,013
7,325
2,916
1,728
1,125
6,172
0
97,152
W
7,491
2,508
0
4,930
12,740
12,426
183
3,128
9,536
41,706
0
L
Persephone
GottaWee
Persephone
5,319
0
0
799
4,718
1,470
544
1,950
2,766
58,148
0
L
Ah Muzen Cab
IMNOOBKILLUGAE
Ah Muzen Cab
5,965
1,621
0
2,582
13,896
4,110
584
4,127
9,769
0
53,965
W
Osiris
4,830
1,355
0
1,244
11,309
10,460
774
961
10,348
0
52,087
L
Sun Wukong
WakeXXI
Sun Wukong
9,415
2,445
0
2,401
14,663
11,727
360
2,150
12,513
0
71,491
L
4,449
1,707
0
1,620
10,995
4,579
0
2,421
8,574
0
77,456
W
6,801
1,312
0
1,757
7,394
2,641
1,746
3,247
3,743
60,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,900
Gold Earned
45,107
544
Minions Killed
529
0
Camps Cleared
0
1,872,130
Distance Traveled
1,744,422
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,442
392
51
3
0
352,163
5
W
Da Ji
10,250
539
97
5
0
390,552
3
W
Apollo
11,948
629
177
9
0
385,319
1
W
Geb
11,263
593
52
3
0
405,770
7
L
Persephone
9,713
511
122
6
0
375,180
2
L
Ah Muzen Cab
7,777
409
87
5
0
265,205
0
W
Osiris
9,811
516
95
5
0
336,209
0
L
Sun Wukong
10,585
557
143
8
0
360,386
2
L
Nemesis
9,590
505
126
7
0
391,488
9
W
Nu Wa
10,628
559
123
6
0
354,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role