Player Matchup

Artemis
Artemis
 
Artemis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
InmortalCometus
Kukulkan
Level 24
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
Jefueior0
Discordia
Level 5
God Stats
1W - 2L
1,589 SR
Queue Stats
19W - 17L
1,545 Elo+
Party 1
Loki
Loki
MurilloFsK
Loki
Level 16
God Stats
8W - 17L
1,524 SR
Queue Stats
8W - 18L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StunnaQueEuMato
Ah Muzen Cab
Level 12
God Stats
7W - 2L
1,908 SR
Queue Stats
7W - 3L
1,761 Elo+
Solo
Team Averages
Level 14
1,605 SR
1,561 Elo+

VS

Team Averages
Level 28
1,568 SR
1,551 Elo+
Chernobog
Chernobog
DoPinho
Chernobog
Level 24
God Stats
2W - 4L
1,240 SR
Queue Stats
39W - 50L
1,389 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kettox164
Tsukuyomi
Level 17
God Stats
29W - 13L
1,621 SR
Queue Stats
99W - 62L
1,650 Elo+
Party 2
Olorun
Olorun
Loeb2004
Olorun
Level 17
God Stats
12W - 3L
1,808 SR
Queue Stats
83W - 38L
1,653 Elo+
Party 2
Sobek
Sobek
Thelight19
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Valuula
Sun Wukong
Level 14
God Stats
36W - 15L
1,669 SR
Queue Stats
44W - 23L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
0 / 7 / 4
10,125
920
5,605
14,360
6,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
16
0 / 3 / 6
9,821
893
11,764
16,569
7,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Jefueior0
Discordia
16
2 / 6 / 5
10,544
959
10,094
15,102
5,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
2 / 11 / 3
9,760
887
6,114
18,559
7,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
StunnaQueEuMato
Ah Muzen Cab
16
6 / 7 / 1
11,321
1,029
13,740
10,409
4,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

52

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DoPinho
Chernobog
18
7 / 3 / 14
11,485
1,044
18,694
10,403
4,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Kettox164
Tsukuyomi
18
8 / 2 / 12
12,555
1,141
16,378
11,594
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Loeb2004
Olorun
19
9 / 1 / 16
12,556
1,141
18,982
12,189
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
17
6 / 2 / 14
11,341
1,031
9,154
18,851
23,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Valuula
Sun Wukong
18
4 / 2 / 16
10,817
983
8,009
10,598
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
10
Kills
34
34
Deaths
10
19
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
7
4
0.29
W
Chernobog
DoPinho
Chernobog
7
3
14
4.67
L
Kukulkan
0
3
6
1
L
Discordia
Jefueior0
Discordia
2
6
5
0.75
W
Tsukuyomi
Kettox164
Tsukuyomi
8
2
12
7
W
Olorun
Loeb2004
Olorun
9
1
16
17
L
2
11
3
0.32
L
Ah Muzen Cab
StunnaQueEuMato
Ah Muzen Cab
6
7
1
0.93
W
Sobek
6
2
14
6.5
W
Sun Wukong
Valuula
Sun Wukong
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,317
Damage
71,217
74,999
Taken
63,635
31,943
Mitigated
49,881
4,023
Healing
18,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,605
1,985
123
1,963
14,360
6,223
0
6,748
7,437
0
11,703
W
Chernobog
DoPinho
Chernobog
18,694
10,324
0
1,106
10,403
4,926
0
3,582
6,821
0
41,889
L
Kukulkan
11,764
1,141
247
294
16,569
7,537
0
3,990
12,454
26,029
0
L
Discordia
Jefueior0
Discordia
10,094
878
0
722
15,102
5,944
0
4,363
10,514
30,506
0
W
Tsukuyomi
Kettox164
Tsukuyomi
16,378
7,701
0
4,493
11,594
5,494
0
3,228
7,518
0
40,250
W
Olorun
Loeb2004
Olorun
18,982
9,631
1,214
7,650
12,189
6,303
0
4,203
7,986
35,919
0
L
6,114
2,058
0
0
18,559
7,696
0
9,033
9,176
0
13,090
L
Ah Muzen Cab
StunnaQueEuMato
Ah Muzen Cab
13,740
5,280
0
674
10,409
4,543
0
3,427
6,807
0
41,771
W
Sobek
9,154
1,147
0
2,504
18,851
23,302
0
5,602
10,410
15,823
0
W
Sun Wukong
Valuula
Sun Wukong
8,009
1,021
0
1,694
10,598
9,856
0
5,243
5,355
0
19,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,571
Gold Earned
58,754
159
Minions Killed
210
7
Camps Cleared
9
856,029
Distance Traveled
1,011,079
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,125
920
8
1
1
134,589
1
W
Chernobog
11,485
1,044
64
6
0
160,105
0
L
Kukulkan
9,821
893
34
3
2
178,882
0
L
Discordia
10,544
959
40
4
0
196,199
1
W
Tsukuyomi
12,555
1,141
66
6
4
220,182
0
W
Olorun
12,556
1,141
34
3
1
187,794
0
L
Loki
9,760
887
7
1
2
203,819
0
L
Ah Muzen Cab
11,321
1,029
70
6
2
142,540
1
W
Sobek
11,341
1,031
15
1
2
202,532
0
W
Sun Wukong
10,817
983
31
3
2
240,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role