Player Matchup

Cu Chulainn
Cu Chulainn
BludPhoenix
Cu Chulainn
Level 69
God Stats
11W - 13L
1,554 SR
Queue Stats
274W - 259L
1,480 Elo+
Party 1
Osiris
Osiris
PolarDragon825
Osiris
Level 105
God Stats
5W - 7L
1,640 SR
Queue Stats
189W - 209L
1,363 Elo+
Party 1
Olorun
Olorun
SnyKoi
Olorun
Level 12
God Stats
1W - 3L
1,650 SR
Queue Stats
99W - 85L
1,595 Elo+
Party 1
Team Averages
Level 62
1,614 SR
1,479 Elo+

VS

Team Averages
Level 31
1,665 SR
1,800 Elo+
Nox
Nox
ApolloRecolor
Nox
Level 29
God Stats
1W - 0L
1,769 SR
Queue Stats
25W - 5L
2,005 Elo+
Party 2
Cupid
Cupid
DiabloDanny
Cupid
Level 7
God Stats
9W - 3L
1,911 SR
Queue Stats
15W - 11L
1,523 Elo+
Solo
Neith
Neith
Letharius32
Neith
Level 56
God Stats
1W - 0L
1,315 SR
Queue Stats
10W - 3L
1,873 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BludPhoenix
Cu Chulainn
9
3 / 8 / 2
7,259
660
5,461
16,164
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
4 / 6 / 2
7,985
726
9,798
12,094
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
SnyKoi
Olorun
9
0 / 7 / 2
6,419
584
1,168
10,476
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 8
10,011
910
12,412
7,312
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 10
7,600
691
4,765
7,011
2,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
9 / 2 / 8
9,701
882
16,538
8,141
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
21
21
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
0
8
15
L
Cu Chulainn
BludPhoenix
Cu Chulainn
3
8
2
0.5
W
1
5
10
1.2
W
9
2
8
6.5
L
4
6
2
0.83
L
Olorun
SnyKoi
Olorun
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,427
Damage
33,715
38,734
Taken
22,464
19,808
Mitigated
8,793
4,713
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,412
1,209
0
1,854
7,312
3,854
301
706
6,406
31,843
0
L
Cu Chulainn
BludPhoenix
Cu Chulainn
5,461
1,323
0
2,033
16,164
6,660
0
4,106
11,883
0
17,034
W
4,765
2,336
50
1,312
7,011
2,002
800
269
6,577
0
15,336
W
16,538
9,093
0
3,936
8,141
2,937
1,216
235
7,656
0
45,129
L
9,798
1,939
0
475
12,094
9,906
0
3,824
8,095
0
24,637
L
Olorun
SnyKoi
Olorun
1,168
235
771
1,434
10,476
3,242
0
4,009
6,292
12,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,663
Gold Earned
27,312
69
Minions Killed
121
0
Camps Cleared
0
559,534
Distance Traveled
608,699
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,011
910
36
3
0
207,788
1
L
Cu Chulainn
7,259
660
18
2
0
177,808
0
W
Cupid
7,600
691
16
1
0
218,384
4
W
Neith
9,701
882
69
6
0
182,527
0
L
Osiris
7,985
726
34
3
0
201,992
3
L
Olorun
6,419
584
17
2
0
179,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role