Player Matchup

Cu Chulainn
Cu Chulainn
JohnKnight9
Cu Chulainn
Level 86
God Stats
65W - 48L
1,634 SR
Queue Stats
672W - 627L
1,540 Elo+
Party 2
Hachiman
Hachiman
KJLucilfer
Hachiman
Level 85
God Stats
21W - 13L
1,356 SR
Queue Stats
660W - 621L
1,530 Elo+
Party 2
Sobek
Sobek
STRIKER_0047
Sobek
Level 87
God Stats
19W - 26L
1,499 SR
Queue Stats
691W - 688L
1,427 Elo+
Party 2
Susano
Susano
berny200020
Susano
Level 108
God Stats
38W - 35L
1,562 SR
Queue Stats
364W - 356L
1,556 Elo+
Solo
Nu Wa
Nu Wa
lXScarletRoseXl
Nu Wa
Level 68
God Stats
58W - 49L
1,494 SR
Queue Stats
465W - 452L
1,495 Elo+
Party 2
Team Averages
Level 87
1,509 SR
1,509 Elo+

VS

Team Averages
Level 112
1,546 SR
1,472 Elo+
Izanami
Izanami
Crisppp
Izanami
Level 104
God Stats
1W - 2L
1,616 SR
Queue Stats
66W - 75L
1,437 Elo+
Party 1
Vamana
Vamana
KamakazeKangaro
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,491 Elo+
Party 1
Tiamat
Tiamat
NYpurp22
Tiamat
Level 120
God Stats
6W - 8L
1,584 SR
Queue Stats
323W - 283L
1,488 Elo+
Solo
Sobek
Sobek
pokefan124
Sobek
Level 122
God Stats
16W - 9L
1,528 SR
Queue Stats
108W - 109L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxShadowCobraX
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JohnKnight9
Cu Chulainn
19
6 / 1 / 8
12,205
581
16,784
22,438
25,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
KJLucilfer
Hachiman
15
2 / 5 / 0
9,595
457
9,925
15,034
4,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 7
10,419
496
8,102
17,672
16,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Susano
19
2 / 3 / 4
11,715
558
7,621
16,533
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 1 / 5
12,205
581
10,905
6,218
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crisppp
Izanami
15
6 / 5 / 3
10,342
492
13,170
12,888
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 0
10,796
514
7,389
16,257
15,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
NYpurp22
Tiamat
16
1 / 4 / 4
10,505
500
10,291
11,864
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
14
3 / 2 / 4
9,746
464
8,837
17,478
19,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
xxShadowCobraX
Tsukuyomi
16
1 / 7 / 1
9,567
456
8,108
16,518
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
21
Kills
13
13
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Crisppp
Izanami
6
5
3
1.5
W
Cu Chulainn
JohnKnight9
Cu Chulainn
6
1
8
10
W
Hachiman
KJLucilfer
Hachiman
2
5
0
0.4
L
2
4
0
0.5
L
Tiamat
NYpurp22
Tiamat
1
4
4
0.75
W
2
3
7
1.83
W
Susano
2
3
4
1.33
W
9
1
5
11.5
L
Sobek
3
2
4
2.5
L
Tsukuyomi
xxShadowCobraX
Tsukuyomi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,337
Damage
47,795
77,895
Taken
75,005
54,766
Mitigated
51,761
35,043
Healing
20,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Crisppp
Izanami
13,170
7,731
0
4,037
12,888
4,781
1,240
4,452
8,226
0
65,949
W
Cu Chulainn
JohnKnight9
Cu Chulainn
16,784
2,731
494
11,887
22,438
25,186
946
3,574
18,724
0
87,145
W
Hachiman
KJLucilfer
Hachiman
9,925
5,389
0
5,561
15,034
4,245
1,986
3,711
11,237
0
65,237
L
7,389
3,706
0
3,123
16,257
15,480
2,932
1,602
14,046
0
68,845
L
Tiamat
NYpurp22
Tiamat
10,291
1,014
0
3,478
11,864
6,413
15
4,059
7,571
65,683
0
W
8,102
420
0
7,307
17,672
16,506
418
5,678
11,906
33,492
0
W
Susano
7,621
1,749
0
7,647
16,533
6,622
852
2,613
13,854
0
93,330
W
10,905
2,747
0
2,147
6,218
2,207
2,354
2,912
3,046
72,216
0
L
Sobek
8,837
1,288
0
5,254
17,478
19,762
306
4,675
12,432
32,470
0
L
Tsukuyomi
xxShadowCobraX
Tsukuyomi
8,108
1,697
0
5,031
16,518
5,325
0
3,372
12,839
0
65,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,139
Gold Earned
50,956
594
Minions Killed
536
0
Camps Cleared
0
2,092,396
Distance Traveled
1,972,773
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,342
492
107
5
0
346,258
3
W
Cu Chulainn
12,205
581
144
7
0
389,698
6
W
Hachiman
9,595
457
101
5
0
363,281
4
L
Vamana
10,796
514
133
6
0
390,870
5
L
Tiamat
10,505
500
136
6
0
385,207
7
W
Sobek
10,419
496
48
2
0
452,109
0
W
Susano
11,715
558
161
8
0
449,278
4
W
Nu Wa
12,205
581
140
7
0
438,030
5
L
Sobek
9,746
464
46
2
0
412,911
3
L
Tsukuyomi
9,567
456
114
5
0
437,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role