Player Matchup

Raijin
Raijin
COVIDISALIE
Raijin
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
352W - 318L
1,444 Elo+
Solo
Set
Set
Caden24Ski
Set
Level 69
God Stats
10W - 14L
1,338 SR
Queue Stats
470W - 425L
1,583 Elo+
Solo
Izanami
Izanami
P love 44
Izanami
Level 107
God Stats
27W - 10L
1,794 SR
Queue Stats
84W - 65L
1,555 Elo+
Party 1
Scylla
Scylla
PotatoeHumper
Scylla
Level 75
God Stats
1W - 3L
1,715 SR
Queue Stats
351W - 283L
1,601 Elo+
Solo
Thor
Thor
Sonostriker
Thor
Level 74
God Stats
10W - 6L
1,512 SR
Queue Stats
129W - 118L
1,504 Elo+
Party 1
Team Averages
Level 78
1,572 SR
1,537 Elo+

VS

Team Averages
Level 97
1,518 SR
1,513 Elo+
Odin
Odin
Hbksx22
Odin
Level 94
God Stats
8W - 4L
1,301 SR
Queue Stats
506W - 470L
1,502 Elo+
Party 2
Anubis
Anubis
IvoltronicI
Anubis
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 183L
1,548 Elo+
Solo
Erlang Shen
Erlang Shen
MyNameIsCris12
Erlang Shen
Level 81
God Stats
26W - 21L
1,577 SR
Queue Stats
465W - 419L
1,480 Elo+
Party 2
Danzaburou
Danzaburou
Zenithkai15
Danzaburou
Level 116
God Stats
19W - 17L
1,715 SR
Queue Stats
551W - 535L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
everthyms
Cabrakan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 6 / 4
10,039
528
7,952
12,698
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 6 / 4
9,550
503
4,747
13,658
7,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
P love 44
Izanami
16
7 / 5 / 0
10,449
550
7,452
13,850
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 7 / 7
9,354
492
14,367
14,217
3,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 3 / 4
10,497
552
5,606
14,949
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hbksx22
Odin
18
3 / 1 / 5
10,986
578
9,409
8,537
6,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
17
7 / 4 / 6
11,132
586
13,010
14,309
7,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
MyNameIsCris12
Erlang Shen
18
9 / 2 / 5
11,433
602
6,268
10,589
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Zenithkai15
Danzaburou
18
6 / 3 / 6
12,195
642
10,399
13,782
5,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
everthyms
Cabrakan
14
2 / 7 / 11
9,681
510
10,710
16,455
16,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
17
Kills
27
27
Deaths
17
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
6
4
0.83
L
0
6
4
0.33
W
Odin
Hbksx22
Odin
3
1
5
5.5
W
Anubis
7
4
6
2.5
W
Erlang Shen
MyNameIsCris12
Erlang Shen
9
2
5
5.75
L
Izanami
P love 44
Izanami
7
5
0
1.4
L
1
7
7
0.64
L
6
3
4
2.67
W
Danzaburou
Zenithkai15
Danzaburou
6
3
6
3
W
Cabrakan
everthyms
Cabrakan
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
49,796
69,372
Taken
63,672
26,930
Mitigated
40,531
14,934
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
7,952
798
0
923
12,698
3,755
521
5,740
6,958
63,835
0
L
4,747
2,757
0
3,166
13,658
7,195
0
1,365
12,293
0
56,913
W
Odin
Hbksx22
Odin
9,409
2,280
0
1,350
8,537
6,953
0
1,070
7,437
0
58,597
W
Anubis
13,010
577
0
6,578
14,309
7,272
0
7,397
6,694
69,835
0
W
Erlang Shen
MyNameIsCris12
Erlang Shen
6,268
3,462
0
1,438
10,589
4,704
1,198
2,563
7,840
0
74,601
L
Izanami
P love 44
Izanami
7,452
5,221
0
2,869
13,850
4,898
1,878
5,769
8,081
0
68,602
L
14,367
2,293
377
2,681
14,217
3,932
0
6,716
7,501
49,301
0
L
5,606
1,175
0
4,918
14,949
7,150
0
4,130
10,819
0
66,307
W
Danzaburou
Zenithkai15
Danzaburou
10,399
5,832
0
5,296
13,782
5,319
2,278
4,128
9,654
0
87,827
W
Cabrakan
everthyms
Cabrakan
10,710
1,515
378
3,123
16,455
16,283
0
6,651
9,728
30,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,889
Gold Earned
55,427
569
Minions Killed
553
0
Camps Cleared
0
1,698,401
Distance Traveled
1,781,954
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,039
528
136
7
0
321,950
12
L
Set
9,550
503
122
6
0
350,592
3
W
Odin
10,986
578
138
7
0
380,860
2
W
Anubis
11,132
586
122
6
0
313,342
2
W
Erlang Shen
11,433
602
119
6
0
402,213
10
L
Izanami
10,449
550
122
6
0
318,814
1
L
Scylla
9,354
492
67
4
0
347,883
7
L
Thor
10,497
552
122
6
0
359,162
2
W
Danzaburou
12,195
642
149
8
0
332,862
7
W
Cabrakan
9,681
510
25
1
0
352,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role