Player Matchup

Persephone
Persephone
CurrentlyTurnt_
Persephone
Level 7
God Stats
5W - 4L
1,690 SR
Queue Stats
959W - 868L
1,552 Elo+
Party 2
Tyr
Tyr
FruitK1ller
Tyr
Level 13
God Stats
116W - 99L
1,522 SR
Queue Stats
1,107W - 1,031L
1,516 Elo+
Party 2
Serqet
Serqet
GreyFaiden
Serqet
Level 117
God Stats
48W - 34L
1,500 SR
Queue Stats
959W - 826L
1,569 Elo+
Party 2
Raijin
Raijin
JacobDell17
Raijin
Level 28
God Stats
27W - 25L
1,535 SR
Queue Stats
91W - 120L
1,467 Elo+
Party 4
Ao Kuang
Ao Kuang
Papa-Miller
Ao Kuang
Level 28
God Stats
14W - 21L
1,450 SR
Queue Stats
202W - 231L
1,426 Elo+
Party 4
Team Averages
Level 39
1,539 SR
1,506 Elo+

VS

Team Averages
Level 33
1,456 SR
1,528 Elo+
Baron Samedi
Baron Samedi
Jamirqui
Baron Samedi
Level 107
God Stats
18W - 11L
1,598 SR
Queue Stats
742W - 653L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
Parry Ricci
Kukulkan
Level 5
God Stats
0W - 1L
1,283 SR
Queue Stats
21W - 34L
1,693 Elo+
Party 3
Da Ji
Da Ji
madydanyel
Da Ji
Level 28
God Stats
11W - 8L
1,338 SR
Queue Stats
480W - 445L
1,413 Elo+
Party 3
Anhur
Anhur
xAMERICANFRYx
Anhur
Level 4
God Stats
2W - 1L
1,792 SR
Queue Stats
5W - 2L
1,633 Elo+
Party 1
Sobek
Sobek
xTEA_GREENx
Sobek
Level 20
God Stats
2W - 6L
1,267 SR
Queue Stats
202W - 188L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CurrentlyTurnt_
Persephone
17
4 / 2 / 5
10,912
574
7,211
6,064
2,154
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 1
9,297
489
8,046
16,041
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
GreyFaiden
Serqet
18
9 / 3 / 3
11,382
599
11,245
14,117
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
16
3 / 3 / 5
9,904
521
9,196
8,135
2,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Papa-Miller
Ao Kuang
15
6 / 2 / 2
9,392
494
7,773
13,000
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jamirqui
Baron Samedi
17
9 / 4 / 1
10,712
564
19,849
18,430
9,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Parry Ricci
Kukulkan
9
0 / 6 / 0
6,153
324
1,391
6,679
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
15
3 / 3 / 5
9,023
475
4,216
11,933
4,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 2
7,920
417
2,161
8,473
2,615
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 4 / 3
8,552
450
2,095
11,695
10,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
22
Kills
16
16
Deaths
22
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
CurrentlyTurnt_
Persephone
4
2
5
3.25
W
0
6
1
0.08
W
Serqet
GreyFaiden
Serqet
9
3
3
3.5
W
Raijin
3
3
5
1.83
L
Baron Samedi
Jamirqui
Baron Samedi
9
4
1
2.38
W
Ao Kuang
Papa-Miller
Ao Kuang
6
2
2
3.5
L
Kukulkan
Parry Ricci
Kukulkan
0
6
0
0
L
Da Ji
3
3
5
1.83
L
2
5
2
0.6
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,471
Damage
29,712
57,357
Taken
57,210
27,474
Mitigated
29,340
20,916
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CurrentlyTurnt_
Persephone
7,211
575
0
1,169
6,064
2,154
1,091
2,285
3,568
56,793
0
W
8,046
560
0
5,409
16,041
10,896
906
10,188
5,253
0
56,138
W
Serqet
GreyFaiden
Serqet
11,245
2,608
0
4,655
14,117
7,049
0
5,297
8,572
0
67,837
W
Raijin
9,196
987
0
1,789
8,135
2,823
515
1,946
6,141
68,827
0
L
Baron Samedi
Jamirqui
Baron Samedi
19,849
1,261
606
9,885
18,430
9,752
0
4,217
12,756
64,490
0
W
Ao Kuang
Papa-Miller
Ao Kuang
7,773
1,396
207
7,687
13,000
4,552
1,869
2,477
10,487
42,895
0
L
Kukulkan
Parry Ricci
Kukulkan
1,391
98
0
500
6,679
1,924
0
2,927
3,146
12,691
0
L
Da Ji
4,216
720
0
4,080
11,933
4,540
0
1,822
9,769
0
36,651
L
2,161
1,042
0
230
8,473
2,615
390
6,031
2,156
0
38,924
L
2,095
139
0
1,806
11,695
10,509
150
7,923
3,222
13,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,887
Gold Earned
42,360
496
Minions Killed
317
0
Camps Cleared
0
1,839,575
Distance Traveled
1,554,197
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,912
574
114
6
0
350,434
3
W
Tyr
9,297
489
93
5
0
352,039
0
W
Serqet
11,382
599
108
6
0
407,528
3
W
Raijin
9,904
521
116
6
0
337,652
4
L
Baron Samedi
10,712
564
113
6
0
328,798
2
W
Ao Kuang
9,392
494
65
3
0
391,922
1
L
Kukulkan
6,153
324
27
1
0
247,847
0
L
Da Ji
9,023
475
72
4
0
377,073
5
L
Anhur
7,920
417
75
4
0
296,371
0
L
Sobek
8,552
450
30
2
0
304,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role