Player Matchup

Sobek
Sobek
BigGucciGrain
Sobek
Level 62
God Stats
2W - 3L
1,183 SR
Queue Stats
259W - 244L
1,436 Elo+
Party 2
Apollo
Apollo
Jeeremyyy
Apollo
Level 27
God Stats
5W - 6L
1,515 SR
Queue Stats
133W - 125L
1,469 Elo+
Party 2
Hun Batz
Hun Batz
Oshijam2007
Hun Batz
Level 30
God Stats
1W - 4L
1,685 SR
Queue Stats
43W - 45L
1,304 Elo+
Party 3
Discordia
Discordia
Squidnugget499
Discordia
Level 68
God Stats
24W - 23L
1,558 SR
Queue Stats
513W - 435L
1,459 Elo+
Party 3
Achilles
Achilles
xJxMxOxNxExYx
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 119L
1,540 Elo+
Party 2
Team Averages
Level 41
1,488 SR
1,442 Elo+

VS

Team Averages
Level 47
1,472 SR
1,402 Elo+
King Arthur
King Arthur
Chaotic Herb
King Arthur
Level 69
God Stats
14W - 12L
1,541 SR
Queue Stats
173W - 187L
1,425 Elo+
Party 1
Awilix
Awilix
aimbotMcTHICC
Awilix
Level 42
God Stats
4W - 4L
1,330 SR
Queue Stats
93W - 126L
1,303 Elo+
Solo
Cernunnos
Cernunnos
blue2728
Cernunnos
Level 17
God Stats
10W - 12L
1,317 SR
Queue Stats
103W - 96L
1,351 Elo+
Party 1
Kuzenbo
Kuzenbo
evilmonkey0615
Kuzenbo
Level 60
God Stats
11W - 22L
1,524 SR
Queue Stats
241W - 293L
1,450 Elo+
Party 1
Nox
Nox
i King Banana
Nox
Level 49
God Stats
5W - 2L
1,649 SR
Queue Stats
286W - 328L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
8,019
446
7,602
16,254
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Jeeremyyy
Apollo
12
2 / 4 / 1
7,638
424
8,013
11,562
4,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Oshijam2007
Hun Batz
14
0 / 3 / 5
8,525
474
4,850
10,669
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Squidnugget499
Discordia
15
9 / 5 / 1
9,906
550
19,085
9,117
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xJxMxOxNxExYx
Achilles
11
1 / 4 / 2
7,124
396
4,154
11,563
10,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chaotic Herb
King Arthur
16
9 / 1 / 6
10,091
561
12,919
18,559
10,835
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 3
8,972
498
6,711
13,895
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
blue2728
Cernunnos
12
0 / 0 / 8
7,440
413
6,173
5,583
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 8
8,275
460
7,927
16,137
11,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 5 / 6
8,991
500
7,582
9,944
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
13
Kills
20
20
Deaths
13
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
King Arthur
Chaotic Herb
King Arthur
9
1
6
12
L
Apollo
Jeeremyyy
Apollo
2
4
1
0.63
L
Hun Batz
Oshijam2007
Hun Batz
0
3
5
0.83
L
Discordia
Squidnugget499
Discordia
9
5
1
1.9
W
4
2
3
2.75
W
Cernunnos
blue2728
Cernunnos
0
0
8
4
W
1
5
8
1
W
6
5
6
1.8
L
Achilles
xJxMxOxNxExYx
Achilles
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,704
Damage
41,312
59,165
Taken
64,118
38,189
Mitigated
32,161
13,547
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,602
298
0
6,695
16,254
15,031
0
4,382
11,800
27,305
0
W
King Arthur
Chaotic Herb
King Arthur
12,919
126
0
8,051
18,559
10,835
168
7,915
10,197
0
58,620
L
Apollo
Jeeremyyy
Apollo
8,013
6,022
0
2,032
11,562
4,757
0
3,048
8,514
0
51,953
L
Hun Batz
Oshijam2007
Hun Batz
4,850
851
430
2,045
10,669
3,817
0
2,074
8,465
0
57,449
L
Discordia
Squidnugget499
Discordia
19,085
1,269
0
18
9,117
3,780
260
2,878
6,013
65,793
0
W
6,711
2,350
0
3,340
13,895
4,330
693
5,989
7,728
0
42,634
W
Cernunnos
blue2728
Cernunnos
6,173
2,925
0
2,651
5,583
1,748
562
1,359
4,224
0
30,192
W
7,927
2,411
0
3,620
16,137
11,819
18
6,127
9,911
32,252
0
W
7,582
593
0
942
9,944
3,429
79
4,479
5,057
33,137
0
L
Achilles
xJxMxOxNxExYx
Achilles
4,154
1,147
0
2,327
11,563
10,804
0
2,549
8,864
0
23,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,212
Gold Earned
43,769
369
Minions Killed
321
0
Camps Cleared
0
1,571,649
Distance Traveled
1,750,996
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,019
446
30
2
0
303,212
2
W
King Arthur
10,091
561
100
6
0
373,730
3
L
Apollo
7,638
424
91
5
0
315,255
0
L
Hun Batz
8,525
474
99
6
0
364,764
0
L
Discordia
9,906
550
103
6
0
306,467
4
W
Awilix
8,972
498
65
4
0
391,288
1
W
Cernunnos
7,440
413
54
3
0
317,606
1
W
Kuzenbo
8,275
460
43
2
0
352,993
3
W
Nox
8,991
500
59
3
0
315,379
0
L
Achilles
7,124
396
46
3
0
281,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role