Player Matchup

Heimdallr
Heimdallr
BSK XTORRESX
Heimdallr
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 253L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
Radames16
Jormungandr
Level 83
God Stats
8W - 10L
1,332 SR
Queue Stats
329W - 318L
1,486 Elo+
Party 1
Tiamat
Tiamat
SLAVxKING
Tiamat
Level 86
God Stats
22W - 13L
1,553 SR
Queue Stats
701W - 754L
1,502 Elo+
Solo
Team Averages
Level 71
1,462 SR
1,499 Elo+

VS

Team Averages
Level 57
1,418 SR
1,528 Elo+
Athena
Athena
CuteMimo
Athena
Level 98
God Stats
1W - 1L
1,511 SR
Queue Stats
52W - 38L
1,577 Elo+
Party 2
Chaac
Chaac
Kawaii Gelato
Chaac
Level 29
God Stats
14W - 11L
1,546 SR
Queue Stats
53W - 41L
1,559 Elo+
Party 2
Susano
Susano
Knust101
Susano
Level 45
God Stats
0W - 5L
1,195 SR
Queue Stats
517W - 665L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BSK XTORRESX
Heimdallr
9
1 / 1 / 3
6,419
642
4,446
4,164
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
Radames16
Jormungandr
9
3 / 3 / 3
6,873
687
7,406
6,667
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
SLAVxKING
Tiamat
11
3 / 1 / 2
7,155
716
6,374
4,644
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CuteMimo
Athena
9
0 / 3 / 4
6,755
676
4,231
8,387
3,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 0 / 1
6,649
665
3,613
7,996
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
Knust101
Susano
9
3 / 4 / 2
7,000
700
3,713
7,551
2,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
5
5
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BSK XTORRESX
Heimdallr
1
1
3
2.5
L
Athena
CuteMimo
Athena
0
3
4
0.67
L
2
0
1
2.5
L
Susano
Knust101
Susano
3
4
2
1
W
Jormungandr
Radames16
Jormungandr
3
3
3
1.5
W
Tiamat
SLAVxKING
Tiamat
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,226
Damage
11,557
15,475
Taken
23,934
7,821
Mitigated
9,745
3,573
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BSK XTORRESX
Heimdallr
4,446
2,627
0
640
4,164
1,676
66
1,768
2,346
0
15,455
L
Athena
CuteMimo
Athena
4,231
1,458
0
1,568
8,387
3,037
0
4,023
4,006
15,375
0
L
3,613
395
0
3,242
7,996
4,245
0
4,492
2,898
465
19,463
L
Susano
Knust101
Susano
3,713
76
320
393
7,551
2,463
0
3,967
3,148
0
16,579
W
Jormungandr
Radames16
Jormungandr
7,406
1,232
0
410
6,667
3,330
0
1,385
5,132
16,429
0
W
Tiamat
SLAVxKING
Tiamat
6,374
1,139
285
2,238
4,644
2,815
181
1,122
3,394
26,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,447
Gold Earned
20,404
96
Minions Killed
97
0
Camps Cleared
0
513,884
Distance Traveled
525,981
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,419
642
27
3
0
170,301
0
L
Athena
6,755
676
27
3
0
161,528
2
L
Chaac
6,649
665
40
4
0
191,147
1
L
Susano
7,000
700
30
3
0
173,306
1
W
Jormungandr
6,873
687
18
2
0
153,255
1
W
Tiamat
7,155
716
51
5
0
190,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role