Player Matchup

Set
Set
AlteredWorld181
Set
Level 76
God Stats
12W - 11L
1,642 SR
Queue Stats
369W - 322L
1,553 Elo+
Party 4
Serqet
Serqet
I Moody Grant I
Serqet
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,121 Elo+
Party 4
Medusa
Medusa
Prince_Api
Medusa
Level 28
God Stats
32W - 40L
1,438 SR
Queue Stats
99W - 102L
1,448 Elo+
Party 3
Guan Yu
Guan Yu
RoyaL Aspect
Guan Yu
Level 3
God Stats
2W - 5L
1,735 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 4
Chang'e
Chang'e
jabarimars
Chang'e
Level 25
God Stats
15W - 9L
1,664 SR
Queue Stats
90W - 102L
1,453 Elo+
Party 3
Team Averages
Level 27
1,596 SR
1,415 Elo+

VS

Team Averages
Level 33
1,552 SR
1,475 Elo+
Geb
Geb
BKIII456
Geb
Level 27
God Stats
4W - 1L
1,780 SR
Queue Stats
97W - 116L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CHEWY PEEEN
Tsukuyomi
Level 84
God Stats
18W - 16L
1,583 SR
Queue Stats
304W - 283L
1,421 Elo+
Party 1
Neith
Neith
FaZeTidePods
Neith
Level 15
God Stats
2W - 2L
1,399 SR
Queue Stats
17W - 23L
1,385 Elo+
Party 2
Discordia
Discordia
Smelly Flaps233
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,749 Elo+
Party 1
Guan Yu
Guan Yu
Strauss93
Guan Yu
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 45L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 1
10,976
499
11,706
17,501
8,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 6
8,724
397
8,176
16,315
12,920
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Prince_Api
Medusa
16
5 / 1 / 5
10,061
457
11,780
10,670
3,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
RoyaL Aspect
Guan Yu
14
1 / 8 / 2
8,751
398
5,853
13,653
11,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
jabarimars
Chang'e
15
2 / 4 / 3
9,451
430
5,852
15,022
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,791
445
6,144
13,847
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
CHEWY PEEEN
Tsukuyomi
20
14 / 4 / 2
14,019
637
19,578
15,471
6,656
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 2
8,340
379
7,270
9,581
3,003
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
Smelly Flaps233
Discordia
18
2 / 1 / 8
11,338
515
7,588
6,614
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Strauss93
Guan Yu
18
6 / 6 / 4
11,504
523
10,366
17,492
9,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
19
Kills
23
23
Deaths
19
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
W
1
3
2
0.67
W
Tsukuyomi
CHEWY PEEEN
Tsukuyomi
14
4
2
3.75
W
0
5
2
0.2
L
4
3
6
2.33
L
Medusa
Prince_Api
Medusa
5
1
5
7.5
L
Guan Yu
RoyaL Aspect
Guan Yu
1
8
2
0.25
W
Discordia
Smelly Flaps233
Discordia
2
1
8
6
W
Guan Yu
Strauss93
Guan Yu
6
6
4
1.33
L
Chang'e
jabarimars
Chang'e
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,367
Damage
50,946
73,161
Taken
63,005
41,569
Mitigated
33,376
23,430
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,706
5,090
0
4,511
17,501
8,028
0
1,220
16,121
0
86,767
W
6,144
1,064
0
1,709
13,847
11,689
555
264
13,133
36,399
0
W
Tsukuyomi
CHEWY PEEEN
Tsukuyomi
19,578
4,981
0
7,161
15,471
6,656
138
2,945
12,099
0
120,998
W
7,270
3,668
0
2,143
9,581
3,003
778
0
9,461
0
34,431
L
8,176
1,644
459
3,414
16,315
12,920
0
4,951
11,284
0
30,066
L
Medusa
Prince_Api
Medusa
11,780
4,950
0
5,333
10,670
3,907
96
2,691
7,899
0
62,857
L
Guan Yu
RoyaL Aspect
Guan Yu
5,853
1,509
0
2,171
13,653
11,617
0
280
13,373
0
32,374
W
Discordia
Smelly Flaps233
Discordia
7,588
892
255
1,197
6,614
2,848
1,743
2,247
4,153
70,253
0
W
Guan Yu
Strauss93
Guan Yu
10,366
4,700
42
5,433
17,492
9,180
507
0
16,917
0
61,680
L
Chang'e
jabarimars
Chang'e
5,852
176
760
6,782
15,022
5,097
0
4,590
10,352
45,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
54,992
445
Minions Killed
526
0
Camps Cleared
0
1,954,309
Distance Traveled
2,034,740
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,976
499
143
7
0
395,086
6
W
Geb
9,791
445
59
3
0
422,876
2
W
Tsukuyomi
14,019
637
181
8
0
498,165
5
W
Neith
8,340
379
69
3
0
334,234
0
L
Serqet
8,724
397
60
3
0
446,816
6
L
Medusa
10,061
457
93
4
0
342,445
0
L
Guan Yu
8,751
398
59
3
0
387,661
0
W
Discordia
11,338
515
103
5
0
406,331
8
W
Guan Yu
11,504
523
114
5
0
373,134
1
L
Chang'e
9,451
430
90
4
0
382,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role