Player Matchup

Hercules
Hercules
EZCkaio1
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,538 Elo+
Party 1
Odin
Odin
Kettox164
Odin
Level 17
God Stats
22W - 10L
1,760 SR
Queue Stats
99W - 62L
1,642 Elo+
Party 3
Thoth
Thoth
M4n0D4r1us333
Thoth
Level 4
God Stats
2W - 1L
1,760 SR
Queue Stats
18W - 14L
1,566 Elo+
Party 1
Vulcan
Vulcan
Thelight19
Vulcan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Valuula
Sun Wukong
Level 14
God Stats
36W - 15L
1,641 SR
Queue Stats
44W - 23L
1,554 Elo+
Party 3
Team Averages
Level 25
1,632 SR
1,560 Elo+

VS

Team Averages
Level 12
1,624 SR
1,476 Elo+
Bellona
Bellona
DLopes
Bellona
Level 4
God Stats
11W - 4L
1,789 SR
Queue Stats
20W - 14L
1,515 Elo+
Party 2
Merlin
Merlin
Nevalion
Merlin
Level 7
God Stats
2W - 3L
1,485 SR
Queue Stats
20W - 16L
1,396 Elo+
Party 2
Neith
Neith
Re-luzen_te
Neith
Level 29
God Stats
72W - 67L
1,553 SR
Queue Stats
527W - 570L
1,544 Elo+
Solo
Ares
Ares
jaovitzica
Ares
Level 14
God Stats
1W - 2L
1,552 SR
Queue Stats
38W - 16L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
kamizika019
Guan Yu
Level 7
God Stats
4W - 3L
1,739 SR
Queue Stats
8W - 10L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EZCkaio1
Hercules
17
8 / 5 / 17
11,552
1,155
12,082
20,721
21,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
16
1 / 3 / 14
9,858
986
6,557
8,464
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 17
10,621
1,062
6,963
8,279
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
Thelight19
Vulcan
19
16 / 1 / 10
14,043
1,404
40,999
4,864
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Valuula
Sun Wukong
17
2 / 1 / 18
10,251
1,025
8,316
8,855
7,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

231

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DLopes
Bellona
15
2 / 8 / 6
9,528
953
8,392
21,642
14,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Nevalion
Merlin
16
4 / 8 / 7
10,375
1,038
13,848
12,265
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 6
9,550
955
7,124
12,539
5,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 7
9,817
982
7,602
14,628
13,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
kamizika019
Guan Yu
16
4 / 9 / 10
10,442
1,044
8,850
18,318
19,553
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
51
30
Kills
15
15
Deaths
30
76
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
DLopes
Bellona
2
8
6
0.63
W
Hercules
EZCkaio1
Hercules
8
5
17
3.3
W
Odin
1
3
14
2.67
W
3
5
17
2.3
L
Merlin
Nevalion
Merlin
4
8
7
0.94
L
2
2
6
2.5
W
Vulcan
Thelight19
Vulcan
16
1
10
21
W
Sun Wukong
Valuula
Sun Wukong
2
1
18
11
L
3
3
7
2.17
L
Guan Yu
kamizika019
Guan Yu
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,917
Damage
45,816
51,183
Taken
79,392
42,256
Mitigated
57,361
8,608
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DLopes
Bellona
8,392
3,536
0
1,242
21,642
14,040
0
12,578
8,431
0
17,469
W
Hercules
EZCkaio1
Hercules
12,082
3,485
0
5,310
20,721
21,908
0
8,657
11,665
7,093
15,143
W
Odin
6,557
1,435
0
288
8,464
8,098
0
2,468
5,996
0
15,771
W
6,963
927
0
233
8,279
2,904
0
3,844
4,435
17,141
0
L
Merlin
Nevalion
Merlin
13,848
1,259
0
0
12,265
5,231
0
8,496
3,502
54,974
0
L
7,124
2,874
693
501
12,539
5,026
0
8,445
3,812
0
32,941
W
Vulcan
Thelight19
Vulcan
40,999
15,749
0
1,159
4,864
2,127
0
1,901
2,963
83,305
0
W
Sun Wukong
Valuula
Sun Wukong
8,316
450
0
1,618
8,855
7,219
0
4,580
4,275
0
19,318
L
7,602
385
0
0
14,628
13,511
0
9,063
5,255
15,445
0
L
Guan Yu
kamizika019
Guan Yu
8,850
2,353
577
1,550
18,318
19,553
0
11,123
6,632
0
14,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,325
Gold Earned
49,712
194
Minions Killed
192
9
Camps Cleared
4
980,893
Distance Traveled
904,691
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,528
953
19
2
2
200,663
2
W
Hercules
11,552
1,155
14
1
1
193,196
0
W
Odin
9,858
986
20
2
5
194,751
0
W
Thoth
10,621
1,062
34
3
0
142,326
0
L
Merlin
10,375
1,038
104
10
0
159,197
0
L
Neith
9,550
955
39
4
1
154,983
0
W
Vulcan
14,043
1,404
97
10
3
225,788
0
W
Sun Wukong
10,251
1,025
29
3
0
224,832
0
L
Ares
9,817
982
14
1
1
204,079
0
L
Guan Yu
10,442
1,044
16
2
0
185,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role