Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Egghead8152
Sylvanus
Level 26
God Stats
25W - 20L
1,745 SR
Queue Stats
151W - 139L
1,631 Elo+
Solo
Tiamat
Tiamat
KaliCleri
Tiamat
Level 67
God Stats
1W - 2L
1,312 SR
Queue Stats
618W - 672L
1,474 Elo+
Party 1
Ares
Ares
Krueger2001
Ares
Level 3
God Stats
1W - 2L
1,710 SR
Queue Stats
6W - 9L
1,754 Elo+
Solo
Cabrakan
Cabrakan
unborn-cousin420
Cabrakan
Level 14
God Stats
7W - 1L
1,776 SR
Queue Stats
29W - 10L
2,122 Elo+
Party 1
Team Averages
Level 28
1,609 SR
1,696 Elo+

VS

Team Averages
Level 15
1,591 SR
1,772 Elo+
The Morrigan
The Morrigan
JustinClay
The Morrigan
Level 12
God Stats
80W - 35L
1,676 SR
Queue Stats
513W - 362L
1,902 Elo+
Solo
Baron Samedi
Baron Samedi
Luh Wodii
Baron Samedi
Level 22
God Stats
1W - 0L
1,462 SR
Queue Stats
21W - 18L
1,615 Elo+
Solo
Pele
Pele
Wanderbread4525
Pele
Level 27
God Stats
1W - 1L
1,505 SR
Queue Stats
44W - 15L
1,892 Elo+
Solo
Ra
Ra
fellipelovatini
Ra
Level 5
God Stats
4W - 1L
1,729 SR
Queue Stats
6W - 3L
1,700 Elo+
Solo
Tyr
Tyr
phillipflipichle
Tyr
Level 7
God Stats
4W - 1L
1,584 SR
Queue Stats
4W - 4L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
5 / 6 / 4
7,757
517
10,728
12,988
6,667
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Egghead8152
Sylvanus
12
6 / 4 / 6
8,010
534
6,597
13,620
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
KaliCleri
Tiamat
11
1 / 8 / 5
6,877
458
6,346
12,814
7,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 9 / 4
5,141
343
1,757
10,831
6,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
8 / 6 / 3
8,550
570
10,465
11,730
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JustinClay
The Morrigan
14
11 / 5 / 11
9,523
635
18,074
9,785
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Luh Wodii
Baron Samedi
11
3 / 7 / 11
7,313
488
7,862
12,372
4,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
14 / 2 / 5
10,469
698
16,962
15,055
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 4 / 3
7,619
508
1,860
5,057
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 8
7,798
520
3,926
9,577
5,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
20
Kills
32
33
Deaths
20
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
6
4
1.17
L
Sylvanus
Egghead8152
Sylvanus
6
4
6
2.25
W
The Morrigan
JustinClay
The Morrigan
11
5
11
3.3
L
Tiamat
KaliCleri
Tiamat
1
8
5
0.44
L
0
9
4
0.22
W
Baron Samedi
Luh Wodii
Baron Samedi
3
7
11
1.21
W
14
2
5
8.25
W
2
4
3
0.88
W
2
2
8
3
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,893
Damage
48,684
61,983
Taken
51,846
39,289
Mitigated
23,322
12,164
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,728
3,061
0
1,223
12,988
6,667
0
2,509
10,417
0
39,470
L
Sylvanus
Egghead8152
Sylvanus
6,597
1,580
1,093
3,973
13,620
11,092
0
5,287
8,046
26,954
0
W
The Morrigan
JustinClay
The Morrigan
18,074
4,267
0
660
9,785
3,177
63
5,488
4,126
50,513
11,640
L
Tiamat
KaliCleri
Tiamat
6,346
1,124
0
3,708
12,814
7,612
100
4,186
8,450
38,568
0
L
1,757
497
0
5
10,831
6,723
0
4,093
6,541
6,725
0
W
Baron Samedi
Luh Wodii
Baron Samedi
7,862
1,205
1,075
3,271
12,372
4,462
285
8,315
3,943
20,111
0
W
16,962
7,081
0
6,488
15,055
8,777
77
5,279
9,692
0
81,007
W
1,860
157
66
410
5,057
1,420
1,538
3,045
1,986
29,899
0
W
3,926
925
0
1,071
9,577
5,486
558
2,503
6,934
0
22,420
L
10,465
1,805
0
2,162
11,730
7,195
0
4,103
7,519
31,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
42,722
253
Minions Killed
380
0
Camps Cleared
0
1,260,312
Distance Traveled
1,371,159
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,757
517
61
4
0
266,720
1
L
Sylvanus
8,010
534
46
3
0
256,039
2
W
The Morrigan
9,523
635
112
7
0
238,246
2
L
Tiamat
6,877
458
78
5
0
241,295
1
L
Ares
5,141
343
13
1
0
214,269
2
W
Baron Samedi
7,313
488
31
2
0
242,766
1
W
Pele
10,469
698
125
8
0
315,231
1
W
Ra
7,619
508
61
4
0
282,341
0
W
Tyr
7,798
520
51
3
0
292,575
1
L
Cabrakan
8,550
570
55
4
0
281,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role