Player Matchup

Izanami
Izanami
FvçkABeat
Izanami
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 15L
1,500 Elo+
Party 2
Artemis
Artemis
HAMTOES
Artemis
Level 64
God Stats
2W - 3L
1,397 SR
Queue Stats
10W - 16L
1,431 Elo+
Party 3
Pele
Pele
RIPNedStark
Pele
Level 18
God Stats
5W - 4L
1,558 SR
Queue Stats
19W - 22L
1,505 Elo+
Party 3
Cerberus
Cerberus
SinOfMySin
Cerberus
Level 123
God Stats
7W - 8L
1,688 SR
Queue Stats
311W - 312L
1,479 Elo+
Party 2
He Bo
He Bo
drewbles04
He Bo
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 157L
1,517 Elo+
Party 2
Team Averages
Level 75
1,529 SR
1,487 Elo+

VS

Team Averages
Level 41
1,554 SR
1,459 Elo+
Set
Set
Bagelette
Set
Level 44
God Stats
5W - 9L
1,496 SR
Queue Stats
150W - 178L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
Crowidk
Sun Wukong
Level 42
God Stats
62W - 59L
1,576 SR
Queue Stats
157W - 154L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Diogger
Danzaburou
Level 60
God Stats
9W - 9L
1,624 SR
Queue Stats
560W - 552L
1,459 Elo+
Party 1
Anubis
Anubis
EmperorTruza
Anubis
Level 30
God Stats
42W - 30L
1,575 SR
Queue Stats
205W - 208L
1,458 Elo+
Party 1
Terra
Terra
Mikey18
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FvçkABeat
Izanami
19
8 / 6 / 3
12,867
585
21,313
16,149
6,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
HAMTOES
Artemis
15
1 / 6 / 0
9,681
440
5,836
11,992
3,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 10 / 8
11,727
533
16,236
20,499
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SinOfMySin
Cerberus
16
3 / 6 / 12
10,916
496
13,749
23,841
14,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
16
4 / 10 / 5
10,915
496
12,908
15,662
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 6
12,655
575
15,612
19,248
12,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Crowidk
Sun Wukong
19
2 / 2 / 7
12,012
546
7,007
19,247
13,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Diogger
Danzaburou
20
15 / 3 / 7
14,182
645
17,841
16,786
6,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
18
9 / 7 / 9
11,935
543
18,357
18,671
9,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Mikey18
Terra
16
2 / 6 / 19
10,886
495
8,171
23,025
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
21
Kills
38
38
Deaths
22
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
10
4
6
3.25
W
Sun Wukong
Crowidk
Sun Wukong
2
2
7
2.75
W
Danzaburou
Diogger
Danzaburou
15
3
7
6.17
W
Anubis
9
7
9
1.93
L
Izanami
FvçkABeat
Izanami
8
6
3
1.58
L
Artemis
HAMTOES
Artemis
1
6
0
0.17
W
Terra
Mikey18
Terra
2
6
19
1.92
L
5
10
8
0.9
L
Cerberus
SinOfMySin
Cerberus
3
6
12
1.5
L
He Bo
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,042
Damage
66,988
88,143
Taken
96,977
36,529
Mitigated
57,257
18,001
Healing
36,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,612
7,610
0
7,429
19,248
12,639
0
3,674
15,574
0
86,277
W
Sun Wukong
Crowidk
Sun Wukong
7,007
1,932
0
4,240
19,247
13,355
179
3,302
15,945
0
77,599
W
Danzaburou
Diogger
Danzaburou
17,841
10,751
0
7,545
16,786
6,007
3,177
5,425
11,361
0
91,520
W
Anubis
18,357
546
0
7,240
18,671
9,666
88
8,575
10,096
73,578
0
L
Izanami
FvçkABeat
Izanami
21,313
15,584
0
3,949
16,149
6,696
6,353
1,109
14,765
0
102,271
L
Artemis
HAMTOES
Artemis
5,836
2,097
87
520
11,992
3,990
789
3,692
8,300
0
54,961
W
Terra
Mikey18
Terra
8,171
1,834
2,823
7,630
23,025
15,590
660
8,103
14,922
26,908
0
L
16,236
3,797
160
4,496
20,499
6,853
0
6,493
13,981
0
77,032
L
Cerberus
SinOfMySin
Cerberus
13,749
165
304
6,376
23,841
14,542
0
8,383
15,408
45,981
0
L
He Bo
12,908
746
0
2,109
15,662
4,448
383
6,851
8,786
64,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,106
Gold Earned
61,670
580
Minions Killed
564
0
Camps Cleared
0
1,880,669
Distance Traveled
2,057,226
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,655
575
128
6
0
446,959
2
W
Sun Wukong
12,012
546
160
7
0
408,502
2
W
Danzaburou
14,182
645
135
6
0
424,365
3
W
Anubis
11,935
543
104
5
0
370,197
5
L
Izanami
12,867
585
181
8
0
373,558
0
L
Artemis
9,681
440
106
5
0
375,669
0
W
Terra
10,886
495
37
2
0
407,203
4
L
Pele
11,727
533
104
5
0
392,123
0
L
Cerberus
10,916
496
107
5
0
407,554
8
L
He Bo
10,915
496
82
4
0
331,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role