Player Matchup

Poseidon
Poseidon
Gold II
CheckALook
Poseidon
Gold II
Level 59
God Stats
1W - 3L
1,284 SR
Queue Stats
96W - 99L
1,519 MMR
Solo
Danzaburou
Danzaburou
Gold III
FuGeri
Danzaburou
Gold III
Level 157
God Stats
28W - 33L
1,522 SR
Queue Stats
318W - 313L
1,428 MMR
Party 2
Scylla
Scylla
Gold II
HanderMx
Scylla
Gold II
Level 156
God Stats
11W - 10L
1,621 SR
Queue Stats
275W - 266L
1,541 MMR
Solo
Athena
Athena
Gold III
Smurftracy
Athena
Gold III
Level 116
God Stats
1W - 0L
1,702 SR
Queue Stats
75W - 77L
1,515 MMR
Solo
Ullr
Ullr
Platinum V
nairfy
Ullr
Platinum V
Level 150
God Stats
39W - 40L
1,542 SR
Queue Stats
358W - 344L
1,694 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,534 SR
1,539 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,728 SR
1,543 MMR
Chronos
Chronos
Bronze III
Ameº
Chronos
Bronze III
Level 152
God Stats
0W - 4L
1,832 SR
Queue Stats
86W - 66L
1,538 MMR
Party 1
King Arthur
King Arthur
Gold V
Deådpøøl
King Arthur
Gold V
Level 124
God Stats
1W - 2L
1,616 SR
Queue Stats
29W - 25L
1,513 MMR
Solo
Anhur
Anhur
Gold IV
Jeduhdiah
Anhur
Gold IV
Level 68
God Stats
9W - 7L
1,565 SR
Queue Stats
73W - 64L
1,583 MMR
Party 1
Khepri
Khepri
Bronze III
calebcrayleb88
Khepri
Bronze III
Level 128
God Stats
2W - 1L
1,892 SR
Queue Stats
3W - 3L
1,541 MMR
Solo
Nemesis
Nemesis
Bronze III
jazelle
Nemesis
Bronze III
Level 77
God Stats
0W - 1L
1,738 SR
Queue Stats
3W - 4L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CheckALook
Poseidon
20
3 / 4 / 5
12,791
581
13,194
10,092
6,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
FuGeri
Danzaburou
20
7 / 4 / 5
12,977
590
19,824
18,780
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
HanderMx
Scylla
20
3 / 2 / 5
12,561
571
9,560
11,519
4,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Athena
Smurftracy
Athena
17
3 / 3 / 12
11,729
533
6,427
21,684
19,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
nairfy
Ullr
19
3 / 2 / 7
12,063
548
13,384
13,147
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetApolloPersephoneGuan YuTsukuyomi

VS

Bans
TiamatSobekNu WaCu ChulainnNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ameº
Chronos
20
6 / 2 / 3
13,337
606
20,672
18,774
7,372
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Deådpøøl
King Arthur
18
3 / 3 / 2
11,524
524
5,947
19,039
14,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Jeduhdiah
Anhur
20
2 / 3 / 3
12,552
571
8,427
14,910
5,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 2
9,164
417
3,067
14,897
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
jazelle
Nemesis
15
3 / 4 / 5
10,345
470
6,462
14,824
8,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
19
Kills
15
15
Deaths
19
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
Ameº
Chronos
6
2
3
3.75
W
Poseidon
CheckALook
Poseidon
3
4
5
1.38
L
King Arthur
Deådpøøl
King Arthur
3
3
2
1.33
W
Danzaburou
FuGeri
Danzaburou
7
4
5
2.38
W
Scylla
HanderMx
Scylla
3
2
5
2.75
L
Anhur
Jeduhdiah
Anhur
2
3
3
1.17
W
Athena
Smurftracy
Athena
3
3
12
3
L
1
7
2
0.29
L
Nemesis
jazelle
Nemesis
3
4
5
1.38
W
Ullr
nairfy
Ullr
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,389
Damage
44,575
75,222
Taken
82,444
44,974
Mitigated
45,444
19,798
Healing
26,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Ameº
Chronos
20,672
8,794
0
11,059
18,774
7,372
227
9,039
9,735
115,086
0
W
Poseidon
CheckALook
Poseidon
13,194
3,043
0
2,818
10,092
6,904
1,615
2,261
7,831
97,886
0
L
King Arthur
Deådpøøl
King Arthur
5,947
785
0
5,718
19,039
14,176
0
8,917
10,122
0
61,810
W
Danzaburou
FuGeri
Danzaburou
19,824
13,404
0
10,003
18,780
7,934
1,886
3,607
15,056
0
111,734
W
Scylla
HanderMx
Scylla
9,560
749
0
2,290
11,519
4,306
2,395
6,847
4,672
112,409
0
L
Anhur
Jeduhdiah
Anhur
8,427
3,701
0
6,693
14,910
5,627
449
2,250
12,660
0
100,590
W
Athena
Smurftracy
Athena
6,427
2,000
0
1,887
21,684
19,774
343
7,281
14,243
27,754
0
L
3,067
317
195
1,161
14,897
9,481
0
3,452
11,445
21,094
0
L
Nemesis
jazelle
Nemesis
6,462
2,757
0
1,520
14,824
8,788
450
5,523
9,301
0
67,837
W
Ullr
nairfy
Ullr
13,384
7,872
0
2,800
13,147
6,056
2,537
3,503
9,644
0
100,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,121
Gold Earned
56,922
786
Minions Killed
663
0
Camps Cleared
0
2,142,076
Distance Traveled
2,094,513
39
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,337
606
215
10
0
437,138
6
W
Poseidon
12,791
581
191
9
0
440,625
10
L
King Arthur
11,524
524
127
6
0
442,179
5
W
Danzaburou
12,977
590
178
8
0
383,929
7
W
Scylla
12,561
571
233
11
0
426,185
4
L
Anhur
12,552
571
207
9
0
397,827
11
W
Athena
11,729
533
39
2
0
461,449
9
L
Khepri
9,164
417
18
1
0
359,967
15
L
Nemesis
10,345
470
96
4
0
457,402
11
W
Ullr
12,063
548
145
7
0
429,888
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role