Player Matchup

Ganesha
Ganesha
PERMANGANATO
Ganesha
Level 47
God Stats
1W - 2L
1,972 SR
Queue Stats
29W - 29L
1,629 Elo+
Party 1
Izanami
Izanami
bluejaem
Izanami
Level 54
God Stats
1W - 3L
1,528 SR
Queue Stats
291W - 272L
1,521 Elo+
Party 3
Nemesis
Nemesis
lSaiverZRl
Nemesis
Level 155
God Stats
6W - 5L
1,757 SR
Queue Stats
162W - 157L
1,624 Elo+
Party 1
Guan Yu
Guan Yu
marlon28
Guan Yu
Level 69
God Stats
7W - 6L
1,936 SR
Queue Stats
169W - 156L
1,609 Elo+
Party 1
Scylla
Scylla
theblockmasta
Scylla
Level 26
God Stats
7W - 7L
1,428 SR
Queue Stats
120W - 126L
1,395 Elo+
Party 3
Team Averages
Level 70
1,724 SR
1,556 Elo+

VS

Team Averages
Level 50
1,584 SR
1,535 Elo+
Thanatos
Thanatos
Bardolfnasty
Thanatos
Level 88
God Stats
4W - 3L
1,460 SR
Queue Stats
13W - 13L
1,414 Elo+
Party 2
Tiamat
Tiamat
GoobisSupport
Tiamat
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
236W - 190L
1,649 Elo+
Party 2
Anubis
Anubis
Jackelblue
Anubis
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 2
Sobek
Sobek
deficitttttt
Sobek
Level 37
God Stats
38W - 25L
1,857 SR
Queue Stats
86W - 88L
1,613 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ásagrimmr
Ah Muzen Cab
Level 40
God Stats
4W - 2L
1,604 SR
Queue Stats
147W - 146L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PERMANGANATO
Ganesha
8
0 / 2 / 4
5,358
536
2,926
6,889
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
bluejaem
Izanami
11
3 / 0 / 0
6,260
626
4,038
4,694
1,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
lSaiverZRl
Nemesis
9
0 / 1 / 0
5,197
520
840
4,306
1,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
marlon28
Guan Yu
11
2 / 1 / 0
5,860
586
2,048
6,339
3,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 5 / 0
4,323
432
1,008
5,179
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bardolfnasty
Thanatos
9
2 / 0 / 2
5,621
562
1,435
5,428
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 1
6,022
602
3,565
3,794
1,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anubis
Jackelblue
Anubis
11
5 / 0 / 2
6,642
664
4,097
3,258
1,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 1 / 2
5,012
501
2,552
6,142
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Ásagrimmr
Ah Muzen Cab
9
0 / 2 / 0
5,527
553
2,938
5,181
1,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bardolfnasty
Thanatos
2
0
2
3
W
1
2
1
0.75
W
Anubis
Jackelblue
Anubis
5
0
2
6
L
Ganesha
PERMANGANATO
Ganesha
0
2
4
1
L
Izanami
bluejaem
Izanami
3
0
0
3
W
1
1
2
2
L
Nemesis
lSaiverZRl
Nemesis
0
1
0
0
L
Guan Yu
marlon28
Guan Yu
2
1
0
2
L
0
5
0
0
W
Ah Muzen Cab
Ásagrimmr
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,860
Damage
14,587
27,407
Taken
23,803
9,911
Mitigated
9,237
8,532
Healing
14,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bardolfnasty
Thanatos
1,435
697
0
6,544
5,428
1,613
0
195
5,233
0
30,029
W
3,565
703
0
937
3,794
1,994
399
435
3,359
28,296
0
W
Anubis
Jackelblue
Anubis
4,097
376
0
1,827
3,258
1,485
630
1,177
1,947
36,774
0
L
Ganesha
PERMANGANATO
Ganesha
2,926
482
0
2,506
6,889
2,921
0
2,297
4,564
12,566
0
L
Izanami
bluejaem
Izanami
4,038
2,563
0
740
4,694
1,120
0
727
3,967
0
41,506
W
2,552
486
0
2,664
6,142
2,915
0
1,738
4,404
8,448
0
L
Nemesis
lSaiverZRl
Nemesis
840
258
0
1,188
4,306
1,509
0
540
3,766
0
29,005
L
Guan Yu
marlon28
Guan Yu
2,048
704
50
3,264
6,339
3,392
450
2,931
3,136
0
30,048
L
1,008
313
0
784
5,179
969
0
3,419
1,760
12,656
0
W
Ah Muzen Cab
Ásagrimmr
Ah Muzen Cab
2,938
1,565
0
2,470
5,181
1,230
110
255
4,926
0
39,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
28,824
284
Minions Killed
305
0
Camps Cleared
0
993,729
Distance Traveled
976,042
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,621
562
63
6
0
217,382
1
W
Tiamat
6,022
602
67
7
0
181,497
0
W
Anubis
6,642
664
86
9
0
186,768
2
L
Ganesha
5,358
536
9
1
0
196,453
1
L
Izanami
6,260
626
99
10
0
191,510
4
W
Sobek
5,012
501
7
1
0
220,210
6
L
Nemesis
5,197
520
76
8
0
235,674
4
L
Guan Yu
5,860
586
69
7
0
214,232
2
L
Scylla
4,323
432
31
3
0
155,860
2
W
Ah Muzen Cab
5,527
553
82
8
0
170,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role