Player Matchup

Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ember299
Bacchus
Level 86
God Stats
3W - 1L
1,832 SR
Queue Stats
112W - 128L
1,442 Elo+
Party 1
Achilles
Achilles
WhiteLungs10
Achilles
Level 107
God Stats
6W - 5L
1,726 SR
Queue Stats
183W - 176L
1,507 Elo+
Party 1
Sol
Sol
leonidasthegreat
Sol
Level 86
God Stats
2W - 8L
1,200 SR
Queue Stats
139W - 151L
1,462 Elo+
Party 1
Team Averages
Level 93
1,552 SR
1,482 Elo+

VS

Team Averages
Level 63
1,429 SR
1,293 Elo+
Jormungandr
Jormungandr
ElDiosRA03
Jormungandr
Level 67
God Stats
9W - 13L
1,379 SR
Queue Stats
10W - 21L
1,238 Elo+
Party 2
Kali
Kali
ElNachoRusoJoJo
Kali
Level 66
God Stats
1W - 2L
1,434 SR
Queue Stats
25W - 32L
1,246 Elo+
Party 2
Danzaburou
Danzaburou
agustingo
Danzaburou
Level 11
God Stats
5W - 16L
1,241 SR
Queue Stats
8W - 21L
1,186 Elo+
Party 2
Tyr
Tyr
franspeziale
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,231 Elo+
Party 2
Merlin
Merlin
ratkiller
Merlin
Level 121
God Stats
7W - 3L
1,593 SR
Queue Stats
300W - 273L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
8 / 0 / 1
6,649
665
6,901
5,307
1,716
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
 
Tsukuyomi
12
5 / 0 / 1
6,306
631
3,502
4,179
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Ember299
Bacchus
8
0 / 0 / 5
5,212
521
2,323
4,244
1,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
WhiteLungs10
Achilles
11
2 / 0 / 1
5,892
589
4,422
5,765
2,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 0
5,974
597
3,688
5,262
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ElDiosRA03
Jormungandr
7
0 / 3 / 0
4,731
473
2,502
7,521
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 4 / 0
4,354
435
1,914
6,691
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
agustingo
Danzaburou
7
0 / 5 / 0
4,184
418
685
4,532
971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
4,602
460
2,014
7,768
5,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
ratkiller
Merlin
9
0 / 0 / 0
4,940
494
1,760
5,080
1,774
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
16
Kills
0
0
Deaths
16
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
0
1
8.5
W
Tsukuyomi
 
Tsukuyomi
5
0
1
5.5
L
Jormungandr
ElDiosRA03
Jormungandr
0
3
0
0
L
0
4
0
0
W
Bacchus
Ember299
Bacchus
0
0
5
2.5
W
Achilles
WhiteLungs10
Achilles
2
0
1
2.5
L
Danzaburou
agustingo
Danzaburou
0
5
0
0
L
0
4
0
0
W
1
0
0
1
L
Merlin
ratkiller
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,836
Damage
8,875
24,757
Taken
31,592
9,448
Mitigated
14,454
9,668
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,901
5,100
0
1,834
5,307
1,716
736
1,759
3,548
0
35,846
W
Tsukuyomi
 
Tsukuyomi
3,502
1,097
0
462
4,179
1,393
22
155
4,024
0
40,060
L
Jormungandr
ElDiosRA03
Jormungandr
2,502
689
0
2,285
7,521
3,559
313
654
6,867
17,786
0
L
1,914
502
0
1,363
6,691
2,635
0
1,277
5,414
0
18,399
W
Bacchus
Ember299
Bacchus
2,323
657
0
1,031
4,244
1,857
0
988
3,256
9,713
0
W
Achilles
WhiteLungs10
Achilles
4,422
1,936
0
2,873
5,765
2,996
0
0
5,465
0
29,821
L
Danzaburou
agustingo
Danzaburou
685
439
0
203
4,532
971
677
531
4,001
0
8,777
L
2,014
406
0
2,658
7,768
5,515
180
176
7,592
0
15,660
W
3,688
1,281
0
3,468
5,262
1,486
360
1,360
3,902
43,586
0
L
Merlin
ratkiller
Merlin
1,760
261
0
2,474
5,080
1,774
0
3,373
1,707
28,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
22,811
329
Minions Killed
168
0
Camps Cleared
0
940,353
Distance Traveled
862,411
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,649
665
83
8
0
175,974
2
W
Tsukuyomi
6,306
631
80
8
0
212,110
2
L
Jormungandr
4,731
473
28
3
0
162,878
1
L
Kali
4,354
435
35
4
0
186,429
3
W
Bacchus
5,212
521
14
1
0
181,111
0
W
Achilles
5,892
589
53
5
0
198,995
0
L
Danzaburou
4,184
418
24
2
0
164,840
0
L
Tyr
4,602
460
32
3
0
174,415
0
W
Sol
5,974
597
99
10
0
172,163
2
L
Merlin
4,940
494
49
5
0
173,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role