Player Matchup

Yemoja
Yemoja
Bensfuneral
Yemoja
Level 16
God Stats
1W - 1L
1,726 SR
Queue Stats
5W - 7L
1,397 Elo+
Party 2
Chang'e
Chang'e
DoctorRojas
Chang'e
Level 113
God Stats
2W - 1L
1,466 SR
Queue Stats
15W - 23L
1,482 Elo+
Party 2
Jing Wei
Jing Wei
Guezalda01
Jing Wei
Level 15
God Stats
10W - 6L
1,552 SR
Queue Stats
21W - 18L
1,576 Elo+
Party 2
Ratatoskr
Ratatoskr
TheJiggaMang
Ratatoskr
Level 29
God Stats
10W - 7L
1,612 SR
Queue Stats
63W - 59L
1,531 Elo+
Solo
Ganesha
Ganesha
burkefam
Ganesha
Level 28
God Stats
13W - 10L
1,434 SR
Queue Stats
71W - 63L
1,587 Elo+
Solo
Team Averages
Level 40
1,558 SR
1,514 Elo+

VS

Team Averages
Level 21
1,495 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Deceptik0n
Baron Samedi
Level 8
God Stats
9W - 14L
1,472 SR
Queue Stats
11W - 23L
1,474 Elo+
Solo
Cthulhu
Cthulhu
MadxXchainzXx
Cthulhu
Level 29
God Stats
32W - 23L
1,611 SR
Queue Stats
229W - 251L
1,446 Elo+
Party 1
Fenrir
Fenrir
Pequisha
Fenrir
Level 26
God Stats
32W - 28L
1,627 SR
Queue Stats
178W - 185L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PeterpAn8166
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,319 SR
Queue Stats
138W - 141L
1,447 Elo+
Solo
Bellona
Bellona
cman96
Bellona
Level 15
God Stats
64W - 60L
1,447 SR
Queue Stats
127W - 117L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
4 / 0 / 18
13,711
1,143
10,622
14,216
15,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
DoctorRojas
Chang'e
18
7 / 7 / 15
12,826
1,069
28,056
24,976
11,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Guezalda01
Jing Wei
18
4 / 1 / 11
11,286
941
9,544
10,719
5,379
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
TheJiggaMang
Ratatoskr
19
12 / 1 / 11
13,921
1,160
26,337
20,638
15,631
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
burkefam
Ganesha
19
0 / 1 / 24
12,962
1,080
10,662
25,760
31,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

164

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deceptik0n
Baron Samedi
17
1 / 4 / 4
11,439
953
15,415
9,454
3,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
18
3 / 4 / 6
12,167
1,014
23,350
28,441
25,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Pequisha
Fenrir
17
2 / 7 / 4
11,120
927
10,856
18,584
6,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
PeterpAn8166
Ah Muzen Cab
17
4 / 6 / 4
11,952
996
24,531
15,338
5,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
cman96
Bellona
17
0 / 7 / 7
10,688
891
15,783
25,075
18,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
35
27
Kills
10
10
Deaths
28
79
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
0
18
13
L
Baron Samedi
Deceptik0n
Baron Samedi
1
4
4
0.75
W
Chang'e
DoctorRojas
Chang'e
7
7
15
2.07
W
Jing Wei
Guezalda01
Jing Wei
4
1
11
9.5
L
Cthulhu
3
4
6
1.5
L
Fenrir
Pequisha
Fenrir
2
7
4
0.57
L
Ah Muzen Cab
PeterpAn8166
Ah Muzen Cab
4
6
4
1
W
Ratatoskr
TheJiggaMang
Ratatoskr
12
1
11
17.5
W
Ganesha
burkefam
Ganesha
0
1
24
12
L
Bellona
cman96
Bellona
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,221
Damage
89,935
96,309
Taken
96,892
80,245
Mitigated
58,834
34,123
Healing
20,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
10,622
3,172
7,050
2,568
14,216
15,806
0
8,564
5,302
29,512
0
L
Baron Samedi
Deceptik0n
Baron Samedi
15,415
604
2,966
1,657
9,454
3,863
0
4,851
4,603
48,124
0
W
Chang'e
DoctorRojas
Chang'e
28,056
1,861
7,337
8,326
24,976
11,964
0
9,336
15,315
63,181
0
W
Jing Wei
Guezalda01
Jing Wei
9,544
8,239
0
1,357
10,719
5,379
0
4,069
6,425
0
16,602
L
Cthulhu
23,350
1,239
1,611
8,433
28,441
25,095
0
14,288
14,153
55,228
0
L
Fenrir
Pequisha
Fenrir
10,856
6,148
0
664
18,584
6,703
0
11,362
7,222
0
23,613
L
Ah Muzen Cab
PeterpAn8166
Ah Muzen Cab
24,531
18,943
0
4,857
15,338
5,138
0
5,748
9,590
0
47,551
W
Ratatoskr
TheJiggaMang
Ratatoskr
26,337
7,643
0
5,582
20,638
15,631
0
7,980
12,383
0
39,894
W
Ganesha
burkefam
Ganesha
10,662
1,381
0
1,903
25,760
31,465
0
7,916
17,419
23,389
0
L
Bellona
cman96
Bellona
15,783
5,671
0
803
25,075
18,035
0
13,091
11,984
0
24,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,706
Gold Earned
57,366
229
Minions Killed
241
6
Camps Cleared
7
1,118,230
Distance Traveled
1,156,977
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,711
1,143
52
4
1
214,454
0
L
Baron Samedi
11,439
953
80
7
4
226,274
0
W
Chang'e
12,826
1,069
96
8
3
234,047
1
W
Jing Wei
11,286
941
40
3
0
190,061
0
L
Cthulhu
12,167
1,014
60
5
0
253,450
0
L
Fenrir
11,120
927
23
2
0
245,061
0
L
Ah Muzen Cab
11,952
996
54
5
0
193,239
1
W
Ratatoskr
13,921
1,160
41
3
2
248,543
0
W
Ganesha
12,962
1,080
0
0
0
231,125
0
L
Bellona
10,688
891
24
2
3
238,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role