Player Matchup

Danzaburou
Danzaburou
ColoringHerc
Danzaburou
Level 26
God Stats
21W - 31L
1,514 SR
Queue Stats
33W - 44L
1,410 Elo+
Party 1
Yemoja
Yemoja
ColoringJake
Yemoja
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,185 Elo+
Party 1
Kukulkan
Kukulkan
Fenneekun
Kukulkan
Level 11
God Stats
1W - 3L
1,419 SR
Queue Stats
1W - 3L
1,338 Elo+
Party 1
Nemesis
Nemesis
LordChungus98
Nemesis
Level 21
God Stats
6W - 7L
1,463 SR
Queue Stats
7W - 8L
1,400 Elo+
Party 1
Achilles
Achilles
SpaceMarcus
Achilles
Level 15
God Stats
4W - 8L
1,468 SR
Queue Stats
5W - 9L
1,254 Elo+
Party 1
Team Averages
Level 31
1,473 SR
1,317 Elo+

VS

Team Averages
Level 38
1,612 SR
1,539 Elo+
Cerberus
Cerberus
Gotuhm
Cerberus
Level 4
God Stats
12W - 11L
1,500 SR
Queue Stats
220W - 228L
1,780 Elo+
Party 2
Nemesis
Nemesis
Joseph21072005
Nemesis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,597 Elo+
Solo
Anubis
Anubis
MonkeyĐLuffy
Anubis
Level 106
God Stats
25W - 10L
1,785 SR
Queue Stats
952W - 953L
1,403 Elo+
Party 2
Bellona
Bellona
Survyss
Bellona
Level 22
God Stats
1W - 0L
1,746 SR
Queue Stats
65W - 60L
1,388 Elo+
Solo
Hou Yi
Hou Yi
shampons
Hou Yi
Level 27
God Stats
5W - 4L
1,531 SR
Queue Stats
8W - 6L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColoringHerc
Danzaburou
10
0 / 3 / 0
6,277
448
2,828
7,029
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
8
0 / 5 / 0
5,040
360
1,151
8,995
4,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Fenneekun
Kukulkan
11
0 / 7 / 0
6,091
435
1,426
6,897
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
11
0 / 5 / 0
6,610
472
4,267
10,268
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
SpaceMarcus
Achilles
10
1 / 2 / 0
6,069
434
4,553
10,020
6,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gotuhm
Cerberus
11
1 / 0 / 5
7,271
519
3,026
4,733
3,195
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 0 / 8
8,886
635
4,934
7,703
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
17 / 0 / 1
10,217
730
13,917
6,491
3,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Survyss
Bellona
13
1 / 1 / 1
7,958
568
5,349
9,379
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
shampons
Hou Yi
12
1 / 0 / 5
7,392
528
3,365
4,594
1,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
22
22
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ColoringHerc
Danzaburou
0
3
0
0
L
Yemoja
0
5
0
0
L
Kukulkan
Fenneekun
Kukulkan
0
7
0
0
W
Cerberus
Gotuhm
Cerberus
1
0
5
3.5
W
2
0
8
6
L
Nemesis
0
5
0
0
W
17
0
1
17.5
L
Achilles
SpaceMarcus
Achilles
1
2
0
0.5
W
Bellona
Survyss
Bellona
1
1
1
1.5
W
Hou Yi
shampons
Hou Yi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,225
Damage
30,591
43,209
Taken
32,900
18,333
Mitigated
17,107
3,093
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ColoringHerc
Danzaburou
2,828
871
25
1,164
7,029
1,518
260
4,442
2,587
0
35,630
L
Yemoja
1,151
331
520
375
8,995
4,673
171
5,583
3,412
9,619
0
L
Kukulkan
Fenneekun
Kukulkan
1,426
209
0
365
6,897
2,031
152
4,213
2,684
26,823
0
W
Cerberus
Gotuhm
Cerberus
3,026
88
0
1,654
4,733
3,195
400
350
4,383
20,403
0
W
4,934
3,427
0
690
7,703
3,389
275
280
7,423
0
58,418
L
Nemesis
4,267
2,131
0
120
10,268
3,272
0
2,705
7,563
0
51,737
W
13,917
389
0
4,574
6,491
3,521
655
1,433
5,058
63,567
0
L
Achilles
SpaceMarcus
Achilles
4,553
2,221
0
524
10,020
6,839
0
0
10,020
0
23,865
W
Bellona
Survyss
Bellona
5,349
1,294
0
3,310
9,379
5,483
2,280
0
9,379
0
44,162
W
Hou Yi
shampons
Hou Yi
3,365
1,883
0
1,745
4,594
1,519
1,456
514
4,080
0
38,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
41,724
277
Minions Killed
425
0
Camps Cleared
0
1,223,561
Distance Traveled
1,400,445
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,277
448
77
6
0
224,817
3
L
Yemoja
5,040
360
16
1
0
199,435
1
L
Kukulkan
6,091
435
49
4
0
235,458
0
W
Cerberus
7,271
519
42
3
0
237,048
2
W
Nemesis
8,886
635
105
8
0
325,676
4
L
Nemesis
6,610
472
85
6
0
286,086
0
W
Anubis
10,217
730
110
8
0
281,809
7
L
Achilles
6,069
434
50
4
0
277,765
0
W
Bellona
7,958
568
99
7
0
300,808
0
W
Hou Yi
7,392
528
69
5
0
255,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role